Player Matchup

Anubis
Anubis
Blazefireash
Anubis
Level 23
God Stats
4W - 1L
1,713 SR
Queue Stats
27W - 33L
1,308 Elo+
Party 2
Hun Batz
Hun Batz
Callawizle
Hun Batz
Level 129
God Stats
1W - 0L
1,768 SR
Queue Stats
30W - 35L
1,300 Elo+
Party 2
Vamana
Vamana
darkdayon
Vamana
Level 55
God Stats
48W - 41L
1,500 SR
Queue Stats
238W - 261L
1,439 Elo+
Solo
Team Averages
Level 69
1,660 SR
1,349 Elo+

VS

Team Averages
Level 51
1,582 SR
1,430 Elo+
Agni
Agni
FoR-Malvolio
Agni
Level 26
God Stats
8W - 7L
1,769 SR
Queue Stats
112W - 137L
1,402 Elo+
Party 1
Bacchus
Bacchus
KillingSpreee67
Bacchus
Level 59
God Stats
5W - 8L
1,478 SR
Queue Stats
61W - 76L
1,426 Elo+
Solo
Mercury
Mercury
Pyrotechnic2106
Mercury
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
415W - 429L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
10 / 0 / 5
9,514
951
8,254
4,880
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Callawizle
Hun Batz
13
3 / 3 / 9
8,559
856
7,249
6,274
2,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Vamana
darkdayon
Vamana
14
2 / 1 / 12
8,570
857
8,233
10,431
8,636
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 1
8,432
843
4,807
6,848
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 6 / 2
7,512
751
3,495
10,867
9,009
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 7 / 2
6,796
680
4,331
9,461
2,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
15
Kills
4
4
Deaths
15
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
10
0
5
12.5
W
Hun Batz
Callawizle
Hun Batz
3
3
9
2.5
L
2
2
1
1.25
L
2
6
2
0.5
L
0
7
2
0.14
W
Vamana
darkdayon
Vamana
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,736
Damage
12,633
21,585
Taken
27,176
12,912
Mitigated
12,936
5,234
Healing
976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
8,254
330
363
1,534
4,880
1,924
1,106
2,273
2,257
23,636
0
W
Hun Batz
Callawizle
Hun Batz
7,249
757
0
722
6,274
2,352
754
1,947
4,123
0
34,979
L
4,807
448
0
0
6,848
1,907
90
2,094
4,559
22,988
684
L
3,495
535
0
850
10,867
9,009
0
3,481
7,098
10,285
282
L
4,331
3,020
0
126
9,461
2,020
0
2,741
6,620
0
12,736
W
Vamana
darkdayon
Vamana
8,233
4,145
0
2,615
10,431
8,636
0
2,949
7,147
0
19,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,643
Gold Earned
22,740
109
Minions Killed
85
0
Camps Cleared
0
565,843
Distance Traveled
516,097
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,514
951
38
4
0
189,475
0
W
Hun Batz
8,559
856
45
5
0
182,788
0
L
Agni
8,432
843
54
5
0
162,444
0
L
Bacchus
7,512
751
13
1
0
166,520
0
L
Mercury
6,796
680
18
2
0
187,133
0
W
Vamana
8,570
857
26
3
0
193,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role