Player Matchup

Anubis
Anubis
AchayBiNa3na3
Anubis
Level 127
God Stats
6W - 2L
1,499 SR
Queue Stats
37W - 27L
1,609 Elo+
Solo
Fafnir
Fafnir
Afda
Fafnir
Level 105
God Stats
15W - 5L
1,905 SR
Queue Stats
283W - 55L
1,875 Elo+
Party 1
Chiron
Chiron
TheOllyKiinzer
Chiron
Level 112
God Stats
7W - 1L
1,873 SR
Queue Stats
157W - 39L
1,807 Elo+
Party 1
Team Averages
Level 115
1,759 SR
1,764 Elo+

VS

Team Averages
Level 51
1,616 SR
1,463 Elo+
Mulan
Mulan
Aurami
Mulan
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 103L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
MiissTeacher
Danzaburou
Level 108
God Stats
0W - 1L
1,848 SR
Queue Stats
8W - 10L
1,389 Elo+
Solo
Thoth
Thoth
riicepuddiing
Thoth
Level 30
God Stats
0W - 7L
1,500 SR
Queue Stats
142W - 154L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 6
7,547
1,078
5,874
3,741
1,497
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Afda
Fafnir
12
5 / 0 / 5
7,760
1,109
3,937
5,540
4,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 0 / 4
6,530
933
3,456
2,271
677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Aurami
Mulan
10
0 / 4 / 1
5,374
768
4,536
7,021
3,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
MiissTeacher
Danzaburou
7
0 / 2 / 0
4,923
703
1,176
2,681
470
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 4 / 0
6,287
898
1,462
4,911
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
10
Kills
2
2
Deaths
10
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
2
6
3.5
W
Fafnir
Afda
Fafnir
5
0
5
7.5
L
Mulan
Aurami
Mulan
0
4
1
0.13
L
Danzaburou
MiissTeacher
Danzaburou
0
2
0
0
W
1
0
4
3
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,267
Damage
7,174
11,552
Taken
14,613
6,831
Mitigated
4,828
4,190
Healing
2,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,874
527
0
691
3,741
1,497
0
486
3,142
25,255
538
W
Fafnir
Afda
Fafnir
3,937
1,439
0
2,396
5,540
4,657
171
245
5,049
10,796
3,350
L
Mulan
Aurami
Mulan
4,536
1,586
0
1,090
7,021
3,251
0
4,348
2,394
0
5,344
L
Danzaburou
MiissTeacher
Danzaburou
1,176
509
0
642
2,681
470
0
1,209
1,435
0
9,191
W
3,456
641
192
911
2,271
677
925
802
1,436
0
23,774
L
1,462
32
0
500
4,911
1,107
0
3,089
1,702
21,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,837
Gold Earned
16,584
110
Minions Killed
76
0
Camps Cleared
0
399,874
Distance Traveled
304,903
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,547
1,078
38
5
0
126,943
0
W
Fafnir
7,760
1,109
25
4
0
133,191
0
L
Mulan
5,374
768
4
1
0
134,657
4
L
Danzaburou
4,923
703
12
2
0
54,566
0
W
Chiron
6,530
933
47
7
0
139,740
0
L
Thoth
6,287
898
60
9
0
115,680
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role