Player Matchup

Ravana
Ravana
AgonyBellona
Ravana
Level 127
God Stats
1W - 4L
1,307 SR
Queue Stats
484W - 456L
1,532 Elo+
Solo
Ix Chel
Ix Chel
Igniisa
Ix Chel
Level 118
God Stats
1W - 1L
1,676 SR
Queue Stats
45W - 55L
1,449 Elo+
Solo
Sobek
Sobek
OdnoЯog
Sobek
Level 159
God Stats
0W - 4L
1,100 SR
Queue Stats
218W - 220L
1,429 Elo+
Solo
Tsukuyomi
Tsukuyomi
Snufzz
Tsukuyomi
Level 119
God Stats
0W - 1L
1,415 SR
Queue Stats
46W - 33L
1,586 Elo+
Solo
Thor
Thor
StupedHelper
Thor
Level 64
God Stats
2W - 1L
1,823 SR
Queue Stats
56W - 61L
1,429 Elo+
Solo
Team Averages
Level 117
1,464 SR
1,485 Elo+

VS

Team Averages
Level 193
1,691 SR
1,765 Elo+
Terra
Terra
 
Terra
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
FaraKrik
Kuzenbo
Level 243
God Stats
11W - 1L
1,960 SR
Queue Stats
1,319W - 229L
2,022 Elo+
Party 1
Rama
Rama
L8M87
Rama
Level 190
God Stats
11W - 1L
1,952 SR
Queue Stats
835W - 214L
1,790 Elo+
Party 1
Merlin
Merlin
Lord3534
Merlin
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 41L
1,456 Elo+
Solo
Xing Tian
Xing Tian
Ŧαÿρ
Xing Tian
Level 223
God Stats
2W - 1L
1,542 SR
Queue Stats
633W - 90L
2,057 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
20
4 / 2 / 5
10,799
771
15,708
17,494
18,974
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
Igniisa
Ix Chel
14
0 / 8 / 3
8,415
601
9,393
17,639
8,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sobek
OdnoЯog
Sobek
15
1 / 9 / 5
8,716
623
11,137
23,333
26,690
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
Snufzz
Tsukuyomi
17
4 / 8 / 3
10,048
718
19,734
16,552
7,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
0 / 8 / 7
8,145
582
7,016
14,376
5,127
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
19
1 / 1 / 31
11,877
848
7,794
13,895
16,763
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kuzenbo
FaraKrik
Kuzenbo
19
5 / 1 / 30
12,158
868
12,090
23,503
34,958
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
L8M87
Rama
20
22 / 2 / 11
14,036
1,003
32,626
16,912
10,813
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
Lord3534
Merlin
15
2 / 3 / 19
9,807
701
11,802
14,365
8,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Ŧαÿρ
Xing Tian
18
5 / 2 / 26
11,960
854
16,351
24,544
29,386
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
152
9
Kills
35
35
Deaths
9
23
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
1
31
16.5
L
Ravana
4
2
5
3.25
W
Kuzenbo
FaraKrik
Kuzenbo
5
1
30
20
L
Ix Chel
Igniisa
Ix Chel
0
8
3
0.19
W
Rama
L8M87
Rama
22
2
11
13.75
W
Merlin
Lord3534
Merlin
2
3
19
3.83
L
Sobek
OdnoЯog
Sobek
1
9
5
0.39
L
Tsukuyomi
Snufzz
Tsukuyomi
4
8
3
0.69
L
0
8
7
0.44
W
Xing Tian
Ŧαÿρ
Xing Tian
5
2
26
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,988
Damage
80,663
89,394
Taken
93,219
65,830
Mitigated
100,321
26,261
Healing
50,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
7,794
368
30,828
6,142
13,895
16,763
140
3,741
9,992
14,345
0
L
Ravana
15,708
2,178
389
5,827
17,494
18,974
0
7,160
10,334
0
41,888
W
Kuzenbo
FaraKrik
Kuzenbo
12,090
3,460
2,785
3,567
23,503
34,958
106
5,233
18,037
23,889
0
L
Ix Chel
Igniisa
Ix Chel
9,393
815
8,999
5,270
17,639
8,019
0
11,156
6,483
18,895
0
W
Rama
L8M87
Rama
32,626
25,898
0
4,267
16,912
10,813
5,685
3,561
13,134
0
72,224
W
Merlin
Lord3534
Merlin
11,802
1,470
108
192
14,365
8,401
928
3,168
10,875
28,484
499
L
Sobek
OdnoЯog
Sobek
11,137
267
1,026
1,867
23,333
26,690
0
11,894
11,439
21,990
0
L
Tsukuyomi
Snufzz
Tsukuyomi
19,734
3,152
680
811
16,552
7,020
0
8,753
7,799
0
41,465
L
7,016
566
280
1,112
14,376
5,127
0
7,880
6,496
0
13,465
W
Xing Tian
Ŧαÿρ
Xing Tian
16,351
1,060
1,066
1,921
24,544
29,386
503
4,827
19,359
24,895
2,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,123
Gold Earned
59,838
150
Minions Killed
177
0
Camps Cleared
0
1,199,539
Distance Traveled
1,412,133
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,877
848
12
1
0
312,964
0
L
Ravana
10,799
771
51
4
0
259,045
0
W
Kuzenbo
12,158
868
16
1
0
308,168
0
L
Ix Chel
8,415
601
23
2
0
249,244
0
W
Rama
14,036
1,003
101
7
0
227,788
0
W
Merlin
9,807
701
29
2
0
268,700
0
L
Sobek
8,716
623
25
2
0
224,640
0
L
Tsukuyomi
10,048
718
37
3
0
269,756
0
L
Thor
8,145
582
14
1
0
196,854
0
W
Xing Tian
11,960
854
19
1
0
294,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role