Player Matchup

Achilles
Achilles
Lyothar
Achilles
Level 26
God Stats
1W - 3L
1,360 SR
Queue Stats
23W - 18L
1,543 Elo+
Party 2
Fenrir
Fenrir
ReGuLuS98
Fenrir
Level 121
God Stats
2W - 1L
1,808 SR
Queue Stats
150W - 137L
1,501 Elo+
Party 2
Zhong Kui
Zhong Kui
chris2197
Zhong Kui
Level 126
God Stats
0W - 1L
1,160 SR
Queue Stats
20W - 17L
1,522 Elo+
Party 2
Team Averages
Level 91
1,443 SR
1,522 Elo+

VS

Team Averages
Level 138
1,572 SR
1,521 Elo+
Baron Samedi
Baron Samedi
Celenas22
Baron Samedi
Level 188
God Stats
26W - 12L
1,617 SR
Queue Stats
89W - 86L
1,462 Elo+
Party 1
Fafnir
Fafnir
Fumanchero_93
Fafnir
Level 107
God Stats
5W - 1L
1,456 SR
Queue Stats
198W - 195L
1,484 Elo+
Party 1
Hun Batz
Hun Batz
GBishop17
Hun Batz
Level 120
God Stats
4W - 2L
1,643 SR
Queue Stats
38W - 30L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Lyothar
Achilles
13
1 / 4 / 3
8,187
744
5,901
11,708
8,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
ReGuLuS98
Fenrir
14
3 / 4 / 1
8,806
801
3,757
9,366
3,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
chris2197
Zhong Kui
14
0 / 5 / 3
8,462
769
7,254
11,075
7,541
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Celenas22
Baron Samedi
16
4 / 0 / 8
10,011
910
10,224
7,099
4,223
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
5 / 0 / 8
9,959
905
6,210
11,073
10,832
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hun Batz
GBishop17
Hun Batz
15
4 / 5 / 7
9,873
898
7,999
10,309
4,412
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
4
Kills
13
13
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Celenas22
Baron Samedi
4
0
8
8
W
5
0
8
9
W
Hun Batz
GBishop17
Hun Batz
4
5
7
1.5
L
Achilles
Lyothar
Achilles
1
4
3
0.63
L
Fenrir
ReGuLuS98
Fenrir
3
4
1
0.88
L
Zhong Kui
chris2197
Zhong Kui
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,912
Damage
24,433
32,149
Taken
28,481
18,698
Mitigated
19,467
6,971
Healing
9,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Celenas22
Baron Samedi
10,224
410
1,883
2,756
7,099
4,223
342
2,129
4,884
34,710
0
W
6,210
1,740
0
4,197
11,073
10,832
1,166
2,548
8,170
18,252
328
W
Hun Batz
GBishop17
Hun Batz
7,999
770
0
1,155
10,309
4,412
340
2,382
7,636
0
31,269
L
Achilles
Lyothar
Achilles
5,901
595
0
1,806
11,708
8,133
0
5,260
6,388
0
16,091
L
Fenrir
ReGuLuS98
Fenrir
3,757
577
0
1,017
9,366
3,024
0
4,673
4,663
0
24,652
L
Zhong Kui
chris2197
Zhong Kui
7,254
334
0
4,148
11,075
7,541
42
6,185
4,853
31,644
1,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,455
Gold Earned
29,843
125
Minions Killed
124
0
Camps Cleared
0
577,187
Distance Traveled
597,020
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,011
910
60
5
0
192,459
0
W
Fafnir
9,959
905
22
2
0
208,885
0
W
Hun Batz
9,873
898
42
4
0
195,676
0
L
Achilles
8,187
744
13
1
0
195,630
0
L
Fenrir
8,806
801
39
4
0
208,821
0
L
Zhong Kui
8,462
769
73
7
0
172,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role