Player Matchup

Hun Batz
Hun Batz
ACExOFxSHaDeZ
Hun Batz
Level 127
God Stats
23W - 9L
1,761 SR
Queue Stats
257W - 261L
1,508 Elo+
Solo
Ymir
Ymir
continuar
Ymir
Level 9
God Stats
1W - 3L
1,502 SR
Queue Stats
8W - 12L
1,341 Elo+
Party 2
Thoth
Thoth
woop1
Thoth
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,333 Elo+
Party 2
Team Averages
Level 77
1,588 SR
1,394 Elo+

VS

Team Averages
Level 124
1,515 SR
1,431 Elo+
Baba Yaga
Baba Yaga
TheKillingPanda
Baba Yaga
Level 126
God Stats
4W - 3L
1,500 SR
Queue Stats
337W - 352L
1,428 Elo+
Party 1
Apollo
Apollo
ThisDude24
Apollo
Level 124
God Stats
10W - 5L
1,530 SR
Queue Stats
105W - 122L
1,430 Elo+
Party 1
Mulan
Mulan
bhm416
Mulan
Level 123
God Stats
124W - 109L
1,516 SR
Queue Stats
307W - 301L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ACExOFxSHaDeZ
Hun Batz
15
2 / 4 / 2
9,151
704
10,056
14,665
6,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
14
1 / 5 / 3
8,965
690
5,764
12,394
10,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thoth
woop1
Thoth
15
0 / 2 / 3
8,974
690
3,932
8,331
2,838
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
TheKillingPanda
Baba Yaga
18
4 / 0 / 6
11,184
860
10,970
6,331
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
ThisDude24
Apollo
17
3 / 1 / 6
11,287
868
7,921
11,665
4,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
bhm416
Mulan
16
4 / 3 / 4
10,852
835
10,494
14,338
11,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
3
Kills
11
11
Deaths
4
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ACExOFxSHaDeZ
Hun Batz
2
4
2
0.75
W
Baba Yaga
TheKillingPanda
Baba Yaga
4
0
6
7
W
Apollo
ThisDude24
Apollo
3
1
6
6
W
Mulan
bhm416
Mulan
4
3
4
2
L
Ymir
1
5
3
0.5
L
Thoth
woop1
Thoth
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,752
Damage
29,385
35,390
Taken
32,334
19,885
Mitigated
18,163
4,164
Healing
9,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ACExOFxSHaDeZ
Hun Batz
10,056
1,075
0
2,780
14,665
6,897
0
2,750
11,161
0
32,726
W
Baba Yaga
TheKillingPanda
Baba Yaga
10,970
1,179
0
1,727
6,331
2,205
1,151
1,546
4,778
37,386
533
W
Apollo
ThisDude24
Apollo
7,921
4,659
0
4,786
11,665
4,159
2,553
2,525
9,104
0
41,355
W
Mulan
bhm416
Mulan
10,494
1,218
347
3,058
14,338
11,799
0
5,561
6,365
0
34,171
L
Ymir
5,764
1,154
286
1,098
12,394
10,150
0
3,940
7,349
12,543
0
L
Thoth
woop1
Thoth
3,932
79
0
0
8,331
2,838
0
2,746
5,268
23,321
514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,090
Gold Earned
33,323
119
Minions Killed
180
0
Camps Cleared
0
615,749
Distance Traveled
722,441
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,151
704
49
4
0
228,424
0
W
Baba Yaga
11,184
860
60
5
0
253,263
0
W
Apollo
11,287
868
72
6
0
245,179
4
W
Mulan
10,852
835
48
4
0
223,999
2
L
Ymir
8,965
690
22
2
0
184,316
0
L
Thoth
8,974
690
48
4
0
203,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role