Player Matchup

Cabrakan
Cabrakan
Platinum V
BrownieD
Cabrakan
Platinum V
Level 150
God Stats
1W - 0L
1,829 SR
Queue Stats
24W - 7L
1,844 MMR
Solo
Lancelot
Lancelot
Gold II
MessyMatt
Lancelot
Gold II
Level 144
God Stats
11W - 15L
1,491 SR
Queue Stats
302W - 288L
1,569 MMR
Party 1
Odin
Odin
Platinum II
SplashKinggg
Odin
Platinum II
Level 159
God Stats
4W - 3L
1,591 SR
Queue Stats
561W - 556L
1,765 MMR
Solo
Jing Wei
Jing Wei
Platinum III
TiNspire
Jing Wei
Platinum III
Level 163
God Stats
2W - 2L
1,565 SR
Queue Stats
121W - 114L
1,871 MMR
Solo
Nu Wa
Nu Wa
Platinum I
healinghalo
Nu Wa
Platinum I
Level 125
God Stats
125W - 87L
1,685 SR
Queue Stats
283W - 282L
1,925 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,632 SR
1,795 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,578 SR
1,793 MMR
Hou Yi
Hou Yi
Gold II
IFA1
Hou Yi
Gold II
Level 118
God Stats
2W - 1L
1,740 SR
Queue Stats
64W - 64L
1,661 MMR
Party 2
Ra
Ra
Platinum II
OmarKray
Ra
Platinum II
Level 227
God Stats
21W - 16L
1,686 SR
Queue Stats
223W - 208L
1,909 MMR
Party 3
Awilix
Awilix
Platinum III
SANTIC0L98
Awilix
Platinum III
Level 110
God Stats
1W - 4L
1,334 SR
Queue Stats
142W - 140L
1,808 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
TheGatuzoo
Sun Wukong
Diamond V
Level 165
God Stats
0W - 1L
1,489 SR
Queue Stats
131W - 118L
1,916 MMR
Party 3
Fafnir
Fafnir
Platinum V
bobwitatool
Fafnir
Platinum V
Level 88
God Stats
3W - 3L
1,640 SR
Queue Stats
210W - 208L
1,673 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BrownieD
Cabrakan
12
4 / 3 / 0
7,019
585
7,761
9,837
9,179
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
MessyMatt
Lancelot
14
10 / 1 / 1
7,426
619
9,204
8,542
3,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
1 / 1 / 6
6,116
510
5,186
7,672
5,369
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
TiNspire
Jing Wei
12
3 / 1 / 4
6,980
582
7,826
8,529
2,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 6
6,659
555
8,037
3,110
797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
Bake KujiraMaman BrigitteCerberusFreya

VS

Bans
AgniOsirisKumbhakarnaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
IFA1
Hou Yi
9
1 / 6 / 1
5,815
485
8,853
11,078
3,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 3 / 1
6,814
568
3,944
7,279
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
SANTIC0L98
Awilix
11
2 / 1 / 1
6,140
512
4,921
10,487
3,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
TheGatuzoo
Sun Wukong
10
0 / 5 / 1
5,713
476
3,656
10,566
5,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fafnir
9
2 / 4 / 3
6,872
573
2,894
11,121
11,018
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
19
Kills
6
6
Deaths
19
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BrownieD
Cabrakan
4
3
0
1.33
L
Hou Yi
IFA1
Hou Yi
1
6
1
0.25
W
Lancelot
MessyMatt
Lancelot
10
1
1
10.5
L
1
3
1
0.5
L
Awilix
SANTIC0L98
Awilix
2
1
1
2.5
W
1
1
6
4
L
Sun Wukong
TheGatuzoo
Sun Wukong
0
5
1
0.1
W
Jing Wei
TiNspire
Jing Wei
3
1
4
5
L
Fafnir
2
4
3
0.88
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,014
Damage
24,268
37,690
Taken
50,531
21,685
Mitigated
25,292
10,900
Healing
14,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BrownieD
Cabrakan
7,761
1,158
0
3,626
9,837
9,179
0
1,705
8,003
44,540
3,867
L
Hou Yi
IFA1
Hou Yi
8,853
3,253
0
2,615
11,078
3,265
0
1,073
9,761
0
40,473
W
Lancelot
MessyMatt
Lancelot
9,204
1,648
0
399
8,542
3,603
0
1,720
6,688
0
46,536
L
3,944
779
1,021
2,354
7,279
2,594
0
2,522
4,380
56,001
1,341
L
Awilix
SANTIC0L98
Awilix
4,921
2,071
0
3,856
10,487
3,147
0
2,279
7,974
0
41,536
W
5,186
955
0
1,720
7,672
5,369
0
1,689
5,859
0
22,835
L
Sun Wukong
TheGatuzoo
Sun Wukong
3,656
505
0
2,115
10,566
5,268
0
6,538
3,795
0
32,412
W
Jing Wei
TiNspire
Jing Wei
7,826
5,923
0
4,119
8,529
2,737
0
1,285
7,244
0
52,554
L
Fafnir
2,894
537
0
2,381
11,121
11,018
0
1,873
9,045
7,048
0
W
8,037
1,287
0
1,036
3,110
797
0
147
2,923
48,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,200
Gold Earned
31,354
362
Minions Killed
318
0
Camps Cleared
0
1,303,730
Distance Traveled
1,244,259
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,019
585
80
7
0
207,675
0
L
Hou Yi
5,815
485
65
5
0
212,355
4
W
Lancelot
7,426
619
67
6
0
323,129
0
L
Ra
6,814
568
122
10
0
250,554
2
L
Awilix
6,140
512
72
6
0
292,388
0
W
Odin
6,116
510
33
3
0
271,269
6
L
Sun Wukong
5,713
476
52
4
0
232,712
2
W
Jing Wei
6,980
582
84
7
0
257,477
4
L
Fafnir
6,872
573
7
1
0
256,250
5
W
Nu Wa
6,659
555
98
8
0
244,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role