Player Matchup

Baron Samedi
Baron Samedi
HarryGeo
Baron Samedi
Level 285
God Stats
14W - 15L
1,561 SR
Queue Stats
693W - 668L
1,560 Elo+
Party 1
Ganesha
Ganesha
ObiwanxKannoli
Ganesha
Level 198
God Stats
11W - 9L
1,753 SR
Queue Stats
235W - 217L
1,550 Elo+
Party 1
Osiris
Osiris
SMS Bowpit
Osiris
Level 211
God Stats
8W - 12L
1,623 SR
Queue Stats
292W - 284L
1,534 Elo+
Party 1
Arachne
Arachne
Wasabiiking16
Arachne
Level 121
God Stats
11W - 3L
1,593 SR
Queue Stats
138W - 123L
1,547 Elo+
Solo
Sylvanus
Sylvanus
deathwishes321
Sylvanus
Level 157
God Stats
3W - 4L
1,234 SR
Queue Stats
29W - 30L
1,542 Elo+
Solo
Team Averages
Level 194
1,553 SR
1,547 Elo+

VS

Team Averages
Level 134
1,665 SR
1,526 Elo+
Awilix
Awilix
HuberEatz
Awilix
Level 149
God Stats
0W - 1L
1,554 SR
Queue Stats
14W - 20L
1,438 Elo+
Party 2
Anubis
Anubis
KimSSunny
Anubis
Level 127
God Stats
2W - 2L
1,654 SR
Queue Stats
351W - 309L
1,604 Elo+
Solo
Olorun
Olorun
Roasterrr
Olorun
Level 147
God Stats
132W - 119L
1,465 SR
Queue Stats
288W - 259L
1,485 Elo+
Solo
Osiris
Osiris
The25ThRain
Osiris
Level 143
God Stats
7W - 3L
1,852 SR
Queue Stats
41W - 35L
1,567 Elo+
Party 2
Ymir
Ymir
skycon
Ymir
Level 105
God Stats
1W - 2L
1,800 SR
Queue Stats
105W - 77L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HarryGeo
Baron Samedi
15
6 / 2 / 5
9,465
676
10,884
6,672
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
0 / 2 / 6
7,062
504
2,419
11,055
9,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
SMS Bowpit
Osiris
14
1 / 3 / 1
8,346
596
6,751
12,317
7,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
15
7 / 2 / 6
8,765
626
9,062
12,931
4,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Sylvanus
12
3 / 6 / 0
7,435
531
7,366
12,244
8,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
HuberEatz
Awilix
14
4 / 2 / 4
7,925
566
7,460
9,785
3,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
KimSSunny
Anubis
9
0 / 6 / 2
5,979
427
3,476
7,718
3,282
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Olorun
Roasterrr
Olorun
14
5 / 3 / 2
8,436
603
12,136
9,834
3,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Osiris
14
2 / 2 / 1
8,011
572
6,861
12,909
10,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ymir
skycon
Ymir
11
4 / 4 / 5
7,097
507
3,770
12,339
11,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
29
17
Kills
15
15
Deaths
17
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
HarryGeo
Baron Samedi
6
2
5
4.25
L
Awilix
HuberEatz
Awilix
4
2
4
3
L
Anubis
KimSSunny
Anubis
0
6
2
0.17
W
0
2
6
1.5
L
Olorun
Roasterrr
Olorun
5
3
2
2
W
Osiris
SMS Bowpit
Osiris
1
3
1
0.5
L
Osiris
2
2
1
1.25
W
Arachne
7
2
6
5
W
Sylvanus
3
6
0
0.5
L
Ymir
skycon
Ymir
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,482
Damage
33,703
55,219
Taken
52,585
31,797
Mitigated
32,382
20,111
Healing
17,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
HarryGeo
Baron Samedi
10,884
705
482
1,894
6,672
2,825
212
2,017
4,655
66,924
1,057
L
Awilix
HuberEatz
Awilix
7,460
3,092
0
3,725
9,785
3,977
0
3,956
5,829
0
60,037
L
Anubis
KimSSunny
Anubis
3,476
115
0
1,776
7,718
3,282
0
3,288
4,430
31,234
960
W
2,419
252
0
1,999
11,055
9,070
0
5,144
5,911
24,706
702
L
Olorun
Roasterrr
Olorun
12,136
6,803
240
5,129
9,834
3,332
354
5,500
4,334
70,251
0
W
Osiris
SMS Bowpit
Osiris
6,751
1,766
0
4,453
12,317
7,478
0
236
12,081
0
64,405
L
Osiris
6,861
2,596
0
4,933
12,909
10,548
0
600
12,309
0
56,063
W
Arachne
9,062
7,245
0
7,154
12,931
4,265
0
4,553
8,378
0
57,581
W
Sylvanus
7,366
3,459
553
3,576
12,244
8,159
457
7,322
4,922
38,108
10,043
L
Ymir
skycon
Ymir
3,770
1,343
0
1,697
12,339
11,243
0
5,862
6,477
19,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,073
Gold Earned
37,448
426
Minions Killed
428
0
Camps Cleared
0
1,400,940
Distance Traveled
1,310,516
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,465
676
135
10
0
271,777
4
L
Awilix
7,925
566
100
7
0
343,489
1
L
Anubis
5,979
427
68
5
0
183,392
2
W
Ganesha
7,062
504
14
1
0
269,970
6
L
Olorun
8,436
603
116
8
0
242,151
2
W
Osiris
8,346
596
116
8
0
281,537
0
L
Osiris
8,011
572
117
8
0
281,089
0
W
Arachne
8,765
626
89
6
0
334,449
3
W
Sylvanus
7,435
531
72
5
0
243,207
0
L
Ymir
7,097
507
27
2
0
260,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role