Player Matchup

Cthulhu
Cthulhu
Bimi-Dem
Cthulhu
Level 63
God Stats
111W - 68L
1,616 SR
Queue Stats
250W - 269L
1,423 Elo+
Party 2
Baron Samedi
Baron Samedi
DELSIhuligan
Baron Samedi
Level 130
God Stats
71W - 58L
1,609 SR
Queue Stats
1,071W - 1,029L
1,552 Elo+
Party 2
Jing Wei
Jing Wei
naheglib38
Jing Wei
Level 128
God Stats
14W - 11L
1,601 SR
Queue Stats
337W - 353L
1,465 Elo+
Party 2
Team Averages
Level 107
1,609 SR
1,480 Elo+

VS

Team Averages
Level 68
1,656 SR
1,657 Elo+
Nu Wa
Nu Wa
GinPo
Nu Wa
Level 8
God Stats
0W - 1L
1,515 SR
Queue Stats
1W - 1L
1,736 Elo+
Party 1
Arachne
Arachne
anton337
Arachne
Level 66
God Stats
1W - 1L
1,811 SR
Queue Stats
1W - 1L
1,736 Elo+
Party 1
Geb
Geb
ottopuch
Geb
Level 130
God Stats
13W - 10L
1,641 SR
Queue Stats
245W - 246L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bimi-Dem
Cthulhu
15
2 / 0 / 6
8,492
849
7,363
10,478
8,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
DELSIhuligan
Baron Samedi
15
3 / 1 / 5
8,730
873
9,434
5,734
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
naheglib38
Jing Wei
15
4 / 0 / 4
8,685
869
7,398
5,682
2,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GinPo
Nu Wa
12
1 / 4 / 0
7,288
729
5,684
6,214
1,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
anton337
Arachne
12
0 / 3 / 1
6,842
684
3,093
7,294
3,042
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 1
6,988
699
5,987
14,448
9,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
1
1
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bimi-Dem
Cthulhu
2
0
6
5
W
Baron Samedi
DELSIhuligan
Baron Samedi
3
1
5
5.5
L
Nu Wa
GinPo
Nu Wa
1
4
0
0.25
L
Arachne
anton337
Arachne
0
3
1
0.17
W
Jing Wei
naheglib38
Jing Wei
4
0
4
6
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,195
Damage
14,764
21,894
Taken
27,956
13,667
Mitigated
14,103
9,742
Healing
1,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bimi-Dem
Cthulhu
7,363
333
0
3,421
10,478
8,070
66
4,097
6,196
26,649
409
W
Baron Samedi
DELSIhuligan
Baron Samedi
9,434
590
734
1,957
5,734
3,562
796
2,927
2,617
42,550
966
L
Nu Wa
GinPo
Nu Wa
5,684
1,434
0
0
6,214
1,867
0
3,959
2,238
19,039
0
L
Arachne
anton337
Arachne
3,093
2,358
0
433
7,294
3,042
0
3,371
3,886
0
9,163
W
Jing Wei
naheglib38
Jing Wei
7,398
5,611
0
3,630
5,682
2,035
1,728
3,044
2,428
0
39,045
L
5,987
199
0
1,478
14,448
9,194
0
8,647
5,743
20,122
3,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,907
Gold Earned
21,118
202
Minions Killed
92
0
Camps Cleared
0
573,674
Distance Traveled
539,239
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,492
849
42
4
0
193,581
0
W
Baron Samedi
8,730
873
89
9
0
182,989
0
L
Nu Wa
7,288
729
38
4
0
153,801
0
L
Arachne
6,842
684
19
2
0
187,845
0
W
Jing Wei
8,685
869
71
7
0
197,104
4
L
Geb
6,988
699
35
4
0
197,593
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role