Player Matchup

Tyr
Tyr
 
Tyr
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
GroversDumpy
Ix Chel
Level 190
God Stats
1W - 1L
1,704 SR
Queue Stats
271W - 215L
1,649 Elo+
Party 1
Bakasura
Bakasura
LtNightfall
Bakasura
Level 159
God Stats
4W - 4L
1,533 SR
Queue Stats
214W - 154L
1,660 Elo+
Party 1
Fafnir
Fafnir
ManiduPowa
Fafnir
Level 159
God Stats
21W - 20L
1,689 SR
Queue Stats
32W - 31L
1,603 Elo+
Party 1
Izanami
Izanami
benimaru3112
Izanami
Level 148
God Stats
6W - 0L
1,724 SR
Queue Stats
157W - 147L
1,504 Elo+
Solo
Team Averages
Level 162
1,630 SR
1,583 Elo+

VS

Team Averages
Level 128
1,517 SR
1,547 Elo+
Atlas
Atlas
 
Atlas
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
LuckyKingMO
Neith
Level 159
God Stats
3W - 6L
1,283 SR
Queue Stats
782W - 674L
1,544 Elo+
Solo
Hercules
Hercules
baldingmagician
Hercules
Level 128
God Stats
7W - 7L
1,568 SR
Queue Stats
327W - 262L
1,570 Elo+
Party 3
Nu Wa
Nu Wa
xXratthewXx
Nu Wa
Level 89
God Stats
70W - 57L
1,661 SR
Queue Stats
494W - 480L
1,570 Elo+
Party 3
Bakasura
Bakasura
풥푒퓃퓃풶
Bakasura
Level 156
God Stats
5W - 5L
1,574 SR
Queue Stats
150W - 114L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
0 / 1 / 1
6,699
609
4,591
12,547
6,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ix Chel
GroversDumpy
Ix Chel
12
2 / 1 / 2
6,423
584
7,431
5,776
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
LtNightfall
Bakasura
13
5 / 0 / 2
7,222
657
5,903
8,071
3,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fafnir
ManiduPowa
Fafnir
11
3 / 0 / 3
6,319
574
3,381
6,508
4,997
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
benimaru3112
Izanami
12
1 / 2 / 1
6,717
611
2,015
6,729
1,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
0 / 2 / 1
5,694
518
2,927
7,531
4,357
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 3 / 0
7,270
661
6,817
7,649
2,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
12
1 / 2 / 0
6,992
636
8,468
9,059
7,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 3 / 0
5,587
508
4,258
6,928
1,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
10
0 / 1 / 1
5,298
482
2,206
9,504
3,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
11
Kills
4
4
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
1
1
0.5
L
Atlas
 
Atlas
0
2
1
0.25
W
Ix Chel
GroversDumpy
Ix Chel
2
1
2
3
W
Bakasura
LtNightfall
Bakasura
5
0
2
6
L
3
3
0
1
W
Fafnir
ManiduPowa
Fafnir
3
0
3
4.5
L
Hercules
1
2
0
0.5
W
Izanami
benimaru3112
Izanami
1
2
1
0.75
L
0
3
0
0
L
Bakasura
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,321
Damage
24,676
39,631
Taken
40,671
18,331
Mitigated
19,453
14,906
Healing
12,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,591
377
0
5,802
12,547
6,059
0
635
11,824
0
49,343
L
Atlas
 
Atlas
2,927
772
0
1,282
7,531
4,357
0
3,386
3,693
19,046
374
W
Ix Chel
GroversDumpy
Ix Chel
7,431
775
211
974
5,776
1,696
0
2,008
3,301
61,822
0
W
Bakasura
LtNightfall
Bakasura
5,903
3,955
0
4,740
8,071
3,700
0
1,239
6,675
0
47,575
L
6,817
2,597
0
2,304
7,649
2,229
0
175
6,849
0
64,138
W
Fafnir
ManiduPowa
Fafnir
3,381
253
0
1,762
6,508
4,997
0
1,978
4,218
15,533
655
L
Hercules
8,468
2,718
0
3,258
9,059
7,745
0
286
8,733
194
55,577
W
Izanami
benimaru3112
Izanami
2,015
1,235
0
1,417
6,729
1,879
929
690
5,969
0
46,521
L
4,258
610
0
2,010
6,928
1,684
0
4,269
2,473
38,717
0
L
Bakasura
2,206
1,618
0
3,886
9,504
3,438
0
2,065
7,012
0
29,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,380
Gold Earned
30,841
428
Minions Killed
372
0
Camps Cleared
0
1,259,272
Distance Traveled
1,199,329
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,699
609
97
9
0
269,455
2
L
Atlas
5,694
518
22
2
0
241,261
4
W
Ix Chel
6,423
584
109
10
0
250,979
2
W
Bakasura
7,222
657
109
10
0
282,667
2
L
Neith
7,270
661
103
9
0
210,609
0
W
Fafnir
6,319
574
18
2
0
246,105
2
L
Hercules
6,992
636
99
9
0
247,742
0
W
Izanami
6,717
611
95
9
0
210,066
0
L
Nu Wa
5,587
508
81
7
0
213,702
4
L
Bakasura
5,298
482
67
6
0
286,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role