Player Matchup

Bastet
Bastet
JONYpro123
Bastet
Level 147
God Stats
5W - 6L
1,583 SR
Queue Stats
58W - 58L
1,538 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MillennialHydra
Ah Muzen Cab
Level 107
God Stats
2W - 5L
1,588 SR
Queue Stats
32W - 34L
1,326 Elo+
Solo
Vulcan
Vulcan
alecupim
Vulcan
Level 188
God Stats
710W - 758L
1,482 SR
Queue Stats
789W - 882L
1,390 Elo+
Solo
Team Averages
Level 147
1,551 SR
1,418 Elo+

VS

Team Averages
Level 125
1,504 SR
1,438 Elo+
Ymir
Ymir
ELITEBounteous3
Ymir
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 47L
1,457 Elo+
Solo
Erlang Shen
Erlang Shen
Invincebul
Erlang Shen
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
492W - 514L
1,400 Elo+
Solo
Ah Puch
Ah Puch
LaZr_Vaiin
Ah Puch
Level 102
God Stats
13W - 9L
1,512 SR
Queue Stats
189W - 207L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
JONYpro123
Bastet
17
4 / 1 / 0
10,342
862
9,658
8,470
2,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
MillennialHydra
Ah Muzen Cab
13
0 / 3 / 3
8,165
680
2,636
8,372
2,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
alecupim
Vulcan
15
0 / 3 / 4
8,662
722
9,755
6,130
2,432
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 3
9,462
789
3,307
13,589
9,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Invincebul
Erlang Shen
15
0 / 1 / 3
8,717
726
3,344
6,925
4,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
LaZr_Vaiin
Ah Puch
16
5 / 3 / 1
9,670
806
13,410
7,858
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
4
Kills
7
7
Deaths
4
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
Erlang Shen
Invincebul
Erlang Shen
0
1
3
1.5
L
Bastet
JONYpro123
Bastet
4
1
0
4
W
Ah Puch
LaZr_Vaiin
Ah Puch
5
3
1
1.83
L
Ah Muzen Cab
MillennialHydra
Ah Muzen Cab
0
3
3
0.5
L
Vulcan
alecupim
Vulcan
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,049
Damage
20,061
22,972
Taken
28,372
7,838
Mitigated
17,263
4,432
Healing
3,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,307
355
0
500
13,589
9,692
0
5,145
8,429
30,994
1,195
W
Erlang Shen
Invincebul
Erlang Shen
3,344
368
0
1,771
6,925
4,857
0
2,781
4,144
0
13,108
L
Bastet
JONYpro123
Bastet
9,658
2,190
0
3,370
8,470
2,735
0
3,983
3,683
0
35,240
W
Ah Puch
LaZr_Vaiin
Ah Puch
13,410
0
371
801
7,858
2,714
108
1,963
5,895
48,045
0
L
Ah Muzen Cab
MillennialHydra
Ah Muzen Cab
2,636
430
0
230
8,372
2,671
0
6,985
733
0
14,469
L
Vulcan
alecupim
Vulcan
9,755
96
185
647
6,130
2,432
0
4,526
1,120
34,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,169
Gold Earned
27,849
150
Minions Killed
189
0
Camps Cleared
0
659,290
Distance Traveled
667,561
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,462
789
68
6
0
199,392
0
W
Erlang Shen
8,717
726
41
3
0
252,721
0
L
Bastet
10,342
862
60
5
0
248,394
0
W
Ah Puch
9,670
806
80
7
0
215,448
2
L
Ah Muzen Cab
8,165
680
41
3
0
192,918
0
L
Vulcan
8,662
722
49
4
0
217,978
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role