Player Matchup

Hercules
Hercules
Silver I
Heisenberg0P
Hercules
Silver I
Level 65
God Stats
2W - 3L
1,634 SR
Queue Stats
24W - 20L
1,314 MMR
Party 1
Janus
Janus
Silver I
MarcG1110
Janus
Silver I
Level 145
God Stats
1W - 0L
1,345 SR
Queue Stats
24W - 19L
1,375 MMR
Party 1
Scylla
Scylla
Silver I
XxLoYaL94xX
Scylla
Silver I
Level 96
God Stats
19W - 10L
1,558 SR
Queue Stats
24W - 20L
1,296 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 102
1,512 SR
1,328 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,461 SR
751 MMR
Charon
Charon
Silver IV
E_Y_E_S_OOO
Charon
Silver IV
Level 70
God Stats
1W - 2L
1,438 SR
Queue Stats
163W - 215L
769 MMR
Solo
Ne Zha
Ne Zha
Silver IV
GhettoGodJu
Ne Zha
Silver IV
Level 151
God Stats
103W - 118L
1,595 SR
Queue Stats
1,373W - 1,650L
894 MMR
Solo
Ra
Ra
Silver V
z3Rotag
Ra
Silver V
Level 98
God Stats
3W - 18L
1,349 SR
Queue Stats
77W - 127L
589 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Heisenberg0P
Hercules
15
6 / 0 / 2
9,370
937
14,951
11,992
7,693
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
MarcG1110
Janus
14
0 / 1 / 5
8,075
808
4,529
5,807
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
15
2 / 0 / 5
8,720
872
4,279
1,660
461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
AchillesCthulhuChang'eKumbhakarnaBacchus

VS

Bans
VulcanPersephoneHou YiDiscordiaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
11
0 / 2 / 1
6,938
694
3,039
9,104
7,097
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
12
0 / 3 / 1
7,321
732
4,850
11,793
6,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

13
1 / 3 / 0
7,497
750
5,083
6,722
2,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
8
Kills
1
1
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charon
0
2
1
0.25
L
Ne Zha
0
3
1
0.17
W
Hercules
Heisenberg0P
Hercules
6
0
2
7
W
Janus
MarcG1110
Janus
0
1
5
2.5
W
Scylla
2
0
5
4.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,759
Damage
12,972
19,459
Taken
27,619
10,036
Mitigated
16,103
7,555
Healing
4,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
3,039
423
0
505
9,104
7,097
0
2,882
5,825
10,016
0
L
Ne Zha
4,850
295
0
1,930
11,793
6,909
0
3,526
7,885
0
19,711
W
Hercules
Heisenberg0P
Hercules
14,951
4,903
0
6,013
11,992
7,693
0
5,528
6,386
0
43,300
W
Janus
MarcG1110
Janus
4,529
269
0
1,330
5,807
1,882
0
2,601
3,206
28,584
0
W
Scylla
4,279
177
0
212
1,660
461
280
0
1,660
17,933
0
L
5,083
264
869
1,077
6,722
2,097
0
1,736
4,885
22,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,165
Gold Earned
21,756
144
Minions Killed
85
0
Camps Cleared
0
633,366
Distance Traveled
596,906
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,938
694
15
2
0
186,560
0
L
Ne Zha
7,321
732
44
4
0
213,656
0
W
Hercules
9,370
937
57
6
0
217,756
0
W
Janus
8,075
808
54
5
0
193,586
0
W
Scylla
8,720
872
33
3
0
222,024
1
L
Ra
7,497
750
26
3
0
196,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role