Player Matchup

Hercules
Hercules
Gold III
FOODEATTHE4
Hercules
Gold III
Level 125
God Stats
2W - 5L
1,426 SR
Queue Stats
86W - 90L
1,694 MMR
Party 3
Thanatos
Thanatos
Platinum IV
Frostrune
Thanatos
Platinum IV
Level 149
God Stats
4W - 5L
1,535 SR
Queue Stats
134W - 116L
1,772 MMR
Party 1
Ganesha
Ganesha
Platinum III
Joelando
Ganesha
Platinum III
Level 159
God Stats
3W - 1L
1,822 SR
Queue Stats
116W - 99L
1,813 MMR
Party 1
Nu Wa
Nu Wa
Platinum II
Romando07
Nu Wa
Platinum II
Level 158
God Stats
14W - 8L
1,774 SR
Queue Stats
421W - 408L
1,889 MMR
Solo
Medusa
Medusa
Gold III
itzKurby
Medusa
Gold III
Level 87
God Stats
8W - 5L
1,686 SR
Queue Stats
24W - 21L
1,833 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,649 SR
1,800 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,536 SR
1,538 MMR
Amaterasu
Amaterasu
Diamond II
 
Amaterasu
Diamond II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Agni
Agni
Diamond V
 
Agni
Diamond V
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Gold V
 
Sun Wukong
Gold V
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
 
Ne Zha
Platinum IV
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold III
Tenkaichi25
Artemis
Gold III
Level 42
God Stats
26W - 15L
1,682 SR
Queue Stats
104W - 97L
1,688 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FOODEATTHE4
Hercules
7
0 / 5 / 0
4,886
407
2,786
8,910
3,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Thanatos
Frostrune
Thanatos
11
3 / 3 / 0
5,873
489
5,841
9,894
2,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Joelando
Ganesha
9
0 / 3 / 0
5,510
459
2,938
9,386
5,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Romando07
Nu Wa
11
0 / 4 / 1
5,919
493
6,950
6,796
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Medusa
itzKurby
Medusa
13
1 / 1 / 0
6,783
565
4,553
7,253
2,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
KuzenboThorSusano

VS

Bans
JanusSkadiAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
7 / 0 / 2
8,770
731
11,077
8,403
5,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
 
Agni
13
6 / 1 / 2
7,057
588
5,379
6,392
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
 
Sun Wukong
11
1 / 0 / 7
6,942
579
3,781
9,021
5,918
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ne Zha
 
Ne Zha
11
1 / 2 / 5
5,900
492
5,136
8,539
2,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Tenkaichi25
Artemis
13
1 / 1 / 0
6,728
561
6,247
6,835
2,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
4
Kills
16
16
Deaths
4
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
7
0
2
8
W
Agni
 
Agni
6
1
2
7
W
Sun Wukong
 
Sun Wukong
1
0
7
4.5
W
Ne Zha
 
Ne Zha
1
2
5
1.75
L
Hercules
FOODEATTHE4
Hercules
0
5
0
0
L
Thanatos
Frostrune
Thanatos
3
3
0
1
L
Ganesha
Joelando
Ganesha
0
3
0
0
L
Nu Wa
Romando07
Nu Wa
0
4
1
0.13
W
Artemis
Tenkaichi25
Artemis
1
1
0
1
L
Medusa
itzKurby
Medusa
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,068
Damage
31,620
42,239
Taken
39,190
16,968
Mitigated
18,097
18,068
Healing
14,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
11,077
5,580
0
3,769
8,403
5,780
84
1,382
6,696
0
62,553
W
Agni
 
Agni
5,379
316
0
1,041
6,392
1,885
0
2,544
3,605
46,934
0
W
Sun Wukong
 
Sun Wukong
3,781
811
0
3,923
9,021
5,918
0
2,813
5,822
0
30,188
W
Ne Zha
 
Ne Zha
5,136
1,537
0
3,966
8,539
2,478
0
1,766
6,609
0
36,908
L
Hercules
FOODEATTHE4
Hercules
2,786
782
0
3,249
8,910
3,882
0
21
8,553
715
19,967
L
Thanatos
Frostrune
Thanatos
5,841
1,274
0
7,460
9,894
2,940
0
1,962
7,822
0
33,997
L
Ganesha
Joelando
Ganesha
2,938
337
1,748
2,918
9,386
5,549
0
841
8,437
14,986
0
L
Nu Wa
Romando07
Nu Wa
6,950
776
0
515
6,796
2,293
0
2,424
4,299
44,600
249
W
Artemis
Tenkaichi25
Artemis
6,247
1,451
0
1,890
6,835
2,036
0
724
6,003
0
52,052
L
Medusa
itzKurby
Medusa
4,553
974
0
2,178
7,253
2,304
0
0
7,253
0
63,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,971
Gold Earned
35,397
347
Minions Killed
415
0
Camps Cleared
0
1,164,796
Distance Traveled
1,255,262
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,770
731
116
10
0
256,480
0
W
Agni
7,057
588
85
7
0
246,514
3
W
Sun Wukong
6,942
579
48
4
0
264,805
2
W
Ne Zha
5,900
492
66
6
0
266,742
2
L
Hercules
4,886
407
44
4
0
200,801
1
L
Thanatos
5,873
489
65
5
0
267,714
1
L
Ganesha
5,510
459
3
0
0
235,122
1
L
Nu Wa
5,919
493
107
9
0
213,091
0
W
Artemis
6,728
561
100
8
0
220,721
0
L
Medusa
6,783
565
128
11
0
248,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role