Player Matchup

King Arthur
King Arthur
Bronze III
JaaaPeeee
King Arthur
Bronze III
Level 69
God Stats
0W - 1L
1,282 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Vulcan
Vulcan
Bronze III
MiellyttäväMies
Vulcan
Bronze III
Level 129
God Stats
0W - 1L
1,634 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Anhur
Anhur
Bronze V
venomace93
Anhur
Bronze V
Level 142
God Stats
0W - 1L
1,322 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 113
1,412 SR
1,467 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,550 SR
1,476 MMR
Kuzenbo
Kuzenbo
Gold IV
 
Kuzenbo
Gold IV
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
Manzanaresdf
Baron Samedi
Gold V
Level 129
God Stats
19W - 13L
1,643 SR
Queue Stats
213W - 247L
1,282 MMR
Party 2
Artemis
Artemis
Gold II
SPEEDDIFEN
Artemis
Gold II
Level 158
God Stats
12W - 11L
1,507 SR
Queue Stats
299W - 338L
1,646 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JaaaPeeee
King Arthur
13
0 / 5 / 1
7,264
660
2,057
12,822
8,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 3 / 1
7,582
689
9,380
6,554
2,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
12
1 / 4 / 0
7,412
674
3,842
9,181
2,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Ah PuchKumbhakarnaEsetNe ZhaAnubis

VS

Bans
AthenaAchillesXbalanqueBellonaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
3 / 1 / 9
9,403
855
5,791
11,815
13,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Manzanaresdf
Baron Samedi
16
3 / 0 / 8
10,220
929
7,070
7,070
4,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
SPEEDDIFEN
Artemis
17
6 / 0 / 6
10,527
957
12,954
7,394
2,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
12
12
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
1
9
7.5
L
King Arthur
JaaaPeeee
King Arthur
0
5
1
0.1
W
Baron Samedi
Manzanaresdf
Baron Samedi
3
0
8
7
L
0
3
1
0.17
W
Artemis
SPEEDDIFEN
Artemis
6
0
6
9
L
Anhur
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,279
Damage
25,815
28,557
Taken
26,279
13,180
Mitigated
20,183
3,005
Healing
11,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,791
1,114
0
3,431
11,815
13,429
496
4,106
7,709
14,602
0
L
King Arthur
JaaaPeeee
King Arthur
2,057
114
0
1,760
12,822
8,502
0
5,311
7,035
0
11,597
W
Baron Samedi
Manzanaresdf
Baron Samedi
7,070
196
593
3,244
7,070
4,066
1,037
2,938
4,132
54,826
994
L
9,380
315
0
515
6,554
2,209
0
3,417
2,796
36,957
0
W
Artemis
SPEEDDIFEN
Artemis
12,954
2,361
0
3,813
7,394
2,688
2,165
2,356
5,038
0
54,001
L
Anhur
3,842
1,914
0
730
9,181
2,469
0
3,191
5,716
0
15,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,258
Gold Earned
30,150
112
Minions Killed
181
0
Camps Cleared
0
577,369
Distance Traveled
635,325
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,403
855
19
2
0
224,956
4
L
King Arthur
7,264
660
26
2
0
182,395
0
W
Baron Samedi
10,220
929
97
9
0
209,039
0
L
Vulcan
7,582
689
60
5
0
223,478
0
W
Artemis
10,527
957
65
6
0
201,330
0
L
Anhur
7,412
674
26
2
0
171,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role