Player Matchup

Cabrakan
Cabrakan
Dimas XG
Cabrakan
Level 126
God Stats
2W - 2L
1,723 SR
Queue Stats
229W - 205L
1,484 Elo+
Solo
Poseidon
Poseidon
PureLuck28
Poseidon
Level 115
God Stats
3W - 10L
1,334 SR
Queue Stats
134W - 127L
1,487 Elo+
Solo
Thor
Thor
ZayMiyagi
Thor
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 26L
1,563 Elo+
Party 1
Erlang Shen
Erlang Shen
iiLano
Erlang Shen
Level 142
God Stats
5W - 3L
1,628 SR
Queue Stats
94W - 85L
1,526 Elo+
Party 1
Nut
Nut
jarrinsonsmite
Nut
Level 89
God Stats
0W - 1L
1,163 SR
Queue Stats
4W - 9L
1,283 Elo+
Solo
Team Averages
Level 123
1,470 SR
1,469 Elo+

VS

Team Averages
Level 158
1,511 SR
1,482 Elo+
Medusa
Medusa
BolilloDuro4305
Medusa
Level 159
God Stats
14W - 6L
1,658 SR
Queue Stats
178W - 182L
1,483 Elo+
Party 2
Cu Chulainn
Cu Chulainn
FraisParker
Cu Chulainn
Level 159
God Stats
1W - 2L
1,405 SR
Queue Stats
135W - 143L
1,503 Elo+
Party 2
Sol
Sol
MiguelXool
Sol
Level 202
God Stats
3W - 6L
1,500 SR
Queue Stats
89W - 92L
1,488 Elo+
Party 2
Nu Wa
Nu Wa
Trickyy Mochi
Nu Wa
Level 85
God Stats
64W - 45L
1,573 SR
Queue Stats
191W - 174L
1,464 Elo+
Solo
Thor
Thor
piter074
Thor
Level 185
God Stats
10W - 13L
1,417 SR
Queue Stats
357W - 360L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dimas XG
Cabrakan
6
0 / 6 / 2
5,418
361
2,214
8,500
4,669
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
PureLuck28
Poseidon
13
3 / 7 / 4
7,885
526
5,613
8,095
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Thor
13
3 / 6 / 5
7,518
501
7,784
14,364
3,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
iiLano
Erlang Shen
15
7 / 5 / 2
9,297
620
11,057
17,491
10,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
1 / 7 / 4
7,491
499
5,493
11,522
3,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 7
9,407
627
8,119
8,344
2,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
FraisParker
Cu Chulainn
14
2 / 3 / 5
9,039
603
9,092
12,306
8,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
10 / 3 / 7
9,559
637
10,910
11,386
3,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

14
5 / 3 / 8
8,927
595
8,310
8,181
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Thor
15
9 / 2 / 3
9,549
637
7,476
10,030
4,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
61
14
Kills
31
31
Deaths
14
17
Assists
30
Player
Kills
Deaths
Assists
KDA
W
5
3
7
2.83
L
Cabrakan
Dimas XG
Cabrakan
0
6
2
0.17
W
Cu Chulainn
FraisParker
Cu Chulainn
2
3
5
1.5
W
10
3
7
4.5
L
Poseidon
PureLuck28
Poseidon
3
7
4
0.71
W
5
3
8
3
L
Thor
3
6
5
0.92
L
Erlang Shen
iiLano
Erlang Shen
7
5
2
1.6
L
1
7
4
0.43
W
Thor
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,161
Damage
43,907
59,972
Taken
50,247
23,905
Mitigated
20,277
12,918
Healing
12,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,119
4,329
0
2,856
8,344
2,818
1,601
1,025
7,319
0
69,522
L
Cabrakan
Dimas XG
Cabrakan
2,214
480
0
1,771
8,500
4,669
0
4,978
3,522
11,298
0
W
Cu Chulainn
FraisParker
Cu Chulainn
9,092
1,874
0
2,512
12,306
8,034
120
867
11,439
637
62,501
W
10,910
5,572
0
6,084
11,386
3,065
1,401
3,560
7,826
54,639
980
L
Poseidon
PureLuck28
Poseidon
5,613
372
0
460
8,095
1,707
0
4,138
3,957
47,779
0
W
8,310
2,493
0
219
8,181
2,243
1,150
2,125
6,056
42,300
256
L
Thor
7,784
1,615
0
2,721
14,364
3,889
0
4,551
9,813
0
40,680
L
Erlang Shen
iiLano
Erlang Shen
11,057
7,444
0
6,866
17,491
10,541
0
2,799
14,692
0
60,051
L
5,493
2,284
0
1,100
11,522
3,099
0
3,057
8,465
0
36,591
W
Thor
7,476
1,963
0
720
10,030
4,117
0
370
9,660
0
70,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,609
Gold Earned
46,481
338
Minions Killed
477
0
Camps Cleared
0
1,275,489
Distance Traveled
1,368,893
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,407
627
99
7
0
250,865
0
L
Cabrakan
5,418
361
19
1
0
155,410
0
W
Cu Chulainn
9,039
603
111
7
0
252,059
2
W
Sol
9,559
637
85
6
0
273,354
5
L
Poseidon
7,885
526
90
6
0
284,653
0
W
Nu Wa
8,927
595
62
4
0
277,462
0
L
Thor
7,518
501
72
5
0
312,497
0
L
Erlang Shen
9,297
620
104
7
0
267,694
0
L
Nut
7,491
499
53
4
0
255,235
0
W
Thor
9,549
637
120
8
0
315,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role