Player Matchup

Ares
Ares
Genirelmax
Ares
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 63L
1,314 Elo+
Party 1
Baron Samedi
Baron Samedi
Godzilla1201784
Baron Samedi
Level 8
God Stats
0W - 5L
1,169 SR
Queue Stats
17W - 23L
1,130 Elo+
Party 1
Cthulhu
Cthulhu
Laide
Cthulhu
Level 66
God Stats
0W - 1L
1,516 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Neith
Neith
NeonGene
Neith
Level 2
God Stats
1W - 1L
1,700 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Surtr
Surtr
SparzeBullet
Surtr
Level 89
God Stats
23W - 13L
1,357 SR
Queue Stats
70W - 85L
1,426 Elo+
Party 1
Team Averages
Level 37
1,448 SR
1,374 Elo+

VS

Team Averages
Level 77
1,517 SR
1,404 Elo+
Ymir
Ymir
Guti_Z-
Ymir
Level 80
God Stats
71W - 67L
1,511 SR
Queue Stats
305W - 311L
1,369 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jono-mon
Tsukuyomi
Level 132
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 39L
1,324 Elo+
Party 3
Olorun
Olorun
MrAky
Olorun
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 140L
1,547 Elo+
Party 4
Anubis
Anubis
PhoenixReturned
Anubis
Level 46
God Stats
3W - 3L
1,500 SR
Queue Stats
26W - 34L
1,287 Elo+
Party 3
Fafnir
Fafnir
thetekinb
Fafnir
Level 64
God Stats
107W - 98L
1,575 SR
Queue Stats
198W - 211L
1,492 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 6
4,652
423
1,289
3,854
1,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Godzilla1201784
Baron Samedi
7
0 / 5 / 5
4,943
449
2,041
6,616
3,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
Laide
Cthulhu
8
2 / 4 / 1
5,124
466
3,791
6,782
2,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
NeonGene
Neith
8
0 / 3 / 0
4,711
428
2,933
5,401
1,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
7 / 2 / 0
6,124
557
7,741
9,001
4,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Guti_Z-
Ymir
13
3 / 0 / 1
7,500
682
5,296
5,425
4,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Jono-mon
Tsukuyomi
12
5 / 0 / 2
6,573
598
2,528
7,462
2,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
MrAky
Olorun
10
6 / 3 / 3
6,783
617
7,847
8,399
2,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

10
0 / 2 / 1
6,058
551
601
3,847
1,493
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fafnir
thetekinb
Fafnir
9
1 / 4 / 6
5,758
523
4,427
7,314
4,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
9
Kills
15
15
Deaths
9
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
1
6
3
L
Baron Samedi
Godzilla1201784
Baron Samedi
0
5
5
0.5
W
Ymir
Guti_Z-
Ymir
3
0
1
3.5
W
Tsukuyomi
Jono-mon
Tsukuyomi
5
0
2
6
L
Cthulhu
Laide
Cthulhu
2
4
1
0.63
W
Olorun
MrAky
Olorun
6
3
3
2.5
L
Neith
NeonGene
Neith
0
3
0
0
W
0
2
1
0.25
L
7
2
0
3.5
W
Fafnir
thetekinb
Fafnir
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,795
Damage
20,699
31,654
Taken
32,447
12,932
Mitigated
15,600
5,972
Healing
9,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,289
315
0
0
3,854
1,408
0
866
2,872
13,814
0
L
Baron Samedi
Godzilla1201784
Baron Samedi
2,041
97
116
336
6,616
3,005
0
4,270
2,178
12,676
485
W
Ymir
Guti_Z-
Ymir
5,296
910
0
1,500
5,425
4,370
519
204
5,158
38,379
2,522
W
Tsukuyomi
Jono-mon
Tsukuyomi
2,528
427
0
3,536
7,462
2,537
345
325
7,103
0
39,668
L
Cthulhu
Laide
Cthulhu
3,791
153
0
741
6,782
2,855
0
3,778
2,876
18,918
1,268
W
Olorun
MrAky
Olorun
7,847
4,099
190
2,585
8,399
2,872
0
2,880
5,373
35,893
0
L
Neith
NeonGene
Neith
2,933
1,220
0
724
5,401
1,503
0
3,578
1,393
0
21,230
W
601
0
0
1,193
3,847
1,493
491
1,237
2,427
31,983
1,073
L
7,741
2,588
0
4,055
9,001
4,161
0
4,562
4,221
643
27,985
W
Fafnir
thetekinb
Fafnir
4,427
1,756
0
701
7,314
4,328
259
2,198
5,085
14,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,554
Gold Earned
32,672
152
Minions Killed
291
0
Camps Cleared
0
922,001
Distance Traveled
982,373
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,652
423
29
3
0
150,431
0
L
Baron Samedi
4,943
449
14
1
0
166,018
0
W
Ymir
7,500
682
74
7
0
178,746
0
W
Tsukuyomi
6,573
598
72
7
0
250,914
0
L
Cthulhu
5,124
466
35
3
0
189,269
0
W
Olorun
6,783
617
60
5
0
192,695
0
L
Neith
4,711
428
38
3
0
189,385
0
W
Anubis
6,058
551
56
5
0
164,220
0
L
Surtr
6,124
557
36
3
0
226,898
0
W
Fafnir
5,758
523
29
3
0
195,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role