Player Matchup

Cerberus
Cerberus
Gold III
Gabvbz
Cerberus
Gold III
Level 148
God Stats
4W - 4L
1,827 SR
Queue Stats
63W - 61L
1,565 MMR
Party 1
Gilgamesh
Gilgamesh
Gold I
LUMINOXX626
Gilgamesh
Gold I
Level 157
God Stats
2W - 2L
1,318 SR
Queue Stats
144W - 143L
1,726 MMR
Party 1
Xbalanque
Xbalanque
Platinum IV
dmonetized
Xbalanque
Platinum IV
Level 158
God Stats
35W - 23L
1,673 SR
Queue Stats
189W - 190L
1,765 MMR
Solo
Hades
Hades
Gold I
martinseb7
Hades
Gold I
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 87L
1,569 MMR
Solo
Athena
Athena
Gold II
pepitedepoulet
Athena
Gold II
Level 157
God Stats
5W - 6L
1,609 SR
Queue Stats
71W - 69L
1,582 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 156
1,585 SR
1,641 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 160
1,577 SR
1,633 MMR
Kuzenbo
Kuzenbo
Gold III
 
Kuzenbo
Gold III
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Platinum IV
FabyElCrack
Ullr
Platinum IV
Level 173
God Stats
40W - 40L
1,579 SR
Queue Stats
230W - 220L
1,697 MMR
Solo
Ymir
Ymir
Gold III
Miausito
Ymir
Gold III
Level 153
God Stats
1W - 2L
1,623 SR
Queue Stats
22W - 23L
1,655 MMR
Solo
Ra
Ra
Platinum I
RevertPersephone
Ra
Platinum I
Level 147
God Stats
0W - 1L
1,554 SR
Queue Stats
88W - 67L
1,782 MMR
Solo
Fenrir
Fenrir
Gold II
Tio7331
Fenrir
Gold II
Level 141
God Stats
6W - 6L
1,630 SR
Queue Stats
142W - 140L
1,532 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gabvbz
Cerberus
10
1 / 0 / 0
5,564
696
1,736
5,034
3,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gilgamesh
LUMINOXX626
Gilgamesh
9
2 / 1 / 0
4,930
616
1,682
6,481
2,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
dmonetized
Xbalanque
10
0 / 2 / 0
5,483
685
3,580
4,073
1,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
9
1 / 2 / 3
4,880
610
2,224
4,958
2,405
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 1 / 0
4,980
623
1,977
5,010
3,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
KumbhakarnaBacchusThorAwilixAnubis

VS

Bans
SkadiThanatosHeraSerqetGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 1 / 0
4,721
590
2,541
4,263
2,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

7
3 / 0 / 0
4,547
568
2,125
4,906
1,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ymir
7
0 / 1 / 1
4,347
543
1,733
6,383
3,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 3 / 3
4,898
612
4,731
3,918
1,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Tio7331
Fenrir
9
3 / 0 / 1
5,212
652
1,854
3,643
1,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
5
Kills
6
6
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
1
0
0
L
3
0
0
3
W
Cerberus
Gabvbz
Cerberus
1
0
0
1
W
Gilgamesh
LUMINOXX626
Gilgamesh
2
1
0
2
L
Ymir
0
1
1
0.5
L
0
3
3
0.5
L
Fenrir
Tio7331
Fenrir
3
0
1
3.5
W
Xbalanque
dmonetized
Xbalanque
0
2
0
0
W
Hades
1
2
3
1.25
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,199
Damage
12,984
25,556
Taken
23,113
12,709
Mitigated
9,539
10,289
Healing
6,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,541
1,110
0
2,037
4,263
2,651
0
1,734
2,529
24,757
345
L
2,125
569
0
1,424
4,906
1,379
0
379
4,527
0
22,665
W
Cerberus
Gabvbz
Cerberus
1,736
189
0
2,537
5,034
3,494
0
2,138
2,502
31,289
2,188
W
Gilgamesh
LUMINOXX626
Gilgamesh
1,682
407
0
1,919
6,481
2,154
0
970
5,511
0
30,908
L
Ymir
1,733
358
0
1,350
6,383
3,015
0
2,984
3,399
11,160
0
L
4,731
607
312
725
3,918
1,128
0
573
3,345
39,357
0
L
Fenrir
Tio7331
Fenrir
1,854
452
0
516
3,643
1,366
0
231
3,412
0
26,190
W
Xbalanque
dmonetized
Xbalanque
3,580
1,846
0
1,499
4,073
1,110
1,026
148
3,925
0
42,733
W
Hades
2,224
185
378
1,687
4,958
2,405
0
3,106
1,799
25,143
0
W
1,977
815
98
2,171
5,010
3,546
0
2,042
2,823
11,938
675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,837
Gold Earned
23,725
307
Minions Killed
232
0
Camps Cleared
0
815,275
Distance Traveled
810,179
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,721
590
48
6
0
157,409
4
L
Ullr
4,547
568
44
6
0
120,792
0
W
Cerberus
5,564
696
87
11
0
126,751
0
W
Gilgamesh
4,930
616
59
7
0
198,455
0
L
Ymir
4,347
543
25
3
0
168,891
4
L
Ra
4,898
612
64
8
0
158,333
0
L
Fenrir
5,212
652
51
6
0
204,754
0
W
Xbalanque
5,483
685
80
10
0
131,968
2
W
Hades
4,880
610
59
7
0
186,508
4
W
Athena
4,980
623
22
3
0
171,593
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role