Player Matchup

Nemesis
Nemesis
EclpseFire
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
Kouske
Ymir
Level 129
God Stats
0W - 1L
1,277 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
LilithLuxx
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
MikeG92
Ra
Level 154
God Stats
9W - 18L
1,506 SR
Queue Stats
422W - 387L
1,574 Elo+
Solo
Bake Kujira
Bake Kujira
SAMUELYONGKINGS
Bake Kujira
Level 124
God Stats
1W - 5L
1,261 SR
Queue Stats
157W - 147L
1,467 Elo+
Solo
Team Averages
Level 82
1,409 SR
1,508 Elo+

VS

Team Averages
Level 170
1,540 SR
1,487 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Assassinosdp
Hades
Level 157
God Stats
5W - 4L
1,468 SR
Queue Stats
19W - 17L
1,578 Elo+
Party 1
Artemis
Artemis
DemonKote
Artemis
Level 149
God Stats
58W - 48L
1,514 SR
Queue Stats
288W - 266L
1,495 Elo+
Solo
Cerberus
Cerberus
Jin bu yeon8823
Cerberus
Level 231
God Stats
3W - 3L
1,527 SR
Queue Stats
316W - 299L
1,446 Elo+
Solo
King Arthur
King Arthur
arthx666
King Arthur
Level 158
God Stats
2W - 0L
1,692 SR
Queue Stats
4W - 9L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EclpseFire
Nemesis
8
3 / 4 / 3
5,466
547
3,493
7,319
2,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
Kouske
Ymir
8
0 / 3 / 2
4,657
466
1,433
7,761
3,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
8
0 / 5 / 0
4,693
469
1,158
4,321
1,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 5 / 1
6,303
630
5,869
7,607
2,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bake Kujira
SAMUELYONGKINGS
Bake Kujira
9
1 / 3 / 2
5,283
528
4,888
6,795
6,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
4 / 1 / 6
6,222
622
4,408
8,900
4,424
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
3 / 0 / 6
6,736
674
5,235
7,019
2,821
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
DemonKote
Artemis
9
4 / 2 / 6
6,293
629
4,225
3,895
997
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
11
6 / 2 / 4
6,620
662
3,755
7,958
2,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

King Arthur
arthx666
King Arthur
11
3 / 2 / 3
6,734
673
5,475
9,285
4,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
7
Kills
20
20
Deaths
7
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
1
6
7
W
3
0
6
6
W
Artemis
DemonKote
Artemis
4
2
6
3.5
L
Nemesis
EclpseFire
Nemesis
3
4
3
1.13
W
Cerberus
6
2
4
4
L
Ymir
Kouske
Ymir
0
3
2
0.33
L
Neith
0
5
0
0
L
3
5
1
0.7
L
Bake Kujira
SAMUELYONGKINGS
Bake Kujira
1
3
2
0.67
W
King Arthur
arthx666
King Arthur
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,841
Damage
23,098
33,803
Taken
37,057
15,533
Mitigated
14,857
3,652
Healing
14,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,408
51
253
1,717
8,900
4,424
0
2,236
6,630
26,677
2,451
W
5,235
156
1,461
5,544
7,019
2,821
0
2,113
4,699
47,990
1,465
W
Artemis
DemonKote
Artemis
4,225
2,362
0
500
3,895
997
457
1,183
2,608
0
27,013
L
Nemesis
EclpseFire
Nemesis
3,493
1,703
0
270
7,319
2,392
0
3,191
4,128
0
23,884
W
Cerberus
3,755
196
0
3,227
7,958
2,496
0
1,743
6,071
25,238
5,526
L
Ymir
Kouske
Ymir
1,433
169
0
1,916
7,761
3,570
0
2,602
5,159
15,028
0
L
Neith
1,158
644
0
0
4,321
1,065
0
2,562
1,759
0
14,456
L
5,869
850
131
820
7,607
2,487
0
4,046
3,561
45,440
0
L
Bake Kujira
SAMUELYONGKINGS
Bake Kujira
4,888
2,030
0
515
6,795
6,019
0
912
5,883
26,590
361
W
King Arthur
arthx666
King Arthur
5,475
786
0
2,269
9,285
4,119
22
4,717
4,181
0
37,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,402
Gold Earned
32,605
243
Minions Killed
293
0
Camps Cleared
0
975,045
Distance Traveled
1,012,924
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,222
622
32
3
0
209,361
2
W
Hades
6,736
674
81
8
0
217,790
2
W
Artemis
6,293
629
49
5
0
179,263
1
L
Nemesis
5,466
547
36
4
0
221,101
0
W
Cerberus
6,620
662
78
8
0
221,591
0
L
Ymir
4,657
466
30
3
0
197,952
6
L
Neith
4,693
469
40
4
0
175,134
0
L
Ra
6,303
630
91
9
0
193,843
2
L
Bake Kujira
5,283
528
46
5
0
187,015
3
W
King Arthur
6,734
673
53
5
0
184,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role