Player Matchup

Cerberus
Cerberus
Silver III
GhettoGodJu
Cerberus
Silver III
Level 151
God Stats
20W - 17L
1,486 SR
Queue Stats
1,285W - 1,546L
1,079 MMR
Solo
Lancelot
Lancelot
Silver III
x-Ellian-z
Lancelot
Silver III
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 23L
1,141 MMR
Party 1
Discordia
Discordia
Silver III
x-d3r1ck-z
Discordia
Silver III
Level 89
God Stats
4W - 7L
1,303 SR
Queue Stats
12W - 17L
1,417 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,430 SR
1,212 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 92
1,415 SR
846 MMR
Thanatos
Thanatos
Bronze V
Ajjoe23
Thanatos
Bronze V
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 33L
568 MMR
Party 2
Hades
Hades
Silver I
Caillou_Elcalvo
Hades
Silver I
Level 147
God Stats
0W - 3L
1,245 SR
Queue Stats
46W - 57L
1,320 MMR
Solo
Geb
Geb
Bronze III
THE_HOLY_SHIBA
Geb
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 29L
648 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GhettoGodJu
Cerberus
17
3 / 2 / 18
11,277
806
11,539
18,489
16,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
x-Ellian-z
Lancelot
17
4 / 3 / 17
11,824
845
10,725
13,827
11,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
x-d3r1ck-z
Discordia
19
15 / 1 / 5
13,482
963
10,811
5,561
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
CthulhuAphroditeFafnirAh Muzen CabMedusa

VS

Bans
AchillesSerqetAresCharybdisAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ajjoe23
Thanatos
14
1 / 9 / 2
10,048
718
5,275
12,860
3,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

17
4 / 7 / 0
11,741
839
12,405
16,225
6,150
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 6 / 1
9,358
668
4,144
11,515
6,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
9
22
Kills
6
6
Deaths
22
40
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Ajjoe23
Thanatos
1
9
2
0.22
L
4
7
0
0.57
W
Cerberus
GhettoGodJu
Cerberus
3
2
18
6
L
1
6
1
0.25
W
Lancelot
x-Ellian-z
Lancelot
4
3
17
4.17
W
Discordia
x-d3r1ck-z
Discordia
15
1
5
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,075
Damage
21,824
37,877
Taken
40,600
30,558
Mitigated
16,318
7,574
Healing
7,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Ajjoe23
Thanatos
5,275
1,158
0
2,518
12,860
3,308
0
7,280
4,560
0
19,065
L
12,405
697
258
4,323
16,225
6,150
0
9,582
5,465
38,895
2,119
W
Cerberus
GhettoGodJu
Cerberus
11,539
699
0
5,454
18,489
16,628
1,329
5,171
13,299
23,980
0
L
4,144
272
0
0
11,515
6,860
0
3,676
6,883
14,050
587
W
Lancelot
x-Ellian-z
Lancelot
10,725
1,616
0
1,370
13,827
11,876
1,340
7,913
5,898
502
28,286
W
Discordia
x-d3r1ck-z
Discordia
10,811
686
0
750
5,561
2,054
666
2,395
3,155
54,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,583
Gold Earned
31,147
164
Minions Killed
107
0
Camps Cleared
0
813,746
Distance Traveled
622,921
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,048
718
30
2
0
213,210
0
L
Hades
11,741
839
63
5
0
201,269
0
W
Cerberus
11,277
806
46
3
0
250,080
2
L
Geb
9,358
668
14
1
0
208,442
0
W
Lancelot
11,824
845
33
2
0
288,126
0
W
Discordia
13,482
963
85
6
0
275,540
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role