Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Dodolidot
Bellona
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 148L
1,518 Elo+
Party 2
Hel
Hel
Julioarg9413
Hel
Level 191
God Stats
3W - 3L
1,703 SR
Queue Stats
602W - 648L
1,473 Elo+
Solo
Sol
Sol
Ostarava
Sol
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 159L
1,489 Elo+
Party 2
Hou Yi
Hou Yi
electricafe
Hou Yi
Level 109
God Stats
1W - 2L
1,499 SR
Queue Stats
333W - 358L
1,525 Elo+
Solo
Team Averages
Level 125
1,540 SR
1,501 Elo+

VS

Team Averages
Level 124
1,637 SR
1,528 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
ArtisianRed
Odin
Level 158
God Stats
9W - 3L
1,639 SR
Queue Stats
612W - 626L
1,488 Elo+
Solo
Cu Chulainn
Cu Chulainn
GreyKilljoy
Cu Chulainn
Level 128
God Stats
3W - 0L
1,728 SR
Queue Stats
76W - 62L
1,537 Elo+
Solo
Hel
Hel
Sapphire Fang
Hel
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 127L
1,557 Elo+
Party 1
Vulcan
Vulcan
kaya3846
Vulcan
Level 26
God Stats
4W - 2L
1,818 SR
Queue Stats
74W - 90L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
0 / 4 / 2
6,239
693
4,757
7,234
5,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bellona
Dodolidot
Bellona
11
0 / 5 / 3
6,043
671
3,942
10,092
9,768
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

12
0 / 5 / 5
6,643
738
7,930
8,196
3,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 5 / 3
6,472
719
6,366
9,245
3,731
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Hou Yi
16
5 / 2 / 2
8,289
921
8,031
7,954
3,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
7 / 2 / 13
9,366
1,041
12,321
10,338
4,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 1 / 14
8,024
892
5,329
10,912
9,797
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cu Chulainn
GreyKilljoy
Cu Chulainn
15
6 / 2 / 13
8,886
987
12,047
15,175
14,807
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 1 / 13
8,853
984
4,321
6,944
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
kaya3846
Vulcan
13
1 / 2 / 10
7,781
865
6,297
6,209
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
84
6
Kills
21
21
Deaths
8
15
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
4
2
0.25
W
Baba Yaga
 
Baba Yaga
7
2
13
6.75
W
2
1
14
9
L
Bellona
Dodolidot
Bellona
0
5
3
0.3
W
Cu Chulainn
GreyKilljoy
Cu Chulainn
6
2
13
6.25
L
0
5
5
0.5
L
1
5
3
0.5
W
5
1
13
11.5
L
Hou Yi
5
2
2
3
W
Vulcan
kaya3846
Vulcan
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,026
Damage
40,315
42,721
Taken
49,578
25,266
Mitigated
35,216
11,656
Healing
29,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
4,757
122
398
753
7,234
5,062
0
3,852
3,382
11,742
0
W
Baba Yaga
 
Baba Yaga
12,321
106
1,204
2,394
10,338
4,839
641
3,851
6,487
30,981
1,410
W
5,329
802
1,223
3,285
10,912
9,797
380
2,591
8,321
0
10,818
L
Bellona
Dodolidot
Bellona
3,942
766
185
287
10,092
9,768
0
4,572
5,520
0
5,972
W
Cu Chulainn
GreyKilljoy
Cu Chulainn
12,047
1,456
396
2,101
15,175
14,807
965
4,066
11,069
0
21,621
L
7,930
34
5,807
1,869
8,196
3,214
0
4,283
3,913
18,152
593
L
6,366
1,108
442
763
9,245
3,731
0
5,338
3,907
14,607
0
W
4,321
74
14,061
5,073
6,944
3,182
1,190
4,501
2,403
6,176
0
L
Hou Yi
8,031
2,253
437
715
7,954
3,491
0
4,151
3,803
0
17,894
W
Vulcan
kaya3846
Vulcan
6,297
0
0
216
6,209
2,591
520
3,751
2,458
14,123
454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,686
Gold Earned
42,910
84
Minions Killed
105
0
Camps Cleared
0
751,829
Distance Traveled
917,632
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,239
693
20
2
0
129,774
0
W
Baba Yaga
9,366
1,041
41
5
0
190,121
0
W
Odin
8,024
892
16
2
0
181,093
0
L
Bellona
6,043
671
3
0
0
147,422
0
W
Cu Chulainn
8,886
987
13
1
0
176,964
0
L
Hel
6,643
738
21
2
0
155,424
0
L
Sol
6,472
719
12
1
0
143,625
0
W
Hel
8,853
984
6
1
0
184,412
1
L
Hou Yi
8,289
921
28
3
0
175,584
0
W
Vulcan
7,781
865
29
3
0
185,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role