Player Matchup

Mulan
Mulan
 
Mulan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Flawless-iTzOvA
Neith
Level 78
God Stats
0W - 1L
1,351 SR
Queue Stats
29W - 29L
1,403 Elo+
Party 2
Nu Wa
Nu Wa
GhostLord0_0
Nu Wa
Level 65
God Stats
0W - 3L
1,130 SR
Queue Stats
35W - 32L
1,412 Elo+
Party 2
Hel
Hel
TeO_Paradox
Hel
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,421 Elo+
Party 2
Tsukuyomi
Tsukuyomi
robot_jo
Tsukuyomi
Level 108
God Stats
7W - 5L
1,566 SR
Queue Stats
545W - 498L
1,479 Elo+
Solo
Team Averages
Level 86
1,410 SR
1,443 Elo+

VS

Team Averages
Level 58
1,541 SR
1,491 Elo+
Sol
Sol
Derrian_412
Sol
Level 102
God Stats
19W - 16L
1,565 SR
Queue Stats
187W - 174L
1,465 Elo+
Solo
Chang'e
Chang'e
Lyzerfex
Chang'e
Level 40
God Stats
19W - 36L
1,377 SR
Queue Stats
166W - 182L
1,470 Elo+
Party 1
Awilix
Awilix
ReadyHyuga
Awilix
Level 26
God Stats
9W - 4L
1,878 SR
Queue Stats
19W - 17L
1,531 Elo+
Party 3
Artemis
Artemis
Shepn021
Artemis
Level 83
God Stats
7W - 12L
1,382 SR
Queue Stats
208W - 209L
1,481 Elo+
Party 1
Ymir
Ymir
smokeytheog420
Ymir
Level 37
God Stats
2W - 1L
1,504 SR
Queue Stats
20W - 21L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
2 / 1 / 0
5,210
651
1,878
5,674
4,070
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

7
0 / 2 / 0
4,179
522
2,276
5,337
1,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
1 / 3 / 1
4,495
562
3,978
4,675
889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

7
0 / 1 / 0
4,305
538
2,512
6,840
3,109
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Tsukuyomi
robot_jo
Tsukuyomi
1
0 / 0 / 0
3,078
385
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,361
670
1,801
4,012
837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chang'e
Lyzerfex
Chang'e
8
0 / 1 / 2
4,647
581
1,407
3,959
813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
ReadyHyuga
Awilix
12
7 / 0 / 0
6,088
761
6,903
6,706
2,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Shepn021
Artemis
8
0 / 0 / 3
4,644
581
3,759
3,419
897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 0 / 4
4,228
529
1,858
6,057
2,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
7
7
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
1
0
2
W
0
2
1
0.25
L
0
2
0
0
L
1
3
1
0.5
W
Chang'e
Lyzerfex
Chang'e
0
1
2
1
W
Awilix
ReadyHyuga
Awilix
7
0
0
7
W
Artemis
Shepn021
Artemis
0
0
3
1.5
L
0
1
0
0
L
Tsukuyomi
robot_jo
Tsukuyomi
0
0
0
0
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,644
Damage
15,728
22,526
Taken
24,153
9,453
Mitigated
7,408
7,843
Healing
9,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
1,878
499
0
1,172
5,674
4,070
0
1,722
3,952
0
24,668
W
1,801
747
0
1,814
4,012
837
282
247
3,765
26,709
5,137
L
2,276
454
23
1,063
5,337
1,385
33
260
5,077
0
20,700
L
3,978
938
0
956
4,675
889
44
607
4,068
23,727
0
W
Chang'e
Lyzerfex
Chang'e
1,407
375
80
1,427
3,959
813
0
2,429
1,530
23,339
0
W
Awilix
ReadyHyuga
Awilix
6,903
2,662
0
738
6,706
2,361
0
1,152
5,554
0
48,943
W
Artemis
Shepn021
Artemis
3,759
901
0
1,778
3,419
897
216
706
2,713
0
26,223
L
2,512
475
1,422
3,207
6,840
3,109
0
2,329
4,511
14,607
0
L
Tsukuyomi
robot_jo
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
1,858
295
0
3,172
6,057
2,500
90
1,956
4,101
12,493
1,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,267
Gold Earned
24,968
146
Minions Killed
240
0
Camps Cleared
0
639,483
Distance Traveled
829,947
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,210
651
48
6
0
144,831
0
W
Sol
5,361
670
59
7
0
144,259
0
L
Neith
4,179
522
48
6
0
160,111
2
L
Nu Wa
4,495
562
32
4
0
170,458
2
W
Chang'e
4,647
581
39
5
0
155,792
0
W
Awilix
6,088
761
83
10
0
227,699
0
W
Artemis
4,644
581
35
4
0
139,720
0
L
Hel
4,305
538
18
2
0
155,553
2
L
Tsukuyomi
3,078
385
0
0
0
8,530
0
W
Ymir
4,228
529
24
3
0
162,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role