Player Matchup

Arachne
Arachne
GmoUno
Arachne
Level 128
God Stats
58W - 45L
1,537 SR
Queue Stats
666W - 668L
1,546 Elo+
Solo
Amaterasu
Amaterasu
JDOGSHOUSE
Amaterasu
Level 109
God Stats
3W - 1L
1,832 SR
Queue Stats
25W - 32L
1,473 Elo+
Party 2
Nu Wa
Nu Wa
OGKub
Nu Wa
Level 47
God Stats
0W - 3L
1,208 SR
Queue Stats
5W - 10L
1,364 Elo+
Party 2
Charybdis
Charybdis
XxSlaved1
Charybdis
Level 89
God Stats
20W - 20L
1,540 SR
Queue Stats
188W - 180L
1,439 Elo+
Solo
Odin
Odin
assassinyon
Odin
Level 122
God Stats
4W - 5L
1,485 SR
Queue Stats
48W - 62L
1,432 Elo+
Party 2
Team Averages
Level 99
1,520 SR
1,451 Elo+

VS

Team Averages
Level 65
1,558 SR
1,379 Elo+
Ymir
Ymir
 
Ymir
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
IDONTKNOWYOU2912
Charybdis
Level 36
God Stats
8W - 7L
1,756 SR
Queue Stats
86W - 93L
1,450 Elo+
Party 3
Fenrir
Fenrir
Munchie012661
Fenrir
Level 105
God Stats
13W - 22L
1,387 SR
Queue Stats
384W - 409L
1,446 Elo+
Solo
Nemesis
Nemesis
Scathach26
Nemesis
Level 22
God Stats
1W - 0L
1,547 SR
Queue Stats
1W - 1L
1,254 Elo+
Party 1
Ra
Ra
StârGüy
Ra
Level 86
God Stats
1W - 0L
1,603 SR
Queue Stats
2W - 3L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GmoUno
Arachne
13
2 / 1 / 2
8,445
1,206
5,260
7,872
4,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
JDOGSHOUSE
Amaterasu
12
2 / 3 / 2
7,676
1,097
4,600
8,841
6,283
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Nu Wa
OGKub
Nu Wa
12
3 / 1 / 3
7,832
1,119
6,742
3,137
894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
XxSlaved1
Charybdis
13
0 / 3 / 4
7,177
1,025
5,863
5,453
1,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 0 / 0
6,763
966
1,657
2,315
1,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Team 1 Tickets

285

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
0 / 2 / 5
8,050
1,150
1,523
5,511
5,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
13
1 / 1 / 4
7,818
1,117
5,468
3,538
1,040
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

12
2 / 2 / 4
7,423
1,060
4,912
6,250
1,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Scathach26
Nemesis
13
4 / 3 / 1
7,978
1,140
6,723
7,372
2,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 0 / 3
7,871
1,124
5,171
4,793
1,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
8
Kills
8
8
Deaths
8
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
2
5
1.25
L
Arachne
GmoUno
Arachne
2
1
2
3
W
Charybdis
1
1
4
3
L
Amaterasu
JDOGSHOUSE
Amaterasu
2
3
2
1
W
2
2
4
2
L
Nu Wa
OGKub
Nu Wa
3
1
3
4.5
W
Nemesis
Scathach26
Nemesis
4
3
1
1.5
W
1
0
3
2.5
L
Charybdis
XxSlaved1
Charybdis
0
3
4
0.67
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,122
Damage
23,797
27,618
Taken
27,464
14,416
Mitigated
12,528
3,346
Healing
3,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,523
294
0
639
5,511
5,137
0
975
4,536
13,290
0
L
Arachne
GmoUno
Arachne
5,260
4,789
0
1,345
7,872
4,066
0
2,082
5,634
0
14,236
W
Charybdis
5,468
3,342
0
125
3,538
1,040
0
901
2,603
0
29,333
L
Amaterasu
JDOGSHOUSE
Amaterasu
4,600
1,008
0
1,607
8,841
6,283
0
1,984
6,646
0
13,552
W
4,912
623
0
23
6,250
1,991
0
1,847
4,370
0
7,740
L
Nu Wa
OGKub
Nu Wa
6,742
1,954
0
0
3,137
894
0
675
2,392
14,617
288
W
Nemesis
Scathach26
Nemesis
6,723
1,796
0
642
7,372
2,735
0
1,946
5,392
0
13,224
W
5,171
485
926
1,017
4,793
1,625
0
1,061
3,696
27,991
860
L
Charybdis
XxSlaved1
Charybdis
5,863
2,280
51
307
5,453
1,876
0
576
4,845
0
20,228
L
1,657
238
0
36
2,315
1,297
0
634
1,575
0
4,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,893
Gold Earned
39,140
109
Minions Killed
185
6
Camps Cleared
6
526,330
Distance Traveled
680,100
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,050
1,150
29
4
1
125,456
0
L
Arachne
8,445
1,206
20
3
2
153,227
0
W
Charybdis
7,818
1,117
62
9
3
125,043
0
L
Amaterasu
7,676
1,097
18
3
2
127,482
0
W
Fenrir
7,423
1,060
6
1
1
141,104
0
L
Nu Wa
7,832
1,119
27
4
0
109,410
0
W
Nemesis
7,978
1,140
19
3
0
128,934
0
W
Ra
7,871
1,124
69
10
1
159,563
0
L
Charybdis
7,177
1,025
34
5
0
80,340
0
L
Odin
6,763
966
10
1
2
55,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role