Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Cthonic
Scylla
Level 208
God Stats
16W - 23L
1,445 SR
Queue Stats
341W - 358L
1,566 Elo+
Party 1
Ares
Ares
SirLuLz
Ares
Level 109
God Stats
10W - 14L
1,449 SR
Queue Stats
83W - 91L
1,514 Elo+
Party 1
Cupid
Cupid
WomboKimbo
Cupid
Level 175
God Stats
2W - 2L
1,453 SR
Queue Stats
415W - 419L
1,565 Elo+
Party 1
Nike
Nike
abn0rmalskum
Nike
Level 12
God Stats
8W - 6L
1,618 SR
Queue Stats
35W - 47L
1,335 Elo+
Party 1
Team Averages
Level 132
1,493 SR
1,496 Elo+

VS

Team Averages
Level 137
1,545 SR
1,494 Elo+
Chaac
Chaac
 
Chaac
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ImpulsiveJosh
Apollo
Level 159
God Stats
20W - 10L
1,705 SR
Queue Stats
129W - 146L
1,489 Elo+
Solo
Chang'e
Chang'e
Mtsaywhat
Chang'e
Level 120
God Stats
14W - 14L
1,514 SR
Queue Stats
50W - 62L
1,445 Elo+
Solo
Artemis
Artemis
Notable99
Artemis
Level 108
God Stats
6W - 5L
1,504 SR
Queue Stats
142W - 130L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 0 / 2
5,215
869
1,638
2,109
749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
Cthonic
Scylla
12
2 / 0 / 4
6,414
1,069
4,067
2,577
761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
SirLuLz
Ares
11
2 / 1 / 6
6,279
1,047
3,254
6,034
4,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cupid
12
4 / 1 / 2
6,611
1,102
5,639
5,367
1,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 2 / 2
5,720
953
1,564
5,658
4,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 2 / 2
5,864
977
5,200
6,622
5,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
 
Janus
10
1 / 2 / 0
5,694
949
3,251
2,921
925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 2
5,783
964
2,265
3,503
1,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chang'e
Mtsaywhat
Chang'e
12
1 / 2 / 1
6,350
1,058
3,583
5,071
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Notable99
Artemis
11
1 / 1 / 1
6,055
1,009
4,423
2,822
829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
9
Kills
4
4
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
0
2
1
W
Chaac
 
Chaac
0
2
2
0.5
W
Janus
 
Janus
1
2
0
0.5
L
Scylla
Cthonic
Scylla
2
0
4
4
W
1
2
2
1
W
Chang'e
Mtsaywhat
Chang'e
1
2
1
0.75
W
Artemis
Notable99
Artemis
1
1
1
1.5
L
Ares
SirLuLz
Ares
2
1
6
5
L
Cupid
4
1
2
5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,162
Damage
18,722
21,745
Taken
20,939
12,024
Mitigated
10,299
5,332
Healing
3,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,638
76
129
735
2,109
749
0
647
1,296
3,252
148
W
Chaac
 
Chaac
5,200
463
0
1,313
6,622
5,956
0
3,023
3,414
0
14,525
W
Janus
 
Janus
3,251
0
0
250
2,921
925
38
655
2,266
9,107
0
L
Scylla
Cthonic
Scylla
4,067
358
0
617
2,577
761
0
940
1,457
19,788
0
W
2,265
1,063
0
500
3,503
1,167
1,199
1,539
1,845
0
8,893
W
Chang'e
Mtsaywhat
Chang'e
3,583
213
124
1,363
5,071
1,422
82
2,044
2,871
22,610
477
W
Artemis
Notable99
Artemis
4,423
1,121
0
322
2,822
829
0
1,265
1,513
0
14,558
L
Ares
SirLuLz
Ares
3,254
110
0
1,019
6,034
4,725
0
1,263
4,442
4,093
0
L
Cupid
5,639
3,257
248
2,408
5,367
1,783
0
1,105
4,075
0
15,232
L
1,564
189
0
176
5,658
4,006
0
1,904
3,376
0
8,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,239
Gold Earned
29,746
107
Minions Killed
141
0
Camps Cleared
0
624,094
Distance Traveled
628,544
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,215
869
6
1
0
51,643
0
W
Chaac
5,864
977
27
5
0
130,198
0
W
Janus
5,694
949
17
3
0
121,499
0
L
Scylla
6,414
1,069
48
8
0
142,678
2
W
Apollo
5,783
964
18
3
0
129,113
0
W
Chang'e
6,350
1,058
49
8
0
127,769
0
W
Artemis
6,055
1,009
30
5
0
119,965
0
L
Ares
6,279
1,047
8
1
0
149,081
0
L
Cupid
6,611
1,102
33
6
0
131,800
1
L
Nike
5,720
953
12
2
0
148,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role