Player Matchup

Ymir
Ymir
 
Ymir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Gimtastic
Ah Muzen Cab
Level 62
God Stats
4W - 2L
1,944 SR
Queue Stats
220W - 154L
1,619 Elo+
Solo
Sol
Sol
TruPharoah360
Sol
Level 148
God Stats
39W - 53L
1,489 SR
Queue Stats
759W - 798L
1,430 Elo+
Solo
Nu Wa
Nu Wa
helovina7987
Nu Wa
Level 47
God Stats
109W - 143L
1,469 SR
Queue Stats
116W - 159L
1,403 Elo+
Solo
Team Averages
Level 101
1,580 SR
1,490 Elo+

VS

Team Averages
Level 98
1,574 SR
1,463 Elo+
Sylvanus
Sylvanus
JAGUAR_PAW_94
Sylvanus
Level 128
God Stats
6W - 1L
1,765 SR
Queue Stats
873W - 926L
1,460 Elo+
Solo
Amaterasu
Amaterasu
Mansteel7
Amaterasu
Level 67
God Stats
75W - 66L
1,541 SR
Queue Stats
123W - 139L
1,486 Elo+
Solo
Charon
Charon
Shamyko
Charon
Level 109
God Stats
24W - 24L
1,329 SR
Queue Stats
131W - 127L
1,361 Elo+
Solo
Danzaburou
Danzaburou
slo_mo10
Danzaburou
Level 32
God Stats
83W - 98L
1,447 SR
Queue Stats
103W - 130L
1,406 Elo+
Solo
Baba Yaga
Baba Yaga
ward25
Baba Yaga
Level 156
God Stats
1W - 0L
1,786 SR
Queue Stats
110W - 87L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 2 / 3
6,984
998
4,091
5,221
4,122
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
 
Cthulhu
12
0 / 4 / 0
6,729
961
6,570
7,909
7,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Gimtastic
Ah Muzen Cab
12
3 / 2 / 0
7,907
1,130
8,181
3,372
1,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 3 / 2
7,003
1,000
4,947
5,465
1,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 1 / 1
6,854
979
7,576
3,049
899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

292

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JAGUAR_PAW_94
Sylvanus
13
0 / 0 / 5
7,189
1,027
2,587
7,760
5,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
Mansteel7
Amaterasu
13
2 / 0 / 6
7,577
1,082
4,675
6,507
3,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
Shamyko
Charon
13
3 / 1 / 8
8,597
1,228
4,394
7,367
6,206
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Danzaburou
slo_mo10
Danzaburou
13
6 / 1 / 2
8,719
1,246
7,017
6,708
2,707
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
ward25
Baba Yaga
13
1 / 1 / 9
7,439
1,063
5,181
6,505
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
3
Kills
12
12
Deaths
3
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
3
0.75
L
Cthulhu
 
Cthulhu
0
4
0
0
L
Ah Muzen Cab
Gimtastic
Ah Muzen Cab
3
2
0
1.5
W
Sylvanus
JAGUAR_PAW_94
Sylvanus
0
0
5
2.5
W
Amaterasu
Mansteel7
Amaterasu
2
0
6
5
W
Charon
Shamyko
Charon
3
1
8
7
L
0
3
2
0.33
L
0
1
1
0.5
W
Danzaburou
slo_mo10
Danzaburou
6
1
2
7
W
Baba Yaga
ward25
Baba Yaga
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,365
Damage
23,854
25,016
Taken
34,847
15,752
Mitigated
20,608
1,592
Healing
8,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,091
238
0
0
5,221
4,122
0
2,091
2,944
9,605
4
L
Cthulhu
 
Cthulhu
6,570
421
19
272
7,909
7,781
0
3,238
4,334
12,541
283
L
Ah Muzen Cab
Gimtastic
Ah Muzen Cab
8,181
1,498
0
0
3,372
1,028
0
2,333
867
0
21,681
W
Sylvanus
JAGUAR_PAW_94
Sylvanus
2,587
1,035
2,103
1,511
7,760
5,592
0
4,951
2,773
18,262
4,495
W
Amaterasu
Mansteel7
Amaterasu
4,675
1,973
0
2,450
6,507
3,734
0
5,076
1,357
0
10,331
W
Charon
Shamyko
Charon
4,394
1,265
0
584
7,367
6,206
0
5,038
2,146
9,541
1,335
L
4,947
2,389
0
1,301
5,465
1,922
0
2,415
2,818
19,988
2,280
L
7,576
2,659
0
0
3,049
899
0
1,026
1,829
18,378
0
W
Danzaburou
slo_mo10
Danzaburou
7,017
2,888
0
854
6,708
2,707
0
4,468
2,201
0
23,448
W
Baba Yaga
ward25
Baba Yaga
5,181
158
0
1,103
6,505
2,369
0
2,828
3,570
14,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,477
Gold Earned
39,521
133
Minions Killed
156
4
Camps Cleared
5
564,537
Distance Traveled
670,252
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,984
998
16
2
1
75,086
0
L
Cthulhu
6,729
961
18
3
0
121,829
0
L
Ah Muzen Cab
7,907
1,130
31
4
1
117,792
0
W
Sylvanus
7,189
1,027
53
8
3
127,564
0
W
Amaterasu
7,577
1,082
23
3
1
149,739
0
W
Charon
8,597
1,228
15
2
0
126,151
0
L
Sol
7,003
1,000
37
5
1
121,003
0
L
Nu Wa
6,854
979
31
4
1
128,827
0
W
Danzaburou
8,719
1,246
28
4
1
143,461
0
W
Baba Yaga
7,439
1,063
37
5
0
123,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role