Player Matchup

Hun Batz
Hun Batz
Alpha Awakened
Hun Batz
Level 148
God Stats
2W - 4L
1,702 SR
Queue Stats
184W - 198L
1,520 Elo+
Party 1
Poseidon
Poseidon
CaptainCareBear
Poseidon
Level 193
God Stats
6W - 7L
1,439 SR
Queue Stats
331W - 460L
1,494 Elo+
Party 1
Odin
Odin
PabloLeMatelot
Odin
Level 144
God Stats
13W - 8L
1,720 SR
Queue Stats
274W - 208L
1,580 Elo+
Solo
Gilgamesh
Gilgamesh
SlimDaddy1995
Gilgamesh
Level 40
God Stats
2W - 1L
1,778 SR
Queue Stats
38W - 36L
1,501 Elo+
Solo
Medusa
Medusa
TheSaltyDingus
Medusa
Level 185
God Stats
6W - 5L
1,434 SR
Queue Stats
424W - 509L
1,528 Elo+
Party 1
Team Averages
Level 142
1,614 SR
1,525 Elo+

VS

Team Averages
Level 115
1,631 SR
1,604 Elo+
Serqet
Serqet
LaceUpp
Serqet
Level 28
God Stats
6W - 2L
1,712 SR
Queue Stats
64W - 25L
1,720 Elo+
Party 2
Ymir
Ymir
MessyMatt
Ymir
Level 144
God Stats
7W - 5L
1,645 SR
Queue Stats
164W - 138L
1,607 Elo+
Party 2
Mulan
Mulan
Thrøngler
Mulan
Level 132
God Stats
30W - 26L
1,608 SR
Queue Stats
501W - 475L
1,516 Elo+
Solo
Tiamat
Tiamat
WilGotDaJuice
Tiamat
Level 148
God Stats
47W - 37L
1,565 SR
Queue Stats
586W - 538L
1,560 Elo+
Solo
Artemis
Artemis
healinghalo
Artemis
Level 125
God Stats
44W - 38L
1,628 SR
Queue Stats
581W - 527L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
3 / 5 / 1
5,753
575
2,701
7,967
2,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
10
2 / 1 / 0
5,434
543
2,057
2,000
425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 1 / 8
5,768
577
3,248
7,353
4,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
SlimDaddy1995
Gilgamesh
10
3 / 3 / 0
5,633
563
6,284
10,733
8,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
3 / 1 / 0
5,783
578
5,276
5,354
1,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
LaceUpp
Serqet
9
1 / 3 / 2
5,238
524
4,295
8,886
4,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Ymir
11
4 / 2 / 0
6,102
610
3,386
6,525
2,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
11
3 / 3 / 1
6,065
607
8,068
10,604
4,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
1 / 1 / 3
6,022
602
2,684
4,025
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
healinghalo
Artemis
9
1 / 3 / 2
4,982
498
3,938
6,495
1,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
11
Kills
10
11
Deaths
12
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
3
5
1
0.7
L
Poseidon
2
1
0
2
W
Serqet
LaceUpp
Serqet
1
3
2
0.67
W
Ymir
4
2
0
2
L
0
1
8
4
L
Gilgamesh
SlimDaddy1995
Gilgamesh
3
3
0
1
L
3
1
0
3
W
Mulan
3
3
1
1.17
W
1
1
3
2.5
W
Artemis
healinghalo
Artemis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,566
Damage
22,371
33,407
Taken
36,535
17,083
Mitigated
14,841
6,462
Healing
9,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
2,701
346
0
355
7,967
2,799
0
1,791
6,113
0
35,887
L
Poseidon
2,057
188
0
564
2,000
425
0
619
1,381
30,796
0
W
Serqet
LaceUpp
Serqet
4,295
849
0
1,809
8,886
4,151
0
530
8,356
0
27,690
W
Ymir
3,386
538
0
456
6,525
2,903
0
1,080
5,445
41,879
1,197
L
3,248
681
0
1,814
7,353
4,224
0
1,247
6,021
692
15,509
L
Gilgamesh
SlimDaddy1995
Gilgamesh
6,284
1,923
0
3,104
10,733
8,100
0
1,668
9,065
0
31,763
L
5,276
1,566
0
625
5,354
1,535
0
578
4,686
0
37,867
W
Mulan
8,068
1,289
0
3,722
10,604
4,263
0
0
10,210
0
38,228
W
2,684
316
0
2,090
4,025
1,824
0
0
3,921
34,417
943
W
Artemis
healinghalo
Artemis
3,938
1,427
0
1,090
6,495
1,700
0
1,076
5,419
0
26,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,371
Gold Earned
28,409
282
Minions Killed
297
0
Camps Cleared
0
994,307
Distance Traveled
978,452
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,753
575
73
7
0
208,332
0
L
Poseidon
5,434
543
64
6
0
146,131
0
W
Serqet
5,238
524
40
4
0
205,676
0
W
Ymir
6,102
610
62
6
0
224,334
0
L
Odin
5,768
577
19
2
0
223,569
1
L
Gilgamesh
5,633
563
53
5
0
202,815
0
L
Medusa
5,783
578
73
7
0
213,460
0
W
Mulan
6,065
607
69
7
0
182,875
2
W
Tiamat
6,022
602
76
8
0
176,050
2
W
Artemis
4,982
498
50
5
0
189,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role