Player Matchup

Anhur
Anhur
CeeJayDouble
Anhur
Level 125
God Stats
2W - 4L
1,261 SR
Queue Stats
100W - 72L
1,542 Elo+
Party 1
Artio
Artio
KozeRoach
Artio
Level 24
God Stats
0W - 2L
1,284 SR
Queue Stats
13W - 22L
1,417 Elo+
Party 1
Arachne
Arachne
Metronomical
Arachne
Level 116
God Stats
0W - 1L
1,227 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
VII Happy
Cu Chulainn
Level 159
God Stats
9W - 6L
1,821 SR
Queue Stats
524W - 484L
1,549 Elo+
Party 2
Fafnir
Fafnir
xZombi3N1njax
Fafnir
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
418W - 321L
1,623 Elo+
Party 2
Team Averages
Level 117
1,419 SR
1,526 Elo+

VS

Team Averages
Level 123
1,524 SR
1,674 Elo+
Chaac
Chaac
BupDingBup
Chaac
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,962 Elo+
Party 3
Atlas
Atlas
GB Nicsik
Atlas
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,633 Elo+
Party 3
Cupid
Cupid
Plural Spoons
Cupid
Level 127
God Stats
1W - 0L
1,622 SR
Queue Stats
10W - 4L
1,641 Elo+
Party 3
Chronos
Chronos
TastyKrill
Chronos
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 10L
1,669 Elo+
Party 3
Merlin
Merlin
aiolos08
Merlin
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 26L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 2
7,976
725
9,034
11,781
3,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Artio
KozeRoach
Artio
12
0 / 5 / 3
6,754
614
9,228
20,949
12,240
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Metronomical
Arachne
15
1 / 4 / 5
8,055
732
7,864
12,030
5,613
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
VII Happy
Cu Chulainn
16
7 / 5 / 4
9,568
870
13,138
15,701
19,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 5 / 6
7,684
699
5,147
10,254
10,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
4 / 1 / 18
9,860
896
15,560
12,064
10,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
GB Nicsik
Atlas
15
5 / 2 / 15
9,878
898
10,003
12,152
10,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
8 / 4 / 12
10,249
932
15,123
13,255
4,699
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
TastyKrill
Chronos
14
6 / 5 / 11
9,461
860
13,654
10,485
3,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Merlin
aiolos08
Merlin
15
2 / 1 / 14
9,180
835
9,071
3,744
1,563
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
95
12
Kills
25
25
Deaths
13
20
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Chaac
4
1
18
13
L
4
6
2
0.83
W
Atlas
GB Nicsik
Atlas
5
2
15
6.25
L
Artio
KozeRoach
Artio
0
5
3
0.3
L
Arachne
Metronomical
Arachne
1
4
5
0.88
W
8
4
12
3.5
W
Chronos
TastyKrill
Chronos
6
5
11
2.3
L
Cu Chulainn
VII Happy
Cu Chulainn
7
5
4
1.8
W
Merlin
aiolos08
Merlin
2
1
14
9
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,411
Damage
63,411
70,715
Taken
51,700
51,957
Mitigated
30,670
23,764
Healing
21,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
15,560
2,527
266
4,289
12,064
10,543
0
4,360
7,277
0
23,544
L
9,034
2,283
1,176
2,553
11,781
3,945
150
4,768
6,806
0
16,792
W
Atlas
GB Nicsik
Atlas
10,003
2,642
541
2,162
12,152
10,702
0
4,059
7,450
23,530
0
L
Artio
KozeRoach
Artio
9,228
856
2,102
7,902
20,949
12,240
0
10,160
10,407
13,891
0
L
Arachne
Metronomical
Arachne
7,864
4,759
591
4,689
12,030
5,613
0
5,342
6,492
0
16,820
W
15,123
7,993
334
6,614
13,255
4,699
28
1,834
11,023
0
31,394
W
Chronos
TastyKrill
Chronos
13,654
5,899
765
2,435
10,485
3,163
2,360
2,418
7,879
21,354
1,983
L
Cu Chulainn
VII Happy
Cu Chulainn
13,138
1,217
0
2,931
15,701
19,629
0
7,201
8,311
0
24,440
W
Merlin
aiolos08
Merlin
9,071
857
1,893
1,742
3,744
1,563
764
609
3,050
25,294
251
L
5,147
1,592
923
897
10,254
10,530
3
4,347
5,699
13,605
284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,037
Gold Earned
48,628
100
Minions Killed
168
0
Camps Cleared
0
958,743
Distance Traveled
1,048,782
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,860
896
39
4
0
233,679
0
L
Anhur
7,976
725
19
2
0
186,418
0
W
Atlas
9,878
898
22
2
0
212,087
0
L
Artio
6,754
614
16
1
0
191,281
0
L
Arachne
8,055
732
22
2
0
215,811
0
W
Cupid
10,249
932
42
4
0
195,217
0
W
Chronos
9,461
860
30
3
0
197,869
0
L
Cu Chulainn
9,568
870
20
2
0
188,061
0
W
Merlin
9,180
835
35
3
0
209,930
0
L
Fafnir
7,684
699
23
2
0
177,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role