Player Matchup

Hercules
Hercules
 
Hercules
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Diddac
Anubis
Level 128
God Stats
233W - 184L
1,523 SR
Queue Stats
600W - 564L
1,484 Elo+
Solo
Nox
Nox
checked123
Nox
Level 66
God Stats
4W - 8L
1,287 SR
Queue Stats
56W - 58L
1,410 Elo+
Solo
Thanatos
Thanatos
fireamorte
Thanatos
Level 124
God Stats
8W - 11L
1,359 SR
Queue Stats
114W - 105L
1,490 Elo+
Solo
Hachiman
Hachiman
to489my
Hachiman
Level 90
God Stats
57W - 87L
1,416 SR
Queue Stats
571W - 527L
1,537 Elo+
Solo
Team Averages
Level 105
1,417 SR
1,484 Elo+

VS

Team Averages
Level 75
1,534 SR
1,416 Elo+
Poseidon
Poseidon
 
Poseidon
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
LiL josh7391
Bastet
Level 120
God Stats
6W - 4L
1,691 SR
Queue Stats
367W - 348L
1,495 Elo+
Solo
Arachne
Arachne
RadioS0da
Arachne
Level 43
God Stats
3W - 7L
1,489 SR
Queue Stats
166W - 189L
1,408 Elo+
Solo
Medusa
Medusa
Scarecrow93616
Medusa
Level 113
God Stats
9W - 12L
1,572 SR
Queue Stats
294W - 282L
1,459 Elo+
Solo
King Arthur
King Arthur
kruzad3r03
King Arthur
Level 36
God Stats
2W - 5L
1,417 SR
Queue Stats
6W - 23L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
6
0 / 1 / 0
3,647
608
1,030
5,073
2,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Diddac
Anubis
7
2 / 1 / 0
4,240
707
2,471
3,778
1,422
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

7
0 / 0 / 1
3,815
636
1,209
1,534
380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thanatos
fireamorte
Thanatos
7
0 / 1 / 1
3,545
591
1,149
4,593
1,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
to489my
Hachiman
6
0 / 2 / 0
3,420
570
1,011
2,859
749
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
6
0 / 0 / 1
3,491
582
2,583
1,374
221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
6
1 / 1 / 0
3,559
593
3,119
5,002
1,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
RadioS0da
Arachne
7
1 / 1 / 0
3,685
614
1,276
3,958
560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
3 / 0 / 0
4,529
755
2,403
2,941
724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

King Arthur
kruzad3r03
King Arthur
5
0 / 0 / 0
3,074
512
130
1,352
355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
2
Kills
5
5
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
1
0
0
L
Poseidon
 
Poseidon
0
0
1
0.5
W
Anubis
Diddac
Anubis
2
1
0
2
L
Bastet
1
1
0
1
L
Arachne
RadioS0da
Arachne
1
1
0
1
L
3
0
0
3
W
0
0
1
0.5
W
Thanatos
fireamorte
Thanatos
0
1
1
0.5
L
King Arthur
kruzad3r03
King Arthur
0
0
0
0
W
Hachiman
to489my
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,870
Damage
9,511
17,837
Taken
14,627
6,079
Mitigated
3,151
7,626
Healing
6,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
1,030
122
0
2,012
5,073
2,103
0
198
4,875
0
10,753
L
Poseidon
 
Poseidon
2,583
625
0
415
1,374
221
0
163
1,211
14,965
2,829
W
Anubis
Diddac
Anubis
2,471
370
0
1,780
3,778
1,422
0
1,323
2,455
25,208
0
L
Bastet
3,119
676
0
1,868
5,002
1,291
0
1,438
3,564
0
19,307
L
Arachne
RadioS0da
Arachne
1,276
1,078
0
2,446
3,958
560
0
1,795
2,163
0
10,479
L
2,403
928
0
1,244
2,941
724
0
0
2,941
0
26,524
W
1,209
54
0
590
1,534
380
0
538
996
12,921
1,245
W
Thanatos
fireamorte
Thanatos
1,149
289
0
2,706
4,593
1,425
0
388
4,205
0
18,668
L
King Arthur
kruzad3r03
King Arthur
130
0
0
480
1,352
355
0
268
1,084
0
2,353
W
Hachiman
to489my
Hachiman
1,011
643
0
538
2,859
749
0
0
2,859
0
19,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,667
Gold Earned
18,338
180
Minions Killed
131
0
Camps Cleared
0
574,443
Distance Traveled
575,551
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
3,647
608
23
4
0
125,269
2
L
Poseidon
3,491
582
33
6
0
126,721
1
W
Anubis
4,240
707
54
9
0
88,689
0
L
Bastet
3,559
593
35
6
0
139,339
0
L
Arachne
3,685
614
19
3
0
131,408
0
L
Medusa
4,529
755
41
7
0
110,951
0
W
Nox
3,815
636
35
6
0
124,383
0
W
Thanatos
3,545
591
38
6
0
134,448
0
L
King Arthur
3,074
512
3
1
0
67,132
0
W
Hachiman
3,420
570
30
5
0
101,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role