Player Matchup

Fenrir
Fenrir
ForgeSon
Fenrir
Level 24
God Stats
5W - 10L
1,325 SR
Queue Stats
10W - 27L
1,226 Elo+
Party 1
Ishtar
Ishtar
ICANTFOCUS5926
Ishtar
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,253 Elo+
Party 1
Zhong Kui
Zhong Kui
The420Homiez
Zhong Kui
Level 56
God Stats
4W - 2L
1,481 SR
Queue Stats
27W - 48L
1,330 Elo+
Party 1
Team Averages
Level 31
1,435 SR
1,270 Elo+

VS

Team Averages
Level 51
1,328 SR
1,327 Elo+
Baba Yaga
Baba Yaga
Castlefreak7791
Baba Yaga
Level 62
God Stats
15W - 16L
1,425 SR
Queue Stats
270W - 296L
1,337 Elo+
Solo
Ares
Ares
Livvvvvvv_18
Ares
Level 42
God Stats
5W - 9L
1,277 SR
Queue Stats
226W - 234L
1,364 Elo+
Solo
Hades
Hades
Spinafordd
Hades
Level 48
God Stats
1W - 1L
1,282 SR
Queue Stats
51W - 73L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ForgeSon
Fenrir
15
2 / 0 / 4
9,490
678
4,421
9,288
6,277
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
1 / 2 / 4
9,693
692
5,760
10,740
3,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
The420Homiez
Zhong Kui
16
3 / 2 / 3
10,082
720
13,317
9,986
9,011
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Castlefreak7791
Baba Yaga
17
2 / 0 / 2
10,689
764
9,392
10,663
4,762
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 1 / 4
9,595
685
4,047
10,705
11,651
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Hades
15
2 / 5 / 2
9,967
712
7,434
11,293
8,092
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
6
Kills
4
4
Deaths
6
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Castlefreak7791
Baba Yaga
2
0
2
3
L
Fenrir
ForgeSon
Fenrir
2
0
4
4
L
1
2
4
1.5
W
0
1
4
2
W
Hades
2
5
2
0.6
L
Zhong Kui
The420Homiez
Zhong Kui
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,498
Damage
20,873
30,014
Taken
32,661
18,840
Mitigated
24,505
2,130
Healing
6,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Castlefreak7791
Baba Yaga
9,392
464
558
3,903
10,663
4,762
209
5,218
5,445
40,295
0
L
Fenrir
ForgeSon
Fenrir
4,421
327
0
364
9,288
6,277
0
5,951
3,246
0
19,328
L
5,760
2,516
0
788
10,740
3,552
0
7,876
2,838
0
21,470
W
4,047
665
0
700
10,705
11,651
356
3,087
7,614
24,994
0
W
Hades
7,434
772
133
797
11,293
8,092
192
5,137
6,152
21,005
1,938
L
Zhong Kui
The420Homiez
Zhong Kui
13,317
422
0
978
9,986
9,011
0
6,953
3,007
41,413
963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,265
Gold Earned
30,251
99
Minions Killed
132
0
Camps Cleared
0
744,215
Distance Traveled
719,377
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,689
764
53
4
0
271,375
0
L
Fenrir
9,490
678
23
2
0
245,511
0
L
Ishtar
9,693
692
28
2
0
243,903
0
W
Ares
9,595
685
41
3
0
256,670
0
W
Hades
9,967
712
38
3
0
191,332
0
L
Zhong Kui
10,082
720
48
3
0
254,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role