Player Matchup

Thanatos
Thanatos
GreennReaper
Thanatos
Level 143
God Stats
1W - 0L
1,307 SR
Queue Stats
5W - 11L
1,418 Elo+
Party 2
Chang'e
Chang'e
T-Naasty52
Chang'e
Level 106
God Stats
6W - 2L
1,815 SR
Queue Stats
159W - 164L
1,466 Elo+
Party 2
Fenrir
Fenrir
Tacota-del-Norte
Fenrir
Level 176
God Stats
2W - 1L
1,512 SR
Queue Stats
288W - 285L
1,493 Elo+
Solo
Horus
Horus
TheGoblinGabe
Horus
Level 89
God Stats
5W - 2L
1,656 SR
Queue Stats
20W - 36L
1,452 Elo+
Party 2
Olorun
Olorun
X_jameslX
Olorun
Level 143
God Stats
1W - 1L
1,228 SR
Queue Stats
146W - 157L
1,509 Elo+
Party 2
Team Averages
Level 131
1,504 SR
1,468 Elo+

VS

Team Averages
Level 132
1,464 SR
1,474 Elo+
Nu Wa
Nu Wa
Killercapibara
Nu Wa
Level 128
God Stats
147W - 146L
1,507 SR
Queue Stats
1,111W - 1,087L
1,391 Elo+
Party 1
Anhur
Anhur
OldmanTrips
Anhur
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 127L
1,505 Elo+
Party 3
Mercury
Mercury
RockSquirrel5
Mercury
Level 155
God Stats
1W - 4L
1,301 SR
Queue Stats
110W - 104L
1,535 Elo+
Party 3
Gilgamesh
Gilgamesh
SpartanMist1991
Gilgamesh
Level 147
God Stats
13W - 12L
1,465 SR
Queue Stats
881W - 842L
1,430 Elo+
Party 1
Aphrodite
Aphrodite
smitelessons
Aphrodite
Level 71
God Stats
60W - 57L
1,549 SR
Queue Stats
186W - 197L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GreennReaper
Thanatos
11
1 / 0 / 2
6,147
615
6,616
7,709
4,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
T-Naasty52
Chang'e
11
3 / 0 / 2
6,444
644
2,737
4,883
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 0 / 4
6,589
659
3,649
8,339
3,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

10
2 / 1 / 3
5,342
534
3,992
8,171
4,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Olorun
X_jameslX
Olorun
11
2 / 1 / 3
5,992
599
6,294
6,489
1,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,006
501
3,955
5,731
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
1 / 3 / 1
4,989
499
3,944
7,088
2,184
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mercury
11
1 / 0 / 1
5,494
549
3,269
5,635
1,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
SpartanMist1991
Gilgamesh
9
0 / 2 / 0
5,017
502
3,727
9,287
5,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Aphrodite
smitelessons
Aphrodite
8
0 / 3 / 2
4,795
480
3,253
7,044
3,253
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
12
Kills
2
2
Deaths
13
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
GreennReaper
Thanatos
1
0
2
2
L
0
5
0
0
L
1
3
1
0.5
L
Mercury
1
0
1
1.5
L
Gilgamesh
SpartanMist1991
Gilgamesh
0
2
0
0
W
Chang'e
T-Naasty52
Chang'e
3
0
2
4
W
4
0
4
6
W
2
1
3
3.5
W
Olorun
X_jameslX
Olorun
2
1
3
3.5
L
Aphrodite
smitelessons
Aphrodite
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,288
Damage
18,148
35,591
Taken
34,785
16,383
Mitigated
14,335
16,622
Healing
9,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
GreennReaper
Thanatos
6,616
1,427
0
6,403
7,709
4,944
150
153
7,052
0
35,731
L
3,955
1,041
18
748
5,731
1,432
0
2,174
3,557
32,051
677
L
3,944
2,404
0
1,563
7,088
2,184
0
3,839
3,249
0
30,006
L
Mercury
3,269
1,229
0
2,492
5,635
1,652
0
67
5,528
0
42,699
L
Gilgamesh
SpartanMist1991
Gilgamesh
3,727
1,150
0
1,633
9,287
5,814
0
0
8,759
0
26,150
W
Chang'e
T-Naasty52
Chang'e
2,737
0
953
2,524
4,883
1,543
10
2,572
2,311
45,828
1,647
W
3,649
824
0
1,015
8,339
3,193
0
1,182
7,157
0
48,519
W
3,992
2,014
480
2,044
8,171
4,739
144
2,003
6,168
0
20,861
W
Olorun
X_jameslX
Olorun
6,294
2,564
300
2,903
6,489
1,964
924
1,169
5,320
41,087
6,058
L
Aphrodite
smitelessons
Aphrodite
3,253
511
1,220
2,231
7,044
3,253
0
2,603
4,441
13,484
539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,514
Gold Earned
25,301
318
Minions Killed
259
0
Camps Cleared
0
1,071,655
Distance Traveled
1,014,468
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,147
615
59
6
0
206,637
0
L
Nu Wa
5,006
501
55
6
0
182,262
2
L
Anhur
4,989
499
48
5
0
189,637
4
L
Mercury
5,494
549
88
9
0
242,014
0
L
Gilgamesh
5,017
502
58
6
0
216,224
0
W
Chang'e
6,444
644
76
8
0
202,196
4
W
Fenrir
6,589
659
78
8
0
245,823
0
W
Horus
5,342
534
36
4
0
223,805
3
W
Olorun
5,992
599
69
7
0
193,194
0
L
Aphrodite
4,795
480
10
1
0
184,331
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role