Player Matchup

Janus
Janus
DiluteAuto
Janus
Level 127
God Stats
0W - 3L
1,122 SR
Queue Stats
18W - 20L
1,495 Elo+
Party 2
Da Ji
Da Ji
Gogo677
Da Ji
Level 156
God Stats
1W - 2L
1,611 SR
Queue Stats
175W - 151L
1,492 Elo+
Party 2
Zhong Kui
Zhong Kui
NEWPLAYERNAME562
Zhong Kui
Level 69
God Stats
6W - 5L
1,779 SR
Queue Stats
329W - 319L
1,491 Elo+
Solo
Shiva
Shiva
Steelrayoleg
Shiva
Level 81
God Stats
1W - 4L
1,200 SR
Queue Stats
363W - 312L
1,457 Elo+
Solo
Apollo
Apollo
xCamiii
Apollo
Level 40
God Stats
0W - 3L
1,252 SR
Queue Stats
17W - 26L
1,416 Elo+
Solo
Team Averages
Level 95
1,393 SR
1,470 Elo+

VS

Team Averages
Level 113
1,658 SR
1,515 Elo+
Bacchus
Bacchus
 
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Radicallarry2425
Danzaburou
Level 100
God Stats
50W - 48L
1,581 SR
Queue Stats
135W - 119L
1,510 Elo+
Solo
Kumbhakarna
Kumbhakarna
Ragnoraok
Kumbhakarna
Level 128
God Stats
2W - 0L
1,723 SR
Queue Stats
37W - 33L
1,558 Elo+
Solo
Anubis
Anubis
Yourchoice555
Anubis
Level 143
God Stats
66W - 27L
1,804 SR
Queue Stats
426W - 408L
1,518 Elo+
Party 1
Sun Wukong
Sun Wukong
murder_boy_yt
Sun Wukong
Level 69
God Stats
9W - 7L
1,684 SR
Queue Stats
72W - 82L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
8
0 / 5 / 0
4,914
491
834
6,852
1,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Gogo677
Da Ji
11
1 / 3 / 0
5,441
544
2,745
8,298
2,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
11
1 / 3 / 0
6,228
623
5,002
8,291
4,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
1 / 5 / 2
5,096
510
4,012
11,841
4,952
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
xCamiii
Apollo
7
1 / 6 / 0
4,930
493
3,112
8,272
1,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
6 / 1 / 5
6,227
623
4,246
5,698
4,490
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
Radicallarry2425
Danzaburou
10
1 / 1 / 3
5,224
522
5,405
5,304
1,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Ragnoraok
Kumbhakarna
10
0 / 1 / 3
4,721
472
4,251
7,666
3,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
10 / 0 / 3
7,194
719
10,560
5,805
2,526
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
murder_boy_yt
Sun Wukong
10
5 / 1 / 5
5,984
598
4,965
5,266
2,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
4
Kills
22
22
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
6
1
5
8.5
L
Janus
0
5
0
0
L
Da Ji
Gogo677
Da Ji
1
3
0
0.33
L
Zhong Kui
1
3
0
0.33
W
Danzaburou
Radicallarry2425
Danzaburou
1
1
3
2.5
W
Kumbhakarna
Ragnoraok
Kumbhakarna
0
1
3
1.5
L
1
5
2
0.4
W
10
0
3
11.5
W
Sun Wukong
murder_boy_yt
Sun Wukong
5
1
5
7.5
L
Apollo
xCamiii
Apollo
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,705
Damage
29,427
43,554
Taken
29,739
14,666
Mitigated
14,615
13,456
Healing
10,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,246
759
0
1,238
5,698
4,490
0
465
5,233
11,138
0
L
Janus
834
0
0
410
6,852
1,063
0
4,751
2,101
22,987
947
L
Da Ji
Gogo677
Da Ji
2,745
466
0
3,898
8,298
2,288
0
2,439
5,859
0
36,708
L
Zhong Kui
5,002
651
0
4,350
8,291
4,507
122
4,494
3,278
34,937
5,675
W
Danzaburou
Radicallarry2425
Danzaburou
5,405
2,718
0
2,243
5,304
1,484
16
327
4,969
0
36,207
W
Kumbhakarna
Ragnoraok
Kumbhakarna
4,251
352
0
2,362
7,666
3,483
9
2,852
4,814
27,263
0
L
4,012
291
292
3,277
11,841
4,952
0
3,482
8,359
0
14,937
W
10,560
416
0
3,755
5,805
2,526
14
865
4,852
49,717
946
W
Sun Wukong
murder_boy_yt
Sun Wukong
4,965
1,613
0
877
5,266
2,632
0
566
4,700
0
29,873
L
Apollo
xCamiii
Apollo
3,112
1,613
0
1,229
8,272
1,856
0
3,224
5,048
0
20,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,609
Gold Earned
29,350
264
Minions Killed
234
0
Camps Cleared
0
935,040
Distance Traveled
1,003,502
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,227
623
18
2
0
207,817
2
L
Janus
4,914
491
60
6
0
186,926
0
L
Da Ji
5,441
544
68
7
0
225,783
0
L
Zhong Kui
6,228
623
78
8
0
148,281
0
W
Danzaburou
5,224
522
54
5
0
201,747
0
W
Kumbhakarna
4,721
472
38
4
0
191,482
0
L
Shiva
5,096
510
20
2
0
197,752
2
W
Anubis
7,194
719
84
8
0
201,837
0
W
Sun Wukong
5,984
598
40
4
0
200,619
0
L
Apollo
4,930
493
38
4
0
176,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role