Player Matchup

Cerberus
Cerberus
Diamond I
Chαse
Cerberus
Diamond I
Level 62
God Stats
20W - 5L
1,817 SR
Queue Stats
201W - 130L
2,390 MMR
Party 1
Xing Tian
Xing Tian
Diamond III
Ix VeLoCiTyy xI
Xing Tian
Diamond III
Level 169
God Stats
16W - 15L
1,593 SR
Queue Stats
633W - 609L
2,025 MMR
Party 1
Chiron
Chiron
Platinum I
IxI AimbotZ IxI
Chiron
Platinum I
Level 159
God Stats
38W - 28L
1,678 SR
Queue Stats
366W - 317L
1,878 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 130
1,696 SR
2,098 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,505 SR
1,384 MMR
Kumbhakarna
Kumbhakarna
Gold V
MurdaBlack-
Kumbhakarna
Gold V
Level 158
God Stats
27W - 30L
1,525 SR
Queue Stats
159W - 215L
1,507 MMR
Solo
Kukulkan
Kukulkan
Bronze III
RaGe DSG9920
Kukulkan
Bronze III
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,408 MMR
Solo
Tyr
Tyr
Silver III
josue964
Tyr
Silver III
Level 124
God Stats
7W - 9L
1,491 SR
Queue Stats
17W - 29L
1,238 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chαse
Cerberus
13
6 / 1 / 8
8,740
971
10,555
11,305
5,950
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Xing Tian
Ix VeLoCiTyy xI
Xing Tian
14
6 / 2 / 8
8,601
956
5,884
11,453
7,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 1 / 10
8,533
948
5,874
4,453
1,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
CharybdisCthulhuMedusaNe ZhaFafnir

VS

Bans
AchillesHou YiSerqetHachimanBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
MurdaBlack-
Kumbhakarna
11
2 / 2 / 1
6,789
754
2,360
6,870
4,813
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
RaGe DSG9920
Kukulkan
11
0 / 7 / 2
6,539
727
2,859
7,441
1,660
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 5 / 1
6,855
762
2,549
10,479
6,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
14
Kills
3
4
Deaths
14
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Chαse
Cerberus
6
1
8
10
W
Xing Tian
Ix VeLoCiTyy xI
Xing Tian
6
2
8
5
W
2
1
10
7
L
Kumbhakarna
MurdaBlack-
Kumbhakarna
2
2
1
1.25
L
Kukulkan
RaGe DSG9920
Kukulkan
0
7
2
0.14
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,313
Damage
7,768
27,211
Taken
24,790
14,963
Mitigated
13,237
10,268
Healing
2,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Chαse
Cerberus
10,555
354
0
4,928
11,305
5,950
572
1,609
9,696
23,975
1,121
W
Xing Tian
Ix VeLoCiTyy xI
Xing Tian
5,884
266
0
3,642
11,453
7,748
634
2,542
8,911
15,373
1,910
W
5,874
3,766
183
1,515
4,453
1,265
2,261
1,108
3,345
0
37,238
L
Kumbhakarna
MurdaBlack-
Kumbhakarna
2,360
184
0
743
6,870
4,813
0
3,790
2,745
9,596
0
L
Kukulkan
RaGe DSG9920
Kukulkan
2,859
212
94
208
7,441
1,660
0
5,804
1,374
17,498
0
L
2,549
128
0
1,332
10,479
6,764
0
5,413
4,756
0
19,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,874
Gold Earned
20,183
128
Minions Killed
78
0
Camps Cleared
0
480,666
Distance Traveled
447,748
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,740
971
44
5
0
171,342
0
W
Xing Tian
8,601
956
15
2
0
166,023
0
W
Chiron
8,533
948
69
8
0
143,301
0
L
Kumbhakarna
6,789
754
15
2
0
148,174
0
L
Kukulkan
6,539
727
26
3
0
138,116
2
L
Tyr
6,855
762
37
4
0
161,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role