Player Matchup

Ra
Ra
Gold IV
 
Ra
Gold IV
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze III
Biggz-513
Cerberus
Bronze III
Level 124
God Stats
1W - 0L
1,860 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold III
Gythron
Hercules
Gold III
Level 126
God Stats
1W - 0L
1,132 SR
Queue Stats
102W - 102L
1,541 MMR
Solo
Bellona
Bellona
Gold II
Lavishblaze
Bellona
Gold II
Level 162
God Stats
10W - 8L
1,523 SR
Queue Stats
135W - 135L
1,545 MMR
Solo
Ne Zha
Ne Zha
Gold I
XiJinping3
Ne Zha
Gold I
Level 172
God Stats
4W - 3L
1,650 SR
Queue Stats
162W - 160L
1,531 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 144
1,533 SR
1,523 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 174
1,619 SR
1,527 MMR
Artemis
Artemis
Platinum I
Ale-Goon
Artemis
Platinum I
Level 159
God Stats
1W - 1L
1,755 SR
Queue Stats
117W - 102L
1,523 MMR
Party 1
Bacchus
Bacchus
Gold II
Djdwreck
Bacchus
Gold II
Level 121
God Stats
26W - 26L
1,570 SR
Queue Stats
76W - 80L
1,497 MMR
Solo
The Morrigan
The Morrigan
Gold I
KEVINCCIs
The Morrigan
Gold I
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,510 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
NRoid-
Sun Wukong
Gold III
Level 208
God Stats
0W - 1L
1,519 SR
Queue Stats
15W - 11L
1,568 MMR
Party 1
Hun Batz
Hun Batz
Gold III
angelitus
Hun Batz
Gold III
Level 224
God Stats
20W - 14L
1,752 SR
Queue Stats
489W - 506L
1,536 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
6 / 3 / 3
9,190
613
6,129
8,293
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
Biggz-513
Cerberus
11
0 / 5 / 5
6,769
451
3,002
12,469
7,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hercules
Gythron
Hercules
14
0 / 3 / 0
8,573
572
10,401
13,211
13,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
Lavishblaze
Bellona
15
10 / 2 / 0
9,529
635
12,108
14,374
11,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
XiJinping3
Ne Zha
16
2 / 0 / 7
8,622
575
7,626
10,523
3,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
AresAo KuangLancelotGeb

VS

Bans
CthulhuGaneshaAthenaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ale-Goon
Artemis
14
2 / 3 / 2
8,154
544
8,168
11,539
4,302
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Djdwreck
Bacchus
12
5 / 6 / 5
7,830
522
9,643
12,655
9,174
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

The Morrigan
KEVINCCIs
The Morrigan
13
2 / 5 / 1
7,998
533
6,364
5,783
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
NRoid-
Sun Wukong
14
2 / 0 / 1
8,372
558
7,756
15,320
16,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hun Batz
angelitus
Hun Batz
15
2 / 4 / 3
7,727
515
4,156
14,095
3,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
25
18
Kills
13
13
Deaths
18
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
3
3
2.5
L
Artemis
Ale-Goon
Artemis
2
3
2
1
W
Cerberus
Biggz-513
Cerberus
0
5
5
0.5
L
Bacchus
Djdwreck
Bacchus
5
6
5
1.25
W
Hercules
Gythron
Hercules
0
3
0
0
L
The Morrigan
KEVINCCIs
The Morrigan
2
5
1
0.5
W
Bellona
Lavishblaze
Bellona
10
2
0
5
L
Sun Wukong
NRoid-
Sun Wukong
2
0
1
2.5
W
Ne Zha
XiJinping3
Ne Zha
2
0
7
5.5
L
Hun Batz
angelitus
Hun Batz
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,266
Damage
36,087
58,870
Taken
59,392
40,318
Mitigated
35,513
23,079
Healing
20,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,129
159
1,306
2,970
8,293
3,292
0
4,226
4,067
76,265
1,845
L
Artemis
Ale-Goon
Artemis
8,168
3,941
0
4,942
11,539
4,302
0
910
10,629
0
62,870
W
Cerberus
Biggz-513
Cerberus
3,002
137
64
2,209
12,469
7,575
0
4,956
7,513
23,191
0
L
Bacchus
Djdwreck
Bacchus
9,643
1,801
0
3,365
12,655
9,174
0
3,101
9,357
29,155
0
W
Hercules
Gythron
Hercules
10,401
2,998
0
3,870
13,211
13,892
0
1,035
12,176
0
70,540
L
The Morrigan
KEVINCCIs
The Morrigan
6,364
1,021
0
642
5,783
1,777
0
2,448
3,333
48,271
4,977
W
Bellona
Lavishblaze
Bellona
12,108
6,298
0
7,847
14,374
11,570
506
2,834
11,540
0
64,770
L
Sun Wukong
NRoid-
Sun Wukong
7,756
1,992
0
3,827
15,320
16,465
0
0
14,305
397
58,656
W
Ne Zha
XiJinping3
Ne Zha
7,626
3,005
0
4,813
10,523
3,989
0
2,624
7,899
0
78,890
L
Hun Batz
angelitus
Hun Batz
4,156
1,156
0
7,315
14,095
3,795
0
2,471
11,573
0
66,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,683
Gold Earned
40,081
506
Minions Killed
456
0
Camps Cleared
0
1,542,752
Distance Traveled
1,427,272
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,190
613
113
8
0
301,426
0
L
Artemis
8,154
544
114
8
0
286,654
3
W
Cerberus
6,769
451
47
3
0
291,663
0
L
Bacchus
7,830
522
35
2
0
305,066
0
W
Hercules
8,573
572
136
9
0
291,587
1
L
The Morrigan
7,998
533
94
6
0
286,902
4
W
Bellona
9,529
635
98
7
0
323,834
3
L
Sun Wukong
8,372
558
109
7
0
269,985
2
W
Ne Zha
8,622
575
112
7
0
334,242
0
L
Hun Batz
7,727
515
104
7
0
278,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role