Player Matchup

Scylla
Scylla
Amanda_Peon
Scylla
Level 139
God Stats
4W - 6L
1,376 SR
Queue Stats
354W - 379L
1,422 Elo+
Party 2
Raijin
Raijin
CorvusFuror
Raijin
Level 111
God Stats
5W - 5L
1,500 SR
Queue Stats
193W - 206L
1,386 Elo+
Party 2
Ares
Ares
DEADPOOL1906
Ares
Level 165
God Stats
4W - 3L
1,658 SR
Queue Stats
203W - 208L
1,455 Elo+
Solo
Hel
Hel
Roxicet 15
Hel
Level 54
God Stats
1W - 3L
1,168 SR
Queue Stats
114W - 111L
1,446 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SeaSawlt
Ah Muzen Cab
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 27L
1,448 Elo+
Party 3
Team Averages
Level 113
1,440 SR
1,431 Elo+

VS

Team Averages
Level 141
1,328 SR
1,411 Elo+
Odin
Odin
BiznesLaster
Odin
Level 157
God Stats
3W - 14L
1,288 SR
Queue Stats
426W - 417L
1,441 Elo+
Party 1
Chernobog
Chernobog
DaSauce52
Chernobog
Level 167
God Stats
1W - 4L
1,178 SR
Queue Stats
481W - 477L
1,454 Elo+
Party 1
Yemoja
Yemoja
UnderALunaLight
Yemoja
Level 192
God Stats
1W - 3L
1,323 SR
Queue Stats
409W - 410L
1,404 Elo+
Solo
Loki
Loki
ZLaster17618
Loki
Level 61
God Stats
7W - 5L
1,575 SR
Queue Stats
112W - 130L
1,425 Elo+
Party 1
Kukulkan
Kukulkan
bernardino01001
Kukulkan
Level 126
God Stats
0W - 2L
1,275 SR
Queue Stats
2W - 7L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
3 / 1 / 15
10,527
810
16,601
7,552
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
16
5 / 2 / 15
10,117
778
13,925
8,274
3,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 2 / 9
10,894
838
8,846
11,481
10,626
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 0 / 18
9,828
756
9,299
8,345
4,097
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
SeaSawlt
Ah Muzen Cab
17
4 / 1 / 11
10,568
813
5,920
12,143
6,040
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 1
8,526
656
9,076
21,617
18,210
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
DaSauce52
Chernobog
18
3 / 3 / 0
9,545
734
12,157
14,161
9,310
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

16
0 / 5 / 2
7,995
615
5,818
13,383
7,311
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 7 / 2
8,276
637
10,078
12,021
3,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kukulkan
5
0 / 0 / 0
6,200
477
0
0
0

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
11
21
Kills
6
6
Deaths
21
68
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
3
1
15
10.5
L
1
6
1
0.25
W
Raijin
5
2
15
6.25
W
8
2
9
6.25
L
Chernobog
DaSauce52
Chernobog
3
3
0
1
W
1
0
18
10
W
Ah Muzen Cab
SeaSawlt
Ah Muzen Cab
4
1
11
9.5
L
0
5
2
0.2
L
2
7
2
0.43
L
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,591
Damage
37,129
47,795
Taken
61,182
27,974
Mitigated
38,591
27,749
Healing
15,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
16,601
1,257
1,661
729
7,552
3,379
2,210
957
6,595
34,740
2,120
L
9,076
656
138
4,937
21,617
18,210
0
16,738
4,879
0
21,836
W
Raijin
13,925
959
51
563
8,274
3,832
204
1,103
7,171
25,667
0
W
8,846
638
1,417
2,524
11,481
10,626
0
1,150
10,331
13,627
2,039
L
Chernobog
DaSauce52
Chernobog
12,157
3,513
0
1,396
14,161
9,310
0
10,733
3,428
0
32,806
W
9,299
1,492
12,669
6,062
8,345
4,097
185
1,151
7,194
22,160
446
W
Ah Muzen Cab
SeaSawlt
Ah Muzen Cab
5,920
2,461
672
1,401
12,143
6,040
1,253
1,457
10,686
0
21,032
L
5,818
786
5,741
2,028
13,383
7,311
0
10,084
3,299
17,916
0
L
10,078
1,639
107
728
12,021
3,760
0
9,702
2,319
0
17,872
L
Kukulkan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,934
Gold Earned
40,542
163
Minions Killed
142
0
Camps Cleared
0
1,178,431
Distance Traveled
755,127
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,527
810
60
5
0
248,413
0
L
Odin
8,526
656
36
3
0
214,358
0
W
Raijin
10,117
778
26
2
0
206,413
0
W
Ares
10,894
838
21
2
0
207,891
2
L
Chernobog
9,545
734
61
5
0
209,821
0
W
Hel
9,828
756
22
2
0
259,231
0
W
Ah Muzen Cab
10,568
813
34
3
0
256,483
0
L
Yemoja
7,995
615
31
2
0
151,727
0
L
Loki
8,276
637
14
1
0
179,221
0
L
Kukulkan
6,200
477
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role