Player Matchup

Ares
Ares
 
Ares
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
MrThePlague3153
Ix Chel
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 28L
1,223 Elo+
Solo
Bastet
Bastet
Reppin4oh2
Bastet
Level 130
God Stats
22W - 23L
1,472 SR
Queue Stats
112W - 96L
1,468 Elo+
Solo
Rama
Rama
iwanthead
Rama
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 78L
1,514 Elo+
Solo
Pele
Pele
phillykilla60
Pele
Level 148
God Stats
2W - 6L
1,407 SR
Queue Stats
481W - 464L
1,563 Elo+
Solo
Team Averages
Level 119
1,476 SR
1,454 Elo+

VS

Team Averages
Level 109
1,508 SR
1,506 Elo+
Arachne
Arachne
ApeX Cosmic
Arachne
Level 108
God Stats
2W - 2L
1,542 SR
Queue Stats
56W - 52L
1,497 Elo+
Party 1
Ix Chel
Ix Chel
XxSCARFACEXLxX
Ix Chel
Level 145
God Stats
3W - 4L
1,326 SR
Queue Stats
114W - 108L
1,509 Elo+
Party 1
Charybdis
Charybdis
baked orka
Charybdis
Level 123
God Stats
19W - 14L
1,566 SR
Queue Stats
110W - 100L
1,512 Elo+
Party 1
Zhong Kui
Zhong Kui
memin1117
Zhong Kui
Level 100
God Stats
19W - 21L
1,569 SR
Queue Stats
362W - 341L
1,513 Elo+
Solo
Aphrodite
Aphrodite
smitelessons
Aphrodite
Level 71
God Stats
60W - 57L
1,541 SR
Queue Stats
186W - 197L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
6 / 1 / 3
8,214
632
8,960
11,837
9,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 8 / 1
5,143
396
2,017
9,250
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Reppin4oh2
Bastet
11
2 / 4 / 5
6,450
496
8,460
11,482
3,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
12
5 / 2 / 2
7,541
580
6,062
8,103
2,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 2 / 3
6,093
469
3,508
11,621
8,634
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ApeX Cosmic
Arachne
12
6 / 2 / 3
7,544
580
7,152
11,207
4,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
9 / 1 / 3
8,744
673
12,867
6,517
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
baked orka
Charybdis
11
1 / 5 / 0
6,788
522
4,545
8,657
2,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
memin1117
Zhong Kui
14
1 / 2 / 2
8,325
640
10,045
11,097
7,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
smitelessons
Aphrodite
11
0 / 3 / 5
6,524
502
1,993
9,631
6,439
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
30
13
Kills
17
17
Deaths
13
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
6
1
3
7.5
W
Arachne
ApeX Cosmic
Arachne
6
2
3
3.75
L
0
8
1
0.06
L
Bastet
Reppin4oh2
Bastet
2
4
5
1.13
W
9
1
3
10.5
W
Charybdis
baked orka
Charybdis
1
5
0
0.2
L
Rama
5
2
2
3
W
Zhong Kui
memin1117
Zhong Kui
1
2
2
1
L
0
2
3
0.75
W
Aphrodite
smitelessons
Aphrodite
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,007
Damage
36,602
52,293
Taken
47,109
27,201
Mitigated
23,572
15,315
Healing
21,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
8,960
857
0
3,255
11,837
9,285
0
5,848
5,708
36,365
1,675
W
Arachne
ApeX Cosmic
Arachne
7,152
4,670
0
4,176
11,207
4,512
0
2,093
9,114
0
39,440
L
2,017
512
207
1,463
9,250
2,630
0
5,759
3,008
18,592
0
L
Bastet
Reppin4oh2
Bastet
8,460
1,565
0
3,639
11,482
3,725
0
4,531
6,771
0
35,940
W
12,867
1,338
537
2,643
6,517
2,473
234
1,646
4,871
53,462
1,340
W
Charybdis
baked orka
Charybdis
4,545
2,153
0
1,786
8,657
2,724
728
681
7,976
0
40,009
L
Rama
6,062
4,879
0
3,036
8,103
2,927
665
1,682
6,380
0
47,303
W
Zhong Kui
memin1117
Zhong Kui
10,045
2,435
0
7,242
11,097
7,424
0
3,100
7,997
57,604
16,033
L
3,508
758
0
3,715
11,621
8,634
0
4,874
6,735
0
34,945
W
Aphrodite
smitelessons
Aphrodite
1,993
603
1,622
3,600
9,631
6,439
153
3,455
6,176
20,890
998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,441
Gold Earned
37,925
305
Minions Killed
386
0
Camps Cleared
0
1,242,923
Distance Traveled
1,200,269
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,214
632
48
4
0
259,131
2
W
Arachne
7,544
580
67
5
0
256,342
0
L
Ix Chel
5,143
396
26
2
0
207,850
0
L
Bastet
6,450
496
71
5
0
293,881
2
W
Ix Chel
8,744
673
100
8
0
276,132
2
W
Charybdis
6,788
522
75
6
0
224,254
0
L
Rama
7,541
580
94
7
0
218,759
0
W
Zhong Kui
8,325
640
116
9
0
214,904
2
L
Pele
6,093
469
66
5
0
263,302
0
W
Aphrodite
6,524
502
28
2
0
228,637
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role