Player Matchup

Osiris
Osiris
New-Quartz
Osiris
Level 125
God Stats
1W - 6L
1,266 SR
Queue Stats
117W - 115L
1,422 Elo+
Party 2
Thor
Thor
StormKingZora_YT
Thor
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 132L
1,463 Elo+
Party 1
Medusa
Medusa
XxNinjax457
Medusa
Level 116
God Stats
3W - 3L
1,504 SR
Queue Stats
89W - 75L
1,479 Elo+
Party 2
Sol
Sol
lame09
Sol
Level 97
God Stats
1W - 3L
1,194 SR
Queue Stats
86W - 80L
1,451 Elo+
Party 2
Surtr
Surtr
zingas5
Surtr
Level 80
God Stats
4W - 2L
1,774 SR
Queue Stats
243W - 207L
1,467 Elo+
Party 1
Team Averages
Level 107
1,448 SR
1,456 Elo+

VS

Team Averages
Level 138
1,568 SR
1,420 Elo+
Ra
Ra
JoshuaAskew1
Ra
Level 154
God Stats
12W - 13L
1,492 SR
Queue Stats
229W - 218L
1,504 Elo+
Solo
Fenrir
Fenrir
Lewiafane
Fenrir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 82L
1,506 Elo+
Solo
Hou Yi
Hou Yi
Niksch85
Hou Yi
Level 222
God Stats
2W - 0L
1,629 SR
Queue Stats
10W - 12L
1,303 Elo+
Party 3
Bellona
Bellona
lasygf
Bellona
Level 143
God Stats
1W - 0L
1,781 SR
Queue Stats
67W - 62L
1,485 Elo+
Solo
Charon
Charon
xXScharkalXx
Charon
Level 66
God Stats
4W - 4L
1,436 SR
Queue Stats
10W - 12L
1,303 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
New-Quartz
Osiris
12
1 / 1 / 4
7,323
385
4,367
12,506
9,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 6 / 0
9,256
487
7,455
18,951
10,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
15
2 / 2 / 1
9,367
493
7,072
9,204
3,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
lame09
Sol
12
0 / 4 / 1
7,450
392
3,726
8,552
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
zingas5
Surtr
15
0 / 6 / 4
8,318
438
9,057
18,575
8,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 3
12,232
644
14,401
9,743
3,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fenrir
Lewiafane
Fenrir
17
6 / 1 / 5
11,132
586
11,295
14,786
6,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
Niksch85
Hou Yi
17
3 / 3 / 3
10,615
559
6,722
11,830
4,172
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
lasygf
Bellona
16
3 / 2 / 5
10,685
562
9,625
24,687
22,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Charon
14
0 / 0 / 3
9,412
495
3,211
8,997
9,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
6
Kills
17
19
Deaths
6
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
W
Fenrir
Lewiafane
Fenrir
6
1
5
8.5
L
Osiris
New-Quartz
Osiris
1
1
4
3
W
Hou Yi
Niksch85
Hou Yi
3
3
3
1.5
L
3
6
0
0.5
L
Medusa
2
2
1
1.25
L
Sol
lame09
Sol
0
4
1
0.13
W
Bellona
lasygf
Bellona
3
2
5
2.75
W
Charon
0
0
3
1.5
L
Surtr
zingas5
Surtr
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,677
Damage
45,254
67,788
Taken
70,043
34,320
Mitigated
46,523
11,187
Healing
32,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,401
1,160
4,801
5,865
9,743
3,927
2,864
1,073
8,571
101,654
1,961
W
Fenrir
Lewiafane
Fenrir
11,295
1,936
0
3,745
14,786
6,938
928
2,014
12,477
0
77,405
L
Osiris
New-Quartz
Osiris
4,367
929
0
2,242
12,506
9,798
0
4,766
7,662
0
34,040
W
Hou Yi
Niksch85
Hou Yi
6,722
2,707
0
4,530
11,830
4,172
5,483
1,001
10,776
0
74,716
L
7,455
1,350
0
2,447
18,951
10,513
138
2,770
16,181
0
55,260
L
Medusa
7,072
2,627
0
1,505
9,204
3,145
0
4,321
4,802
0
74,352
L
Sol
lame09
Sol
3,726
717
0
1,838
8,552
2,060
0
2,980
5,450
48,065
3,055
W
Bellona
lasygf
Bellona
9,625
4,479
0
10,004
24,687
22,422
5,037
3,263
20,773
0
57,902
W
Charon
3,211
116
0
3,276
8,997
9,064
173
309
8,688
37,836
0
L
Surtr
zingas5
Surtr
9,057
3,009
0
3,155
18,575
8,804
229
4,566
14,009
1,968
75,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,714
Gold Earned
54,076
455
Minions Killed
561
0
Camps Cleared
0
1,731,550
Distance Traveled
1,945,841
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,232
644
181
10
0
427,827
0
W
Fenrir
11,132
586
122
6
0
454,963
0
L
Osiris
7,323
385
34
2
0
344,888
0
W
Hou Yi
10,615
559
131
7
0
358,008
0
L
Thor
9,256
487
103
5
0
311,578
0
L
Medusa
9,367
493
115
6
0
375,837
0
L
Sol
7,450
392
99
5
0
298,907
0
W
Bellona
10,685
562
79
4
0
345,063
0
W
Charon
9,412
495
48
3
0
359,980
0
L
Surtr
8,318
438
104
5
0
400,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role