Player Matchup

Mulan
Mulan
 
Mulan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Bαhα
Danzaburou
Level 258
God Stats
16W - 4L
1,767 SR
Queue Stats
823W - 420L
1,678 Elo+
Party 1
Kukulkan
Kukulkan
CaniCorso
Kukulkan
Level 101
God Stats
5W - 3L
1,855 SR
Queue Stats
30W - 31L
1,562 Elo+
Solo
Ratatoskr
Ratatoskr
Copman
Ratatoskr
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
350W - 358L
1,504 Elo+
Solo
Yu Huang
Yu Huang
StunnaqueEUMatoo
Yu Huang
Level 167
God Stats
12W - 6L
1,867 SR
Queue Stats
445W - 219L
1,731 Elo+
Party 1
Team Averages
Level 168
1,698 SR
1,595 Elo+

VS

Team Averages
Level 119
1,510 SR
1,498 Elo+
Chaac
Chaac
 
Chaac
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
AsDeEspadas1
Atlas
Level 195
God Stats
106W - 77L
1,630 SR
Queue Stats
588W - 635L
1,466 Elo+
Solo
Thoth
Thoth
Xequiel
Thoth
Level 99
God Stats
2W - 5L
1,421 SR
Queue Stats
86W - 82L
1,569 Elo+
Solo
Ra
Ra
f3113rs10n3
Ra
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 36L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
5 / 2 / 6
7,107
1,421
6,627
5,904
5,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Danzaburou
Bαhα
Danzaburou
11
3 / 1 / 7
6,858
1,372
6,464
4,793
1,556
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
CaniCorso
Kukulkan
11
1 / 2 / 9
6,473
1,295
3,343
2,952
745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ratatoskr
Copman
Ratatoskr
11
1 / 2 / 5
6,617
1,323
5,011
8,738
5,560
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 2 / 8
7,318
1,464
8,758
4,688
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

371

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
3 / 3 / 2
6,832
1,366
4,687
7,571
6,982
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
 
Medusa
9
0 / 0 / 0
5,054
1,011
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
2 / 1 / 7
7,278
1,456
6,026
10,707
9,332
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thoth
Xequiel
Thoth
11
3 / 6 / 5
6,804
1,361
6,030
10,373
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 4 / 7
6,441
1,288
6,948
5,684
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
30
14
Kills
9
9
Deaths
14
35
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
2
6
4
L
Chaac
 
Chaac
3
3
2
1.33
L
Medusa
 
Medusa
0
0
0
0
L
2
1
7
5.5
W
Danzaburou
Bαhα
Danzaburou
3
1
7
6.5
W
Kukulkan
CaniCorso
Kukulkan
1
2
9
2.75
W
Ratatoskr
Copman
Ratatoskr
1
2
5
1.75
W
4
2
8
4
L
Thoth
Xequiel
Thoth
3
6
5
0.92
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,203
Damage
23,691
27,075
Taken
34,335
14,432
Mitigated
22,323
4,770
Healing
4,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,627
866
0
882
5,904
5,305
0
4,373
1,445
0
8,271
L
Chaac
 
Chaac
4,687
496
0
1,149
7,571
6,982
0
2,999
4,431
0
14,885
L
Medusa
 
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
6,026
2,844
0
400
10,707
9,332
0
4,181
6,385
10,268
0
W
Danzaburou
Bαhα
Danzaburou
6,464
2,593
0
704
4,793
1,556
0
2,529
2,264
0
20,150
W
Kukulkan
CaniCorso
Kukulkan
3,343
344
0
0
2,952
745
0
2,567
336
15,192
0
W
Ratatoskr
Copman
Ratatoskr
5,011
1,182
0
2,395
8,738
5,560
0
5,871
2,777
0
9,642
W
8,758
687
0
789
4,688
1,266
0
3,439
1,249
17,390
0
L
Thoth
Xequiel
Thoth
6,030
266
0
781
10,373
3,698
0
3,079
7,161
15,290
0
L
6,948
366
1,468
734
5,684
2,311
0
1,842
3,768
16,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,373
Gold Earned
32,409
97
Minions Killed
77
8
Camps Cleared
3
519,488
Distance Traveled
419,296
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,107
1,421
6
1
1
82,939
0
L
Chaac
6,832
1,366
32
6
0
97,841
0
L
Medusa
5,054
1,011
0
0
0
8,703
0
L
Atlas
7,278
1,456
7
1
1
107,780
0
W
Danzaburou
6,858
1,372
26
5
5
109,200
0
W
Kukulkan
6,473
1,295
40
8
1
102,043
0
W
Ratatoskr
6,617
1,323
12
2
1
115,164
0
W
Yu Huang
7,318
1,464
13
3
0
110,142
0
L
Thoth
6,804
1,361
15
3
1
99,115
0
L
Ra
6,441
1,288
23
5
1
105,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role