Player Matchup

Hercules
Hercules
Diamond IV
 
Hercules
Diamond IV
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum II
Agüerö
Medusa
Platinum II
Level 126
God Stats
7W - 7L
1,585 SR
Queue Stats
250W - 245L
1,677 MMR
Solo
Raijin
Raijin
Diamond II
BoraTomarUma
Raijin
Diamond II
Level 89
God Stats
10W - 2L
2,006 SR
Queue Stats
44W - 19L
2,495 MMR
Solo
Ymir
Ymir
Platinum IV
Verliese
Ymir
Platinum IV
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 135L
1,662 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
zohakutєn
Tsukuyomi
Masters
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
2,729 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,618 SR
2,013 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 155
1,641 SR
2,080 MMR
Kuzenbo
Kuzenbo
Gold III
 
Kuzenbo
Gold III
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Grandmaster
Kinguz
Anubis
Grandmaster
Level 178
God Stats
5W - 2L
1,842 SR
Queue Stats
57W - 40L
3,298 MMR
Solo
Ravana
Ravana
Gold I
azók
Ravana
Gold I
Level 109
God Stats
12W - 9L
1,649 SR
Queue Stats
165W - 160L
1,562 MMR
Party 1
Apollo
Apollo
Diamond III
hukunamata
Apollo
Diamond III
Level 140
God Stats
18W - 23L
1,458 SR
Queue Stats
687W - 687L
2,248 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
wOlfcA123
Sun Wukong
Platinum III
Level 186
God Stats
10W - 6L
1,758 SR
Queue Stats
96W - 75L
1,789 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
6
0 / 3 / 1
3,492
698
1,218
4,390
1,983
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Medusa
Agüerö
Medusa
5
2 / 2 / 0
3,519
704
4,178
3,714
875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Raijin
7
2 / 0 / 0
3,782
756
1,793
1,514
315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
4
0 / 2 / 2
3,265
653
1,680
3,551
1,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
zohakutєn
Tsukuyomi
6
0 / 3 / 1
3,253
651
753
3,739
612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
OdinPeleAo Kuang

VS

Bans
CthulhuChronosAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
6
1 / 1 / 2
3,779
756
1,449
3,733
2,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
Kinguz
Anubis
7
3 / 1 / 1
4,254
851
2,307
2,181
776
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ravana
azók
Ravana
6
3 / 1 / 2
3,749
750
3,318
3,009
861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
hukunamata
Apollo
6
1 / 1 / 0
3,598
720
2,073
4,150
1,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sun Wukong
wOlfcA123
Sun Wukong
7
2 / 0 / 1
4,209
842
2,284
3,066
1,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
4
Kills
10
10
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
3
1
0.17
W
Kuzenbo
 
Kuzenbo
1
1
2
2
L
Medusa
Agüerö
Medusa
2
2
0
1
L
Raijin
2
0
0
2
W
Anubis
Kinguz
Anubis
3
1
1
3.5
L
Ymir
0
2
2
0.5
W
Ravana
azók
Ravana
3
1
2
4
W
Apollo
hukunamata
Apollo
1
1
0
1
W
Sun Wukong
wOlfcA123
Sun Wukong
2
0
1
2.5
L
Tsukuyomi
zohakutєn
Tsukuyomi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,622
Damage
11,431
16,908
Taken
16,139
5,521
Mitigated
6,163
4,580
Healing
7,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
1,218
632
0
1,216
4,390
1,983
0
0
4,390
0
16,874
W
Kuzenbo
 
Kuzenbo
1,449
537
745
1,513
3,733
2,345
0
924
2,809
6,421
171
L
Medusa
Agüerö
Medusa
4,178
1,964
0
800
3,714
875
0
1,006
2,708
0
16,242
L
Raijin
1,793
269
0
264
1,514
315
0
0
1,514
15,628
339
W
Anubis
Kinguz
Anubis
2,307
90
0
842
2,181
776
0
610
1,571
22,195
128
L
Ymir
1,680
632
0
1,262
3,551
1,736
0
1,180
2,371
6,320
0
W
Ravana
azók
Ravana
3,318
1,532
0
1,238
3,009
861
0
1,202
1,807
0
14,776
W
Apollo
hukunamata
Apollo
2,073
1,483
0
2,203
4,150
1,052
0
687
3,463
0
20,869
W
Sun Wukong
wOlfcA123
Sun Wukong
2,284
703
0
1,370
3,066
1,129
0
0
3,066
0
23,168
L
Tsukuyomi
zohakutєn
Tsukuyomi
753
95
0
1,038
3,739
612
0
1,503
2,236
0
14,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,311
Gold Earned
19,589
132
Minions Killed
160
0
Camps Cleared
0
477,495
Distance Traveled
552,735
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,492
698
36
7
0
107,424
0
W
Kuzenbo
3,779
756
10
2
0
110,484
0
L
Medusa
3,519
704
25
5
0
90,131
0
L
Raijin
3,782
756
29
6
0
103,557
2
W
Anubis
4,254
851
44
9
0
107,751
0
L
Ymir
3,265
653
9
2
0
63,873
0
W
Ravana
3,749
750
24
5
0
118,222
0
W
Apollo
3,598
720
37
7
0
92,546
0
W
Sun Wukong
4,209
842
45
9
0
123,732
0
L
Tsukuyomi
3,253
651
33
7
0
112,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role