Player Matchup

Artemis
Artemis
Alpha-Xel
Artemis
Level 129
God Stats
17W - 11L
1,621 SR
Queue Stats
587W - 627L
1,408 Elo+
Solo
Cernunnos
Cernunnos
DynastysProdigy
Cernunnos
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 57L
1,478 Elo+
Party 1
Mulan
Mulan
Ogro Nevada
Mulan
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 35L
1,531 Elo+
Solo
Poseidon
Poseidon
YSGxSupreme
Poseidon
Level 120
God Stats
2W - 1L
1,438 SR
Queue Stats
83W - 85L
1,448 Elo+
Party 1
Cthulhu
Cthulhu
x19luv99x
Cthulhu
Level 94
God Stats
3W - 1L
1,917 SR
Queue Stats
83W - 81L
1,470 Elo+
Party 1
Team Averages
Level 123
1,595 SR
1,467 Elo+

VS

Team Averages
Level 128
1,562 SR
1,518 Elo+
Bacchus
Bacchus
 
Bacchus
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CaptainCloud864
Nu Wa
Level 109
God Stats
3W - 3L
1,823 SR
Queue Stats
159W - 151L
1,516 Elo+
Solo
Charon
Charon
SneekyGrizzly
Charon
Level 124
God Stats
5W - 3L
1,533 SR
Queue Stats
180W - 87L
1,621 Elo+
Solo
Charybdis
Charybdis
UnluckyN8IV
Charybdis
Level 119
God Stats
9W - 19L
1,407 SR
Queue Stats
563W - 569L
1,478 Elo+
Solo
Danzaburou
Danzaburou
llRageGoddessll
Danzaburou
Level 77
God Stats
15W - 14L
1,546 SR
Queue Stats
568W - 649L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alpha-Xel
Artemis
15
3 / 2 / 2
8,108
811
8,272
8,284
2,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cernunnos
DynastysProdigy
Cernunnos
13
1 / 5 / 2
7,030
703
5,328
7,608
2,601
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
0 / 5 / 1
6,037
604
1,629
7,531
6,840
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Poseidon
YSGxSupreme
Poseidon
13
1 / 4 / 2
7,017
702
3,934
5,730
1,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
x19luv99x
Cthulhu
14
1 / 3 / 2
7,531
753
7,080
14,384
10,130
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 1 / 10
8,199
820
5,187
7,592
8,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
6 / 1 / 6
9,349
935
10,541
4,697
2,000
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
0 / 2 / 13
8,619
862
6,485
10,391
7,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
UnluckyN8IV
Charybdis
16
7 / 2 / 11
9,507
951
7,833
7,910
3,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
llRageGoddessll
Danzaburou
15
5 / 1 / 9
9,014
901
11,701
8,152
4,017
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
68
6
Kills
19
19
Deaths
7
9
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
10
6
L
Artemis
Alpha-Xel
Artemis
3
2
2
2
W
6
1
6
9
L
Cernunnos
DynastysProdigy
Cernunnos
1
5
2
0.4
L
0
5
1
0.1
W
0
2
13
3.25
W
Charybdis
UnluckyN8IV
Charybdis
7
2
11
6.25
L
Poseidon
YSGxSupreme
Poseidon
1
4
2
0.5
W
Danzaburou
llRageGoddessll
Danzaburou
5
1
9
9.5
L
Cthulhu
x19luv99x
Cthulhu
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,243
Damage
41,747
43,537
Taken
38,742
24,119
Mitigated
25,629
10,598
Healing
16,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,187
40
1,337
2,978
7,592
8,355
94
2,576
5,016
11,850
1,388
L
Artemis
Alpha-Xel
Artemis
8,272
1,383
330
1,981
8,284
2,635
0
5,401
2,604
0
26,694
W
10,541
3,310
584
407
4,697
2,000
521
853
3,844
20,776
169
L
Cernunnos
DynastysProdigy
Cernunnos
5,328
691
440
592
7,608
2,601
0
3,175
4,210
0
15,730
L
1,629
42
424
289
7,531
6,840
0
2,642
4,694
0
2,498
W
6,485
703
2,738
2,307
10,391
7,961
234
2,812
7,579
12,541
0
W
Charybdis
UnluckyN8IV
Charybdis
7,833
1,991
591
1,261
7,910
3,296
3,834
2,025
5,885
0
17,295
L
Poseidon
YSGxSupreme
Poseidon
3,934
336
551
495
5,730
1,913
0
3,257
2,321
14,795
0
W
Danzaburou
llRageGoddessll
Danzaburou
11,701
1,731
1,321
2,527
8,152
4,017
1,499
2,748
5,404
0
25,392
L
Cthulhu
x19luv99x
Cthulhu
7,080
153
971
4,525
14,384
10,130
0
6,000
7,877
21,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,723
Gold Earned
44,688
123
Minions Killed
122
0
Camps Cleared
0
748,809
Distance Traveled
846,758
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,199
820
15
2
0
174,756
1
L
Artemis
8,108
811
44
4
0
178,521
0
W
Nu Wa
9,349
935
28
3
0
165,188
0
L
Cernunnos
7,030
703
36
4
0
130,563
0
L
Mulan
6,037
604
2
0
0
92,990
4
W
Charon
8,619
862
11
1
0
163,544
0
W
Charybdis
9,507
951
34
3
0
172,045
0
L
Poseidon
7,017
702
21
2
0
177,694
0
W
Danzaburou
9,014
901
34
3
0
171,225
0
L
Cthulhu
7,531
753
20
2
0
169,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role