Player Matchup

Susano
Susano
Appelqvist2
Susano
Level 53
God Stats
2W - 1L
1,565 SR
Queue Stats
41W - 32L
1,532 Elo+
Party 1
Bacchus
Bacchus
Kletus77
Bacchus
Level 29
God Stats
1W - 1L
1,646 SR
Queue Stats
20W - 15L
1,550 Elo+
Party 1
He Bo
He Bo
ThaSebb
He Bo
Level 53
God Stats
3W - 1L
1,895 SR
Queue Stats
44W - 42L
1,535 Elo+
Party 1
Team Averages
Level 45
1,702 SR
1,539 Elo+

VS

Team Averages
Level 74
1,505 SR
1,250 Elo+
Agni
Agni
 
Agni
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
HoplessHollow
Izanami
Level 18
God Stats
0W - 1L
1,516 SR
Queue Stats
1W - 7L
1,124 Elo+
Party 2
Sobek
Sobek
SexyPrdel
Sobek
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,127 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
5 / 2 / 7
7,545
1,078
6,324
5,546
1,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Kletus77
Bacchus
14
5 / 1 / 11
8,120
1,160
5,128
5,013
3,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
ThaSebb
He Bo
13
6 / 1 / 7
7,811
1,116
9,248
4,453
1,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
7
0 / 2 / 3
5,327
761
1,749
2,950
663
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
12
2 / 8 / 1
7,234
1,033
2,984
10,038
2,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
SexyPrdel
Sobek
10
2 / 6 / 2
6,660
951
3,855
11,130
7,949
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
16
Kills
4
4
Deaths
16
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
2
3
0.75
W
Susano
5
2
7
4.25
L
Izanami
2
8
1
0.31
W
Bacchus
Kletus77
Bacchus
5
1
11
10.5
L
Sobek
SexyPrdel
Sobek
2
6
2
0.5
W
He Bo
ThaSebb
He Bo
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,700
Damage
8,588
15,012
Taken
24,118
6,767
Mitigated
11,026
2,675
Healing
1,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
1,749
466
0
640
2,950
663
0
1,260
1,564
4,868
0
W
Susano
6,324
2,012
0
519
5,546
1,773
700
2,736
2,810
0
12,979
L
Izanami
2,984
1,580
0
656
10,038
2,414
0
6,253
3,175
0
13,540
W
Bacchus
Kletus77
Bacchus
5,128
799
172
1,574
5,013
3,651
251
1,721
3,292
14,629
0
L
Sobek
SexyPrdel
Sobek
3,855
826
0
660
11,130
7,949
0
5,182
5,105
10,379
239
W
He Bo
ThaSebb
He Bo
9,248
860
0
410
4,453
1,343
355
1,136
3,317
29,111
944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,476
Gold Earned
19,221
94
Minions Killed
43
0
Camps Cleared
0
432,285
Distance Traveled
271,375
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,327
761
8
1
0
45,273
0
W
Susano
7,545
1,078
17
2
0
148,101
0
L
Izanami
7,234
1,033
28
4
0
107,674
0
W
Bacchus
8,120
1,160
22
3
0
143,936
0
L
Sobek
6,660
951
7
1
0
118,428
0
W
He Bo
7,811
1,116
55
8
0
140,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role