Player Matchup

Artio
Artio
 
Artio
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Brewen
Baron Samedi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 55L
1,490 Elo+
Party 2
Olorun
Olorun
LordCoez
Olorun
Level 128
God Stats
2W - 0L
1,746 SR
Queue Stats
64W - 57L
1,488 Elo+
Party 2
Ares
Ares
Spartan_Lighten
Ares
Level 62
God Stats
2W - 3L
1,214 SR
Queue Stats
82W - 115L
1,365 Elo+
Party 3
Ratatoskr
Ratatoskr
Trenaud35
Ratatoskr
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 44L
1,521 Elo+
Party 2
Team Averages
Level 113
1,492 SR
1,473 Elo+

VS

Team Averages
Level 106
1,466 SR
1,494 Elo+
Skadi
Skadi
Apokalypse55
Skadi
Level 98
God Stats
11W - 12L
1,469 SR
Queue Stats
338W - 369L
1,478 Elo+
Party 1
Zeus
Zeus
FoTH-_-KoBA
Zeus
Level 122
God Stats
27W - 21L
1,505 SR
Queue Stats
372W - 341L
1,535 Elo+
Solo
Sylvanus
Sylvanus
Mirio36
Sylvanus
Level 125
God Stats
6W - 6L
1,529 SR
Queue Stats
275W - 287L
1,564 Elo+
Party 1
Bakasura
Bakasura
molokokot
Bakasura
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,537 Elo+
Solo
Surtr
Surtr
toptheshaddow99
Surtr
Level 118
God Stats
2W - 5L
1,326 SR
Queue Stats
106W - 112L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
3 / 6 / 3
7,382
527
6,054
14,574
14,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Brewen
Baron Samedi
14
5 / 2 / 4
8,392
599
8,314
7,279
3,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
LordCoez
Olorun
13
3 / 2 / 0
7,916
565
9,061
9,893
3,379
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
1 / 4 / 2
6,755
483
3,842
9,716
5,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ratatoskr
Trenaud35
Ratatoskr
17
8 / 0 / 8
9,495
678
10,665
11,163
4,390
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 1
7,580
541
5,799
10,553
3,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

13
2 / 3 / 0
7,044
503
8,232
8,978
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
Mirio36
Sylvanus
12
2 / 1 / 5
7,604
543
5,547
12,576
10,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
molokokot
Bakasura
12
1 / 5 / 3
6,675
477
3,823
13,855
4,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

12
5 / 7 / 1
7,635
545
10,584
13,891
6,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
20
Kills
14
14
Deaths
20
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
6
3
0.75
L
4
4
1
1.13
W
Baron Samedi
Brewen
Baron Samedi
5
2
4
3.5
L
2
3
0
0.67
W
Olorun
LordCoez
Olorun
3
2
0
1.5
L
Sylvanus
Mirio36
Sylvanus
2
1
5
4.5
W
1
4
2
0.5
W
Ratatoskr
Trenaud35
Ratatoskr
8
0
8
12
L
Bakasura
molokokot
Bakasura
1
5
3
0.5
L
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,936
Damage
33,985
52,625
Taken
59,853
30,541
Mitigated
26,680
15,472
Healing
17,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,054
516
160
5,628
14,574
14,356
69
782
13,352
34,619
2,994
L
5,799
2,344
0
1,365
10,553
3,175
208
5,477
5,052
0
48,661
W
Baron Samedi
Brewen
Baron Samedi
8,314
791
780
1,926
7,279
3,238
0
3,988
3,182
52,889
1,947
L
8,232
472
0
1,036
8,978
2,200
0
2,577
6,170
50,070
0
W
Olorun
LordCoez
Olorun
9,061
6,198
150
4,126
9,893
3,379
320
2,755
7,138
50,817
4,862
L
Sylvanus
Mirio36
Sylvanus
5,547
2,269
3,146
5,518
12,576
10,283
13
7,458
4,962
32,017
1,307
W
3,842
443
0
941
9,716
5,178
0
3,580
6,106
19,140
0
W
Ratatoskr
Trenaud35
Ratatoskr
10,665
1,632
0
1,761
11,163
4,390
0
3,464
7,699
0
86,295
L
Bakasura
molokokot
Bakasura
3,823
2,407
0
4,919
13,855
4,408
0
4,499
9,183
0
32,443
L
10,584
4,708
0
1,982
13,891
6,614
384
4,854
8,272
1,350
44,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,940
Gold Earned
36,538
401
Minions Killed
347
0
Camps Cleared
0
1,441,425
Distance Traveled
1,334,978
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,382
527
40
3
0
248,539
2
L
Skadi
7,580
541
84
6
0
274,196
2
W
Baron Samedi
8,392
599
111
8
0
273,407
2
L
Zeus
7,044
503
83
6
0
276,526
8
W
Olorun
7,916
565
92
7
0
268,824
1
L
Sylvanus
7,604
543
42
3
0
255,480
2
W
Ares
6,755
483
24
2
0
294,795
2
W
Ratatoskr
9,495
678
134
10
0
355,860
5
L
Bakasura
6,675
477
73
5
0
305,484
0
L
Surtr
7,635
545
65
5
0
223,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role