Player Matchup

Mercury
Mercury
 
Mercury
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
EverFreshhhh
Chronos
Level 96
God Stats
5W - 2L
1,659 SR
Queue Stats
26W - 19L
1,557 Elo+
Party 1
Bacchus
Bacchus
IloveRooster
Bacchus
Level 87
God Stats
1W - 9L
1,174 SR
Queue Stats
37W - 51L
1,462 Elo+
Solo
Nu Wa
Nu Wa
Kari_Hdz
Nu Wa
Level 75
God Stats
332W - 260L
1,560 SR
Queue Stats
593W - 558L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
erubiel176
Sun Wukong
Level 24
God Stats
3W - 5L
1,500 SR
Queue Stats
42W - 31L
1,499 Elo+
Party 1
Team Averages
Level 80
1,479 SR
1,500 Elo+

VS

Team Averages
Level 110
1,526 SR
1,470 Elo+
Arachne
Arachne
 
Arachne
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
AhegaoDesu
Sylvanus
Level 113
God Stats
13W - 10L
1,500 SR
Queue Stats
85W - 72L
1,494 Elo+
Party 2
Kukulkan
Kukulkan
BogYoggath
Kukulkan
Level 48
God Stats
2W - 0L
1,741 SR
Queue Stats
35W - 29L
1,470 Elo+
Solo
Danzaburou
Danzaburou
SinfulDryad
Danzaburou
Level 105
God Stats
31W - 28L
1,406 SR
Queue Stats
76W - 70L
1,464 Elo+
Party 2
Medusa
Medusa
moose__cuz_duh
Medusa
Level 147
God Stats
177W - 164L
1,483 SR
Queue Stats
373W - 360L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
2 / 4 / 1
6,724
517
3,327
12,217
4,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
EverFreshhhh
Chronos
9
2 / 6 / 0
6,043
465
5,509
10,028
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
IloveRooster
Bacchus
11
1 / 3 / 3
6,374
490
4,655
11,188
9,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Kari_Hdz
Nu Wa
13
0 / 1 / 2
7,370
567
4,394
4,645
1,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
erubiel176
Sun Wukong
12
3 / 3 / 1
7,319
563
7,248
11,178
8,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
3 / 0 / 3
7,670
590
4,785
8,330
3,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
AhegaoDesu
Sylvanus
13
6 / 1 / 6
7,605
585
8,842
9,943
4,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Kukulkan
BogYoggath
Kukulkan
14
1 / 0 / 0
7,276
560
4,601
4,858
1,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
SinfulDryad
Danzaburou
12
2 / 3 / 1
7,369
567
6,644
10,365
3,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 4 / 2
7,196
554
9,827
9,382
3,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
8
Kills
17
17
Deaths
8
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
4
1
0.63
W
Arachne
 
Arachne
3
0
3
4.5
W
Sylvanus
AhegaoDesu
Sylvanus
6
1
6
9
W
Kukulkan
BogYoggath
Kukulkan
1
0
0
1
L
Chronos
EverFreshhhh
Chronos
2
6
0
0.33
L
Bacchus
IloveRooster
Bacchus
1
3
3
0.83
L
Nu Wa
Kari_Hdz
Nu Wa
0
1
2
1
W
Danzaburou
SinfulDryad
Danzaburou
2
3
1
0.83
L
Sun Wukong
erubiel176
Sun Wukong
3
3
1
1.17
W
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,133
Damage
34,699
49,256
Taken
42,878
26,091
Mitigated
16,350
10,182
Healing
18,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,327
1,665
0
1,101
12,217
4,326
0
1,731
10,486
0
57,440
W
Arachne
 
Arachne
4,785
3,939
0
4,784
8,330
3,453
439
1,108
7,140
0
68,435
W
Sylvanus
AhegaoDesu
Sylvanus
8,842
2,133
1,574
5,538
9,943
4,991
0
4,964
4,730
39,727
0
W
Kukulkan
BogYoggath
Kukulkan
4,601
112
0
944
4,858
1,005
0
3,214
1,605
69,505
176
L
Chronos
EverFreshhhh
Chronos
5,509
1,545
0
1,014
10,028
2,589
0
3,413
6,615
30,701
0
L
Bacchus
IloveRooster
Bacchus
4,655
598
0
3,618
11,188
9,831
0
4,028
7,160
20,486
0
L
Nu Wa
Kari_Hdz
Nu Wa
4,394
1,482
0
960
4,645
1,156
220
3,325
1,320
51,079
558
W
Danzaburou
SinfulDryad
Danzaburou
6,644
3,287
0
4,244
10,365
3,418
0
249
9,849
0
45,031
L
Sun Wukong
erubiel176
Sun Wukong
7,248
1,658
0
3,489
11,178
8,189
0
883
10,295
0
46,771
W
9,827
4,047
0
1,791
9,382
3,483
1,107
4,551
4,577
0
44,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,830
Gold Earned
37,116
372
Minions Killed
430
0
Camps Cleared
0
1,305,849
Distance Traveled
1,268,663
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,724
517
103
8
0
324,092
0
W
Arachne
7,670
590
111
9
0
332,918
7
W
Sylvanus
7,605
585
57
4
0
240,011
5
W
Kukulkan
7,276
560
130
10
0
253,025
1
L
Chronos
6,043
465
53
4
0
221,974
0
L
Bacchus
6,374
490
36
3
0
260,402
2
L
Nu Wa
7,370
567
100
8
0
238,728
10
W
Danzaburou
7,369
567
73
6
0
208,954
3
L
Sun Wukong
7,319
563
80
6
0
260,653
4
W
Medusa
7,196
554
59
5
0
233,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role