Player Matchup

Tiamat
Tiamat
Joennazz
Tiamat
Level 128
God Stats
40W - 38L
1,452 SR
Queue Stats
320W - 317L
1,479 Elo+
Solo
Maui
Maui
LeonardoMX
Maui
Level 49
God Stats
28W - 12L
1,662 SR
Queue Stats
66W - 55L
1,483 Elo+
Party 3
Izanami
Izanami
Lightnnings
Izanami
Level 7
God Stats
1W - 1L
1,449 SR
Queue Stats
3W - 3L
1,386 Elo+
Party 1
Ne Zha
Ne Zha
VenitoKamelas2
Ne Zha
Level 122
God Stats
12W - 8L
1,566 SR
Queue Stats
110W - 110L
1,433 Elo+
Party 1
Surtr
Surtr
alexige
Surtr
Level 143
God Stats
6W - 5L
1,603 SR
Queue Stats
253W - 241L
1,456 Elo+
Party 3
Team Averages
Level 90
1,546 SR
1,448 Elo+

VS

Team Averages
Level 50
1,506 SR
1,378 Elo+
Mulan
Mulan
Hampii
Mulan
Level 48
God Stats
26W - 15L
1,674 SR
Queue Stats
62W - 58L
1,509 Elo+
Party 2
Vulcan
Vulcan
JcEj54
Vulcan
Level 68
God Stats
2W - 2L
1,584 SR
Queue Stats
27W - 35L
1,407 Elo+
Solo
Pele
Pele
RobertoFF
Pele
Level 100
God Stats
0W - 2L
1,273 SR
Queue Stats
89W - 96L
1,464 Elo+
Solo
Nut
Nut
jgen
Nut
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 31L
1,315 Elo+
Party 2
Ymir
Ymir
lyaneii
Ymir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,196 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Joennazz
Tiamat
18
6 / 0 / 1
10,378
649
8,341
6,939
3,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 3 / 7
7,799
487
2,917
13,617
11,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Izanami
Lightnnings
Izanami
12
0 / 5 / 3
6,923
433
3,565
8,555
2,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 1 / 4
8,753
547
3,976
13,153
5,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
alexige
Surtr
14
2 / 2 / 3
8,474
530
6,975
17,112
11,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Hampii
Mulan
15
4 / 4 / 1
9,606
600
13,164
16,213
12,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vulcan
JcEj54
Vulcan
16
0 / 3 / 0
8,765
548
4,214
8,143
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pele
7
1 / 1 / 0
5,869
367
1,095
3,432
1,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nut
jgen
Nut
14
5 / 3 / 4
8,288
518
11,321
7,833
2,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ymir
lyaneii
Ymir
13
1 / 0 / 8
8,136
509
5,484
8,276
7,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
24
10
Kills
11
11
Deaths
11
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mulan
Hampii
Mulan
4
4
1
1.13
L
Vulcan
JcEj54
Vulcan
0
3
0
0
W
Tiamat
Joennazz
Tiamat
6
0
1
6.5
W
0
3
7
1.17
W
Izanami
Lightnnings
Izanami
0
5
3
0.3
L
Pele
1
1
0
1
W
2
1
4
4
W
Surtr
alexige
Surtr
2
2
3
1.75
L
Nut
jgen
Nut
5
3
4
2.33
L
Ymir
lyaneii
Ymir
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,774
Damage
35,278
59,376
Taken
43,897
35,303
Mitigated
26,263
16,748
Healing
7,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Hampii
Mulan
13,164
1,335
0
4,714
16,213
12,511
0
2,852
13,361
0
79,730
L
Vulcan
JcEj54
Vulcan
4,214
0
0
500
8,143
2,913
0
4,621
3,522
72,430
1,031
W
Tiamat
Joennazz
Tiamat
8,341
424
0
3,870
6,939
3,868
60
2,515
4,424
88,229
897
W
2,917
384
0
3,689
13,617
11,415
480
2,960
10,657
27,755
0
W
Izanami
Lightnnings
Izanami
3,565
1,902
0
492
8,555
2,590
114
1,903
6,652
0
39,240
L
Pele
1,095
433
0
778
3,432
1,026
0
522
2,910
0
15,678
W
3,976
1,290
0
3,190
13,153
5,690
55
716
12,437
0
74,411
W
Surtr
alexige
Surtr
6,975
2,337
0
5,507
17,112
11,740
686
1,459
15,653
2,096
49,313
L
Nut
jgen
Nut
11,321
6,390
0
403
7,833
2,691
616
2,584
5,249
0
62,315
L
Ymir
lyaneii
Ymir
5,484
836
0
1,264
8,276
7,122
58
1,326
6,950
23,972
2,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,327
Gold Earned
40,664
472
Minions Killed
463
0
Camps Cleared
0
1,604,949
Distance Traveled
1,328,062
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,606
600
132
8
0
300,353
3
L
Vulcan
8,765
548
156
10
0
311,653
0
W
Tiamat
10,378
649
170
11
0
323,958
0
W
Maui
7,799
487
34
2
0
313,628
1
W
Izanami
6,923
433
68
4
0
317,073
0
L
Pele
5,869
367
29
2
0
117,166
0
W
Ne Zha
8,753
547
105
7
0
353,502
0
W
Surtr
8,474
530
95
6
0
296,788
0
L
Nut
8,288
518
102
6
0
289,214
2
L
Ymir
8,136
509
44
3
0
309,676
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role