Player Matchup

Odin
Odin
D3ADmAnHANDS
Odin
Level 84
God Stats
8W - 2L
1,728 SR
Queue Stats
303W - 289L
1,528 Elo+
Party 1
Nu Wa
Nu Wa
DiZZiE64
Nu Wa
Level 89
God Stats
2W - 0L
1,713 SR
Queue Stats
136W - 157L
1,396 Elo+
Solo
Bastet
Bastet
FlawedDesign712
Bastet
Level 129
God Stats
4W - 2L
1,164 SR
Queue Stats
168W - 156L
1,441 Elo+
Solo
Shiva
Shiva
Twistdbran
Shiva
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 199L
1,431 Elo+
Solo
Thanatos
Thanatos
aFatPanda5933
Thanatos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,335 Elo+
Party 1
Team Averages
Level 73
1,521 SR
1,426 Elo+

VS

Team Averages
Level 86
1,412 SR
1,389 Elo+
Chernobog
Chernobog
ColonelofSpades
Chernobog
Level 86
God Stats
3W - 9L
1,271 SR
Queue Stats
453W - 452L
1,392 Elo+
Solo
Ares
Ares
Emeblak54
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,347 Elo+
Solo
Yu Huang
Yu Huang
Katrina_Holiday
Yu Huang
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 133L
1,387 Elo+
Solo
Kuzenbo
Kuzenbo
Tuca Mote8761
Kuzenbo
Level 108
God Stats
0W - 2L
1,271 SR
Queue Stats
460W - 526L
1,390 Elo+
Solo
Bakasura
Bakasura
dishonoredfox
Bakasura
Level 100
God Stats
3W - 3L
1,517 SR
Queue Stats
118W - 151L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 8
8,332
1,042
7,598
8,544
7,758
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
DiZZiE64
Nu Wa
14
3 / 3 / 10
8,228
1,029
12,664
6,585
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 2 / 8
8,433
1,054
9,749
10,242
3,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shiva
14
1 / 2 / 12
7,754
969
4,975
7,807
7,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
aFatPanda5933
Thanatos
11
3 / 6 / 7
7,110
889
3,026
7,390
2,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ColonelofSpades
Chernobog
14
2 / 5 / 6
8,065
1,008
11,320
9,621
3,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
15
5 / 2 / 8
8,401
1,050
6,269
9,740
7,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Yu Huang
12
2 / 4 / 7
6,800
850
5,807
7,598
2,771
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
12
3 / 3 / 4
6,847
856
4,432
5,959
3,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bakasura
dishonoredfox
Bakasura
12
2 / 5 / 4
6,799
850
4,078
8,340
6,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
43
19
Kills
14
14
Deaths
19
45
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chernobog
ColonelofSpades
Chernobog
2
5
6
1
W
7
1
8
11
W
Nu Wa
DiZZiE64
Nu Wa
3
3
10
2.67
L
Ares
5
2
8
4.5
W
5
2
8
4.5
L
Yu Huang
2
4
7
1.38
L
Kuzenbo
3
3
4
1.67
W
Shiva
1
2
12
3.5
W
Thanatos
aFatPanda5933
Thanatos
3
6
7
1.08
L
Bakasura
dishonoredfox
Bakasura
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,012
Damage
31,906
40,568
Taken
41,258
23,353
Mitigated
24,673
14,117
Healing
9,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
ColonelofSpades
Chernobog
11,320
6,514
1,242
2,305
9,621
3,553
0
2,237
7,269
0
28,884
W
7,598
1,354
414
1,090
8,544
7,758
0
3,233
5,164
2,758
8,795
W
Nu Wa
DiZZiE64
Nu Wa
12,664
4,595
933
471
6,585
2,291
455
3,487
2,946
23,943
1,440
L
Ares
6,269
1,047
187
1,889
9,740
7,984
0
4,396
5,145
12,582
0
W
9,749
1,323
902
3,708
10,242
3,603
406
3,099
6,776
0
19,752
L
Yu Huang
5,807
889
546
1,229
7,598
2,771
0
3,438
4,123
17,617
0
L
Kuzenbo
4,432
1,324
72
350
5,959
3,966
0
1,785
4,094
11,554
0
W
Shiva
4,975
914
2,582
2,530
7,807
7,135
303
3,040
4,583
0
13,737
W
Thanatos
aFatPanda5933
Thanatos
3,026
263
190
1,297
7,390
2,566
417
3,649
3,632
0
4,902
L
Bakasura
dishonoredfox
Bakasura
4,078
2,456
137
1,130
8,340
6,399
0
1,763
6,320
0
6,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,857
Gold Earned
36,912
85
Minions Killed
112
0
Camps Cleared
0
887,061
Distance Traveled
696,302
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,065
1,008
39
5
0
155,832
0
W
Odin
8,332
1,042
12
2
0
199,400
0
W
Nu Wa
8,228
1,029
26
3
0
150,603
0
L
Ares
8,401
1,050
14
2
0
169,542
0
W
Bastet
8,433
1,054
25
3
0
198,544
0
L
Yu Huang
6,800
850
31
4
0
122,848
0
L
Kuzenbo
6,847
856
13
2
0
111,587
0
W
Shiva
7,754
969
19
2
0
191,573
0
W
Thanatos
7,110
889
3
0
0
146,941
0
L
Bakasura
6,799
850
15
2
0
136,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role