Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
CHRIStark04 629
Zhong Kui
Level 79
God Stats
2W - 1L
1,739 SR
Queue Stats
320W - 313L
1,490 Elo+
Solo
Ravana
Ravana
FatdaddyThiccarm
Ravana
Level 148
God Stats
1W - 2L
1,307 SR
Queue Stats
398W - 390L
1,482 Elo+
Solo
Horus
Horus
NemesisPrime343
Horus
Level 125
God Stats
0W - 4L
1,327 SR
Queue Stats
224W - 211L
1,513 Elo+
Solo
Cthulhu
Cthulhu
flyers00101100
Cthulhu
Level 147
God Stats
6W - 11L
1,587 SR
Queue Stats
125W - 131L
1,465 Elo+
Solo
Team Averages
Level 113
1,492 SR
1,490 Elo+

VS

Team Averages
Level 117
1,576 SR
1,480 Elo+
Pele
Pele
 
Pele
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DrMoog
Tsukuyomi
Level 126
God Stats
7W - 1L
1,643 SR
Queue Stats
57W - 43L
1,519 Elo+
Solo
Khepri
Khepri
GrimSeether420
Khepri
Level 171
God Stats
2W - 0L
1,916 SR
Queue Stats
60W - 48L
1,449 Elo+
Party 1
Scylla
Scylla
Iamsteel5714
Scylla
Level 67
God Stats
10W - 6L
1,534 SR
Queue Stats
82W - 69L
1,502 Elo+
Solo
Chernobog
Chernobog
MM missslacker
Chernobog
Level 69
God Stats
4W - 6L
1,285 SR
Queue Stats
96W - 86L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
2
0 / 1 / 0
2,600
520
201
891
189
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zhong Kui
CHRIStark04 629
Zhong Kui
4
0 / 1 / 0
3,014
603
438
1,398
860
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

5
0 / 1 / 0
3,115
623
1,070
2,144
542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
1 / 0 / 0
3,773
755
1,796
3,511
1,786
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

6
0 / 0 / 0
3,749
750
1,214
2,428
1,309
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
7
1 / 0 / 1
3,862
772
1,644
3,893
1,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tsukuyomi
DrMoog
Tsukuyomi
6
0 / 1 / 0
3,295
659
1,908
4,271
1,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

5
1 / 0 / 0
3,731
746
1,157
1,976
1,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
6
1 / 0 / 0
3,777
755
1,284
1,008
218
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
MM missslacker
Chernobog
5
0 / 0 / 1
3,123
625
394
1,027
302
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
3
3
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
1
0
0
W
Pele
 
Pele
1
0
1
1.5
L
Zhong Kui
CHRIStark04 629
Zhong Kui
0
1
0
0
W
Tsukuyomi
DrMoog
Tsukuyomi
0
1
0
0
L
0
1
0
0
W
1
0
0
1
W
Scylla
1
0
0
1
W
Chernobog
MM missslacker
Chernobog
0
0
1
0.5
L
1
0
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,719
Damage
6,387
10,372
Taken
12,175
4,686
Mitigated
4,607
4,958
Healing
4,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
201
100
0
181
891
189
0
201
690
0
3,123
W
Pele
 
Pele
1,644
912
0
1,427
3,893
1,167
0
112
3,781
0
24,337
L
Zhong Kui
CHRIStark04 629
Zhong Kui
438
152
0
458
1,398
860
0
1,207
191
10,300
0
W
Tsukuyomi
DrMoog
Tsukuyomi
1,908
533
0
962
4,271
1,835
0
0
4,271
0
12,796
L
1,070
406
0
1,005
2,144
542
0
181
1,934
0
11,724
W
1,157
41
112
1,180
1,976
1,085
0
400
1,576
11,005
0
W
Scylla
1,284
688
0
639
1,008
218
0
438
570
20,247
0
W
Chernobog
MM missslacker
Chernobog
394
236
0
392
1,027
302
0
702
325
0
10,455
L
1,796
943
40
1,985
3,511
1,786
0
0
3,184
0
16,023
L
1,214
28
0
1,289
2,428
1,309
0
852
1,576
13,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,251
Gold Earned
17,788
100
Minions Killed
140
0
Camps Cleared
0
381,170
Distance Traveled
523,428
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
2,600
520
8
2
0
23,322
0
W
Pele
3,862
772
46
9
0
123,740
0
L
Zhong Kui
3,014
603
11
2
0
48,189
2
W
Tsukuyomi
3,295
659
21
4
0
107,039
1
L
Ravana
3,115
623
30
6
0
113,546
0
W
Khepri
3,731
746
17
3
0
103,164
0
W
Scylla
3,777
755
29
6
0
90,447
2
W
Chernobog
3,123
625
27
5
0
99,038
0
L
Horus
3,773
755
30
6
0
85,780
0
L
Cthulhu
3,749
750
21
4
0
110,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role