Player Matchup

Fenrir
Fenrir
Dudsmuffin
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,346 Elo+
Party 1
Hercules
Hercules
Silly Justin
Hercules
Level 147
God Stats
0W - 2L
1,276 SR
Queue Stats
52W - 58L
1,330 Elo+
Party 1
Nu Wa
Nu Wa
Ugh Dont Feed
Nu Wa
Level 160
God Stats
2W - 2L
1,322 SR
Queue Stats
168W - 180L
1,380 Elo+
Party 1
Team Averages
Level 106
1,366 SR
1,352 Elo+

VS

Team Averages
Level 91
1,423 SR
1,357 Elo+
Anubis
Anubis
Piti6490
Anubis
Level 86
God Stats
15W - 19L
1,475 SR
Queue Stats
335W - 346L
1,367 Elo+
Solo
Arachne
Arachne
holgrota
Arachne
Level 97
God Stats
6W - 2L
1,294 SR
Queue Stats
17W - 22L
1,040 Elo+
Solo
Ymir
Ymir
tryhardnugget43
Ymir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dudsmuffin
Fenrir
11
0 / 6 / 0
7,184
653
2,147
11,810
8,376
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Silly Justin
Hercules
14
1 / 3 / 1
8,090
735
4,097
9,853
6,465
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 4 / 1
8,548
777
7,418
10,335
2,626
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Piti6490
Anubis
17
4 / 1 / 7
10,419
947
7,791
5,638
2,321
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
holgrota
Arachne
16
6 / 1 / 7
9,856
896
12,180
7,180
3,099
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

15
3 / 0 / 9
9,160
833
6,736
10,519
9,612
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
13
13
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Dudsmuffin
Fenrir
0
6
0
0
W
Anubis
Piti6490
Anubis
4
1
7
7.5
L
Hercules
Silly Justin
Hercules
1
3
1
0.5
L
1
4
1
0.38
W
Arachne
holgrota
Arachne
6
1
7
9.5
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,662
Damage
26,707
31,998
Taken
23,337
17,467
Mitigated
15,032
3,607
Healing
5,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Dudsmuffin
Fenrir
2,147
224
0
307
11,810
8,376
0
4,906
6,847
0
11,028
W
Anubis
Piti6490
Anubis
7,791
343
0
2,756
5,638
2,321
244
2,573
3,065
53,276
1,368
L
Hercules
Silly Justin
Hercules
4,097
256
0
2,425
9,853
6,465
0
4,282
5,508
0
20,705
L
7,418
1,965
0
875
10,335
2,626
0
5,042
5,284
40,271
990
W
Arachne
holgrota
Arachne
12,180
9,024
186
2,253
7,180
3,099
614
2,249
4,931
0
24,840
W
6,736
1,082
0
80
10,519
9,612
312
2,644
7,875
19,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,822
Gold Earned
29,435
127
Minions Killed
151
0
Camps Cleared
0
506,910
Distance Traveled
640,372
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,184
653
14
1
0
149,853
0
W
Anubis
10,419
947
108
10
0
198,155
1
L
Hercules
8,090
735
43
4
0
182,217
0
L
Nu Wa
8,548
777
70
6
0
174,840
0
W
Arachne
9,856
896
27
2
0
212,601
0
W
Ymir
9,160
833
16
1
0
229,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role