Player Matchup

Mercury
Mercury
 
Mercury
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
 
Aphrodite
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
MarMeezzy
Achilles
Level 107
God Stats
12W - 6L
1,619 SR
Queue Stats
195W - 191L
1,447 Elo+
Solo
Anubis
Anubis
RyuginTempest
Anubis
Level 124
God Stats
14W - 10L
1,660 SR
Queue Stats
223W - 201L
1,535 Elo+
Solo
Team Averages
Level 138
1,556 SR
1,496 Elo+

VS

Team Averages
Level 111
1,437 SR
1,551 Elo+
Ymir
Ymir
FFxLaser
Ymir
Level 84
God Stats
1W - 4L
1,499 SR
Queue Stats
48W - 32L
1,612 Elo+
Party 1
Yu Huang
Yu Huang
Perpendiqular
Yu Huang
Level 130
God Stats
0W - 1L
1,130 SR
Queue Stats
175W - 163L
1,499 Elo+
Solo
Chronos
Chronos
ToXiC_Panda8492
Chronos
Level 89
God Stats
1W - 3L
1,265 SR
Queue Stats
90W - 65L
1,574 Elo+
Party 1
Surtr
Surtr
Torrsun
Surtr
Level 126
God Stats
48W - 30L
1,592 SR
Queue Stats
187W - 160L
1,522 Elo+
Solo
King Arthur
King Arthur
swagger1423
King Arthur
Level 124
God Stats
33W - 16L
1,699 SR
Queue Stats
82W - 72L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
7 / 0 / 8
8,001
615
10,914
9,222
3,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
 
Medusa
13
5 / 0 / 1
7,385
568
6,745
7,418
2,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
 
Aphrodite
11
1 / 2 / 5
6,359
489
2,204
5,634
3,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
MarMeezzy
Achilles
12
0 / 3 / 0
6,062
466
3,829
11,469
6,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
5 / 2 / 4
8,048
619
9,879
8,694
3,353
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 4 / 1
5,416
417
4,717
11,958
9,110
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Yu Huang
Perpendiqular
Yu Huang
10
0 / 6 / 1
6,504
500
6,565
9,098
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 3 / 1
6,774
521
3,825
6,657
2,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
Torrsun
Surtr
10
2 / 4 / 1
6,205
477
3,838
10,537
3,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
swagger1423
King Arthur
14
3 / 1 / 0
8,031
618
9,741
11,260
8,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
18
Kills
7
7
Deaths
18
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
7
0
8
11
W
Medusa
 
Medusa
5
0
1
5.5
W
Aphrodite
 
Aphrodite
1
2
5
1.75
L
Ymir
1
4
1
0.38
W
Achilles
MarMeezzy
Achilles
0
3
0
0
L
Yu Huang
Perpendiqular
Yu Huang
0
6
1
0.08
W
5
2
4
3.5
L
1
3
1
0.5
L
Surtr
Torrsun
Surtr
2
4
1
0.63
L
King Arthur
swagger1423
King Arthur
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,571
Damage
28,686
42,437
Taken
49,510
19,004
Mitigated
25,817
15,649
Healing
10,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
10,914
6,600
0
1,860
9,222
3,203
0
3,585
5,573
0
56,972
W
Medusa
 
Medusa
6,745
3,066
0
1,738
7,418
2,474
0
3,113
4,049
0
62,866
W
Aphrodite
 
Aphrodite
2,204
414
2,202
3,001
5,634
3,354
0
2,775
2,719
14,132
386
L
Ymir
4,717
1,211
0
579
11,958
9,110
0
2,644
9,314
15,603
0
W
Achilles
MarMeezzy
Achilles
3,829
712
0
2,261
11,469
6,620
0
443
11,026
0
38,091
L
Yu Huang
Perpendiqular
Yu Huang
6,565
354
0
733
9,098
2,652
0
2,945
6,153
42,944
0
W
9,879
847
0
4,587
8,694
3,353
0
4,845
3,849
67,070
0
L
3,825
459
0
1,690
6,657
2,318
0
333
6,324
52,583
0
L
Surtr
Torrsun
Surtr
3,838
1,158
0
4,333
10,537
3,073
0
5,354
5,183
1,250
31,315
L
King Arthur
swagger1423
King Arthur
9,741
1,230
0
2,966
11,260
8,664
0
712
10,548
0
55,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,855
Gold Earned
32,930
408
Minions Killed
367
0
Camps Cleared
0
1,371,116
Distance Traveled
1,227,321
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,001
615
88
7
0
334,565
2
W
Medusa
7,385
568
105
8
0
273,933
0
W
Aphrodite
6,359
489
18
1
0
246,716
2
L
Ymir
5,416
417
26
2
0
247,151
2
W
Achilles
6,062
466
67
5
0
250,018
3
L
Yu Huang
6,504
500
89
7
0
244,178
2
W
Anubis
8,048
619
130
10
0
265,884
2
L
Chronos
6,774
521
87
7
0
264,706
0
L
Surtr
6,205
477
62
5
0
225,448
0
L
King Arthur
8,031
618
103
8
0
245,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role