Player Matchup

Neith
Neith
AngelDA
Neith
Level 107
God Stats
66W - 60L
1,576 SR
Queue Stats
222W - 216L
1,502 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IroncladDerp357
Morgan Le Fay
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,376 Elo+
Party 3
Maman Brigitte
Maman Brigitte
Sunnless
Maman Brigitte
Level 100
God Stats
0W - 2L
1,314 SR
Queue Stats
0W - 3L
1,209 Elo+
Party 3
Cthulhu
Cthulhu
Swagstaff
Cthulhu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,430 Elo+
Party 1
Thor
Thor
redassassain18
Thor
Level 15
God Stats
1W - 2L
1,480 SR
Queue Stats
2W - 5L
1,372 Elo+
Party 1
Team Averages
Level 76
1,474 SR
1,378 Elo+

VS

Team Averages
Level 97
1,526 SR
1,496 Elo+
Merlin
Merlin
Alekspsy
Merlin
Level 105
God Stats
33W - 39L
1,443 SR
Queue Stats
329W - 337L
1,484 Elo+
Solo
Shiva
Shiva
Amari99K
Shiva
Level 121
God Stats
4W - 1L
1,631 SR
Queue Stats
53W - 53L
1,469 Elo+
Solo
Neith
Neith
KoM dirtyWak
Neith
Level 29
God Stats
3W - 7L
1,343 SR
Queue Stats
6W - 8L
1,511 Elo+
Party 2
Ah Puch
Ah Puch
Loki4Virgins
Ah Puch
Level 106
God Stats
17W - 12L
1,723 SR
Queue Stats
62W - 61L
1,545 Elo+
Party 2
Nemesis
Nemesis
turkeyfishsoup
Nemesis
Level 126
God Stats
44W - 58L
1,488 SR
Queue Stats
470W - 490L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AngelDA
Neith
14
3 / 0 / 4
9,023
1,504
6,643
4,492
1,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
IroncladDerp357
Morgan Le Fay
13
2 / 1 / 2
7,713
1,286
6,401
5,437
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maman Brigitte
Sunnless
Maman Brigitte
12
2 / 7 / 2
7,622
1,270
7,893
8,870
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Swagstaff
Cthulhu
11
0 / 0 / 0
6,021
1,004
0
0
0
11
0 / 2 / 0
6,198
1,033
38
2,446
649
Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

314

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alekspsy
Merlin
13
0 / 0 / 4
7,193
1,199
1,972
3,443
933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
Amari99K
Shiva
13
3 / 4 / 4
7,830
1,305
5,274
8,290
3,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 1 / 6
7,331
1,222
1,730
2,625
727
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
Loki4Virgins
Ah Puch
12
5 / 1 / 3
8,340
1,390
5,442
3,178
940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 1 / 5
7,135
1,189
3,377
6,631
2,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
7
Kills
10
10
Deaths
7
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Merlin
Alekspsy
Merlin
0
0
4
2
W
Shiva
Amari99K
Shiva
3
4
4
1.25
L
Neith
AngelDA
Neith
3
0
4
5
L
Morgan Le Fay
IroncladDerp357
Morgan Le Fay
2
1
2
3
W
1
1
6
4
W
Ah Puch
Loki4Virgins
Ah Puch
5
1
3
6.5
L
Maman Brigitte
Sunnless
Maman Brigitte
2
7
2
0.43
L
Cthulhu
Swagstaff
Cthulhu
0
0
0
0
L
0
2
0
0
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,975
Damage
17,795
21,245
Taken
24,167
6,457
Mitigated
8,169
2,495
Healing
3,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Alekspsy
Merlin
1,972
0
0
1,244
3,443
933
0
1,543
1,900
21,311
0
W
Shiva
Amari99K
Shiva
5,274
927
0
474
8,290
3,379
0
5,395
2,895
0
17,730
L
Neith
AngelDA
Neith
6,643
2,524
0
1,666
4,492
1,371
0
1,508
2,883
0
34,353
L
Morgan Le Fay
IroncladDerp357
Morgan Le Fay
6,401
604
0
829
5,437
1,703
0
2,083
3,237
25,356
0
W
1,730
960
0
189
2,625
727
0
1,924
701
0
6,796
W
Ah Puch
Loki4Virgins
Ah Puch
5,442
202
0
243
3,178
940
0
1,768
1,410
14,893
623
L
Maman Brigitte
Sunnless
Maman Brigitte
7,893
670
0
0
8,870
2,734
0
3,062
5,618
10,335
0
L
Cthulhu
Swagstaff
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
38
0
0
0
2,446
649
0
411
1,970
0
1,958
W
3,377
518
0
1,115
6,631
2,190
0
3,664
2,967
0
12,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,577
Gold Earned
37,829
140
Minions Killed
125
4
Camps Cleared
8
408,917
Distance Traveled
636,212
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,193
1,199
30
5
4
137,330
0
W
Shiva
7,830
1,305
31
5
2
125,275
0
L
Neith
9,023
1,504
81
14
3
134,721
0
L
Morgan Le Fay
7,713
1,286
44
7
1
131,675
0
W
Neith
7,331
1,222
24
4
0
108,947
0
W
Ah Puch
8,340
1,390
22
4
0
137,678
0
L
Maman Brigitte
7,622
1,270
12
2
0
109,638
0
L
Cthulhu
6,021
1,004
0
0
0
0
0
L
Thor
6,198
1,033
3
1
0
32,883
0
W
Nemesis
7,135
1,189
18
3
2
126,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role