Player Matchup

Izanami
Izanami
BK4884
Izanami
Level 129
God Stats
2W - 1L
1,438 SR
Queue Stats
18W - 15L
1,465 Elo+
Party 1
Arachne
Arachne
holyulquiorra
Arachne
Level 107
God Stats
17W - 12L
1,598 SR
Queue Stats
70W - 58L
1,532 Elo+
Solo
Poseidon
Poseidon
monfrar1
Poseidon
Level 128
God Stats
0W - 1L
1,231 SR
Queue Stats
12W - 8L
1,552 Elo+
Party 1
Achilles
Achilles
runaway_erik
Achilles
Level 105
God Stats
1W - 3L
1,533 SR
Queue Stats
484W - 469L
1,497 Elo+
Solo
Ares
Ares
sunshine1400
Ares
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,504 Elo+
Party 1
Team Averages
Level 118
1,460 SR
1,510 Elo+

VS

Team Averages
Level 139
1,591 SR
1,491 Elo+
Bacchus
Bacchus
 
Bacchus
Level 230
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
EbonyWarrior2125
Thoth
Level 120
God Stats
2W - 0L
1,866 SR
Queue Stats
32W - 21L
1,539 Elo+
Solo
Izanami
Izanami
Isaiasrey7
Izanami
Level 141
God Stats
129W - 91L
1,639 SR
Queue Stats
365W - 356L
1,522 Elo+
Solo
Erlang Shen
Erlang Shen
Nhungerpains
Erlang Shen
Level 95
God Stats
27W - 16L
1,627 SR
Queue Stats
130W - 110L
1,451 Elo+
Solo
Ullr
Ullr
SuctionPuppy2
Ullr
Level 111
God Stats
14W - 15L
1,322 SR
Queue Stats
255W - 252L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BK4884
Izanami
9
0 / 2 / 0
5,171
470
3,718
5,947
1,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
10
2 / 2 / 1
5,507
501
4,500
6,448
1,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
monfrar1
Poseidon
10
0 / 0 / 0
5,687
517
3,113
4,110
960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Achilles
runaway_erik
Achilles
4
1 / 1 / 0
3,996
363
902
2,014
940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 2 / 0
5,325
484
2,153
7,146
4,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 1 / 3
5,639
513
2,710
8,573
5,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 1 / 0
6,062
551
2,534
4,373
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Isaiasrey7
Izanami
13
3 / 0 / 2
7,524
684
4,450
6,954
2,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Erlang Shen
Nhungerpains
Erlang Shen
7
0 / 2 / 0
4,745
431
1,852
3,860
986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Short Bow

Short Bow

+15%
Attack Speed

11
4 / 0 / 0
6,836
621
4,270
4,104
1,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
4
Kills
7
7
Deaths
4
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
1
3
1.5
L
Izanami
BK4884
Izanami
0
2
0
0
W
0
1
0
0
W
Izanami
Isaiasrey7
Izanami
3
0
2
4
W
Erlang Shen
Nhungerpains
Erlang Shen
0
2
0
0
W
4
0
0
4
L
Arachne
2
2
1
1.25
L
Poseidon
monfrar1
Poseidon
0
0
0
0
L
Achilles
runaway_erik
Achilles
1
1
0
1
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,386
Damage
15,816
25,665
Taken
27,864
10,289
Mitigated
11,397
6,458
Healing
7,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,710
221
0
2,701
8,573
5,888
0
1,438
7,135
15,332
0
L
Izanami
BK4884
Izanami
3,718
2,101
107
1,567
5,947
1,911
0
859
5,088
0
33,775
W
2,534
100
0
453
4,373
980
0
2,782
1,591
39,073
1,635
W
Izanami
Isaiasrey7
Izanami
4,450
3,212
26
2,780
6,954
2,102
554
108
6,846
0
58,321
W
Erlang Shen
Nhungerpains
Erlang Shen
1,852
473
206
595
3,860
986
130
503
3,357
0
14,579
W
4,270
1,451
0
1,071
4,104
1,441
333
435
3,669
0
44,260
L
Arachne
4,500
3,311
0
2,236
6,448
1,962
0
370
6,078
0
36,741
L
Poseidon
monfrar1
Poseidon
3,113
0
90
512
4,110
960
0
2,631
1,479
36,691
0
L
Achilles
runaway_erik
Achilles
902
291
0
1,036
2,014
940
0
0
2,014
0
5,755
L
2,153
207
0
910
7,146
4,516
0
1,384
5,762
12,391
1,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,686
Gold Earned
30,806
236
Minions Killed
329
0
Camps Cleared
0
856,685
Distance Traveled
983,288
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,639
513
24
2
0
205,071
0
L
Izanami
5,171
470
70
6
0
180,086
0
W
Thoth
6,062
551
84
8
0
224,696
0
W
Izanami
7,524
684
109
10
0
190,634
0
W
Erlang Shen
4,745
431
30
3
0
178,494
0
W
Ullr
6,836
621
82
7
0
184,393
0
L
Arachne
5,507
501
60
5
0
227,997
0
L
Poseidon
5,687
517
82
7
0
209,172
0
L
Achilles
3,996
363
9
1
0
45,592
0
L
Ares
5,325
484
15
1
0
193,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role