Player Matchup

Pele
Pele
DizzyCox
Pele
Level 63
God Stats
21W - 15L
1,612 SR
Queue Stats
116W - 116L
1,446 Elo+
Party 4
Cthulhu
Cthulhu
Killercapibara
Cthulhu
Level 128
God Stats
205W - 153L
1,563 SR
Queue Stats
1,081W - 1,055L
1,411 Elo+
Party 1
Gilgamesh
Gilgamesh
SpartanMist1991
Gilgamesh
Level 147
God Stats
12W - 12L
1,673 SR
Queue Stats
853W - 807L
1,453 Elo+
Party 1
Izanami
Izanami
Yoguurrtt
Izanami
Level 69
God Stats
13W - 12L
1,772 SR
Queue Stats
47W - 48L
1,445 Elo+
Party 4
Chaac
Chaac
zSisko
Chaac
Level 104
God Stats
4W - 3L
1,670 SR
Queue Stats
65W - 75L
1,468 Elo+
Party 4
Team Averages
Level 102
1,658 SR
1,445 Elo+

VS

Team Averages
Level 81
1,515 SR
1,394 Elo+
Charybdis
Charybdis
D3athSword
Charybdis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,558 Elo+
Party 2
Aphrodite
Aphrodite
DontClickMe
Aphrodite
Level 66
God Stats
3W - 2L
1,577 SR
Queue Stats
7W - 7L
1,493 Elo+
Party 2
Thor
Thor
KayD77
Thor
Level 89
God Stats
5W - 2L
1,500 SR
Queue Stats
57W - 50L
1,430 Elo+
Party 3
Zhong Kui
Zhong Kui
YMT_waxmachine69
Zhong Kui
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
77W - 70L
1,466 Elo+
Solo
Bellona
Bellona
noxxiety
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,023 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
2 / 4 / 1
5,345
535
5,763
8,461
2,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 5 / 1
5,910
591
3,117
8,561
4,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
SpartanMist1991
Gilgamesh
10
2 / 3 / 1
5,847
585
4,093
10,602
6,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Izanami
Yoguurrtt
Izanami
10
1 / 5 / 1
5,305
531
2,015
5,714
1,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
zSisko
Chaac
9
1 / 3 / 1
5,384
538
4,580
8,907
3,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
D3athSword
Charybdis
11
8 / 1 / 3
6,986
699
5,766
8,985
2,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
DontClickMe
Aphrodite
10
4 / 2 / 8
6,363
636
5,180
5,792
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
KayD77
Thor
11
3 / 2 / 7
6,236
624
7,448
8,240
3,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
11
3 / 1 / 3
6,619
662
5,280
7,307
5,834
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
noxxiety
Bellona
10
1 / 2 / 2
5,792
579
4,158
7,415
5,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
8
Kills
19
20
Deaths
8
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Charybdis
D3athSword
Charybdis
8
1
3
9.5
L
Pele
2
4
1
0.63
W
Aphrodite
DontClickMe
Aphrodite
4
2
8
4
W
Thor
KayD77
Thor
3
2
7
3.25
L
2
5
1
0.5
L
Gilgamesh
SpartanMist1991
Gilgamesh
2
3
1
0.83
W
Zhong Kui
3
1
3
4.5
L
Izanami
Yoguurrtt
Izanami
1
5
1
0.3
W
Bellona
noxxiety
Bellona
1
2
2
1
L
Chaac
zSisko
Chaac
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,568
Damage
27,832
42,245
Taken
37,739
18,426
Mitigated
19,032
7,132
Healing
17,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
D3athSword
Charybdis
5,766
4,208
0
4,074
8,985
2,561
1,504
1,237
7,390
0
42,780
L
Pele
5,763
885
0
1,529
8,461
2,512
0
2,389
5,972
0
29,304
W
Aphrodite
DontClickMe
Aphrodite
5,180
1,339
2,943
2,946
5,792
1,697
444
916
4,570
18,764
732
W
Thor
KayD77
Thor
7,448
1,953
0
1,705
8,240
3,171
0
211
8,005
0
32,793
L
3,117
183
433
1,481
8,561
4,590
96
2,131
6,114
28,355
1,259
L
Gilgamesh
SpartanMist1991
Gilgamesh
4,093
696
0
971
10,602
6,568
0
229
9,941
0
33,671
W
Zhong Kui
5,280
1,619
0
4,201
7,307
5,834
60
0
7,307
45,852
1,639
L
Izanami
Yoguurrtt
Izanami
2,015
1,492
0
349
5,714
1,228
444
1,055
4,457
0
22,794
W
Bellona
noxxiety
Bellona
4,158
1,090
0
1,682
7,415
5,769
18
0
7,415
778
26,651
L
Chaac
zSisko
Chaac
4,580
946
0
2,369
8,907
3,528
0
3,956
4,951
0
29,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,791
Gold Earned
31,996
262
Minions Killed
305
0
Camps Cleared
0
1,005,062
Distance Traveled
1,019,340
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,986
699
68
7
0
184,620
2
L
Pele
5,345
535
60
6
0
230,027
0
W
Aphrodite
6,363
636
41
4
0
212,986
0
W
Thor
6,236
624
49
5
0
226,755
0
L
Cthulhu
5,910
591
51
5
0
207,971
0
L
Gilgamesh
5,847
585
58
6
0
191,729
0
W
Zhong Kui
6,619
662
87
9
0
198,259
4
L
Izanami
5,305
531
53
5
0
160,545
0
W
Bellona
5,792
579
60
6
0
196,720
0
L
Chaac
5,384
538
40
4
0
214,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role