Player Matchup

King Arthur
King Arthur
AMQ03
King Arthur
Level 48
God Stats
15W - 16L
1,596 SR
Queue Stats
106W - 111L
1,538 Elo+
Solo
Da Ji
Da Ji
Jaybo94
Da Ji
Level 78
God Stats
9W - 6L
1,646 SR
Queue Stats
18W - 20L
1,502 Elo+
Party 3
Ganesha
Ganesha
Joelillooo
Ganesha
Level 67
God Stats
2W - 3L
1,923 SR
Queue Stats
64W - 52L
1,564 Elo+
Party 4
Chronos
Chronos
Maverick
Chronos
Level 204
God Stats
11W - 8L
1,680 SR
Queue Stats
75W - 62L
1,564 Elo+
Party 3
Nut
Nut
kimywolfy
Nut
Level 147
God Stats
0W - 1L
1,712 SR
Queue Stats
14W - 14L
1,662 Elo+
Party 4
Team Averages
Level 109
1,711 SR
1,566 Elo+

VS

Team Averages
Level 140
1,572 SR
1,516 Elo+
Yemoja
Yemoja
Dileyz
Yemoja
Level 107
God Stats
4W - 2L
1,765 SR
Queue Stats
119W - 85L
1,552 Elo+
Party 2
Amaterasu
Amaterasu
EroxMD
Amaterasu
Level 147
God Stats
1W - 1L
1,355 SR
Queue Stats
95W - 96L
1,543 Elo+
Party 1
Cabrakan
Cabrakan
MrxNihilus
Cabrakan
Level 158
God Stats
2W - 1L
1,717 SR
Queue Stats
128W - 172L
1,476 Elo+
Party 1
Discordia
Discordia
Skilprop
Discordia
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 44L
1,478 Elo+
Party 1
Danzaburou
Danzaburou
caradearabe
Danzaburou
Level 129
God Stats
11W - 8L
1,521 SR
Queue Stats
171W - 134L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AMQ03
King Arthur
7
0 / 3 / 1
4,529
566
2,578
6,408
2,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
Jaybo94
Da Ji
9
2 / 2 / 1
4,688
586
2,628
6,451
1,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
Joelillooo
Ganesha
7
0 / 2 / 3
4,309
539
1,117
6,494
3,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
Maverick
Chronos
9
1 / 4 / 0
5,258
657
541
4,656
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 2 / 1
4,246
531
932
4,719
1,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dileyz
Yemoja
9
0 / 1 / 4
4,748
594
2,201
3,826
1,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
EroxMD
Amaterasu
9
1 / 1 / 2
5,626
703
4,217
5,569
4,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
MrxNihilus
Cabrakan
10
9 / 1 / 1
5,718
715
5,765
6,361
3,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Skilprop
Discordia
10
1 / 0 / 7
5,356
670
3,322
2,217
644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
caradearabe
Danzaburou
9
2 / 0 / 2
5,101
638
3,283
2,842
887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
3
Kills
13
13
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AMQ03
King Arthur
0
3
1
0.17
W
Yemoja
Dileyz
Yemoja
0
1
4
2
W
Amaterasu
EroxMD
Amaterasu
1
1
2
2
L
Da Ji
Jaybo94
Da Ji
2
2
1
1.25
L
Ganesha
Joelillooo
Ganesha
0
2
3
0.75
L
Chronos
Maverick
Chronos
1
4
0
0.25
W
Cabrakan
MrxNihilus
Cabrakan
9
1
1
9.5
W
Discordia
Skilprop
Discordia
1
0
7
4.5
W
Danzaburou
caradearabe
Danzaburou
2
0
2
3
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,796
Damage
18,788
28,728
Taken
20,815
10,197
Mitigated
11,642
7,705
Healing
9,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AMQ03
King Arthur
2,578
702
0
1,052
6,408
2,694
0
442
5,668
0
24,269
W
Yemoja
Dileyz
Yemoja
2,201
168
1,748
692
3,826
1,856
0
276
3,550
14,199
0
W
Amaterasu
EroxMD
Amaterasu
4,217
1,697
0
2,056
5,569
4,584
0
106
5,463
506
33,129
L
Da Ji
Jaybo94
Da Ji
2,628
538
0
2,499
6,451
1,727
0
2,805
3,646
0
19,797
L
Ganesha
Joelillooo
Ganesha
1,117
159
0
1,578
6,494
3,202
0
2,877
3,617
10,303
0
L
Chronos
Maverick
Chronos
541
138
0
1,272
4,656
1,253
0
3,153
1,503
26,965
0
W
Cabrakan
MrxNihilus
Cabrakan
5,765
1,308
0
3,594
6,361
3,671
0
641
5,720
24,989
2,004
W
Discordia
Skilprop
Discordia
3,322
329
0
652
2,217
644
0
317
1,900
31,629
0
W
Danzaburou
caradearabe
Danzaburou
3,283
1,164
0
839
2,842
887
108
318
2,524
0
40,565
L
932
96
0
1,304
4,719
1,321
0
2,036
2,683
0
24,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,030
Gold Earned
26,549
208
Minions Killed
261
0
Camps Cleared
0
809,736
Distance Traveled
793,802
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,529
566
42
5
0
157,949
0
W
Yemoja
4,748
594
27
3
0
133,245
5
W
Amaterasu
5,626
703
66
8
0
166,055
0
L
Da Ji
4,688
586
46
6
0
193,509
0
L
Ganesha
4,309
539
3
0
0
169,422
2
L
Chronos
5,258
657
60
8
0
140,591
0
W
Cabrakan
5,718
715
38
5
0
179,805
0
W
Discordia
5,356
670
65
8
0
168,525
0
W
Danzaburou
5,101
638
65
8
0
146,172
0
L
Nut
4,246
531
57
7
0
148,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role