Player Matchup

Sylvanus
Sylvanus
Capt Obvious324
Sylvanus
Level 148
God Stats
25W - 19L
1,609 SR
Queue Stats
207W - 191L
1,443 Elo+
Solo
Chernobog
Chernobog
ItsEspr3ss0
Chernobog
Level 104
God Stats
11W - 14L
1,528 SR
Queue Stats
184W - 180L
1,508 Elo+
Party 1
Hades
Hades
Kapitan_Rukaku
Hades
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,283 Elo+
Party 2
Nike
Nike
Lilboyblue2626
Nike
Level 139
God Stats
1W - 2L
1,386 SR
Queue Stats
138W - 146L
1,500 Elo+
Party 1
Zeus
Zeus
Migun_Loh
Zeus
Level 24
God Stats
4W - 5L
1,393 SR
Queue Stats
4W - 5L
1,396 Elo+
Party 2
Team Averages
Level 90
1,483 SR
1,426 Elo+

VS

Team Averages
Level 121
1,535 SR
1,510 Elo+
Poseidon
Poseidon
 
Poseidon
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BigBootyJenna
Izanami
Level 108
God Stats
18W - 4L
1,741 SR
Queue Stats
55W - 49L
1,484 Elo+
Solo
Ne Zha
Ne Zha
Thegaylovers
Ne Zha
Level 63
God Stats
1W - 1L
1,266 SR
Queue Stats
93W - 72L
1,492 Elo+
Solo
Charon
Charon
xDadxx
Charon
Level 140
God Stats
4W - 7L
1,668 SR
Queue Stats
71W - 73L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
1 / 3 / 3
5,672
567
4,132
8,146
3,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
ItsEspr3ss0
Chernobog
12
2 / 1 / 1
6,266
627
5,782
6,692
2,282
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
0 / 4 / 0
4,831
483
1,248
6,849
3,128
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
1 / 3 / 1
5,478
548
4,999
7,974
4,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Zeus
10
1 / 3 / 0
5,265
527
3,926
5,686
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
2 / 1 / 4
6,756
676
4,957
6,919
4,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Persephone
 
Persephone
10
0 / 2 / 0
5,858
586
1,485
5,082
1,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
12
7 / 1 / 1
7,343
734
5,474
5,287
1,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ne Zha
11
3 / 1 / 6
6,237
624
5,729
9,704
2,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
xDadxx
Charon
10
2 / 0 / 9
6,906
691
3,576
7,537
4,802
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
5
Kills
14
14
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
1
4
4
W
Persephone
 
Persephone
0
2
0
0
W
Izanami
7
1
1
7.5
L
Sylvanus
1
3
3
0.83
L
Chernobog
ItsEspr3ss0
Chernobog
2
1
1
2.5
L
0
4
0
0
L
1
3
1
0.5
L
Zeus
1
3
0
0.33
W
Ne Zha
3
1
6
6
W
Charon
xDadxx
Charon
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,087
Damage
21,221
35,347
Taken
34,529
14,738
Mitigated
14,698
11,679
Healing
11,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,957
1,308
0
1,757
6,919
4,024
0
951
5,672
44,414
0
W
Persephone
 
Persephone
1,485
49
0
1,216
5,082
1,160
0
561
4,485
30,777
608
W
Izanami
5,474
4,070
0
2,000
5,287
1,723
742
2,891
2,396
0
56,675
L
Sylvanus
4,132
703
439
3,197
8,146
3,700
0
2,296
5,850
27,052
12,938
L
Chernobog
ItsEspr3ss0
Chernobog
5,782
2,853
0
1,797
6,692
2,282
0
3,482
3,210
0
40,802
L
1,248
152
90
2,195
6,849
3,128
0
1,040
5,809
19,102
514
L
4,999
750
0
1,777
7,974
4,342
0
2,440
5,534
0
26,671
L
Zeus
3,926
229
0
2,184
5,686
1,286
0
719
4,967
30,023
611
W
Ne Zha
5,729
2,204
0
4,161
9,704
2,989
0
1,905
7,729
0
33,303
W
Charon
xDadxx
Charon
3,576
1,000
0
2,080
7,537
4,802
230
3,612
3,925
19,048
3,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,512
Gold Earned
33,100
299
Minions Killed
304
0
Camps Cleared
0
993,018
Distance Traveled
1,058,462
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,756
676
69
7
0
204,037
1
W
Persephone
5,858
586
55
6
0
209,792
0
W
Izanami
7,343
734
92
9
0
190,840
0
L
Sylvanus
5,672
567
70
7
0
222,794
0
L
Chernobog
6,266
627
77
8
0
225,092
2
L
Hades
4,831
483
37
4
0
153,223
0
L
Nike
5,478
548
56
6
0
195,797
0
L
Zeus
5,265
527
59
6
0
196,112
0
W
Ne Zha
6,237
624
60
6
0
238,544
0
W
Charon
6,906
691
28
3
0
215,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role